| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 4490 | 4 | 2004-03-22 08:34:55 | <a href="/images/CrimsonFields.png"><img src="/images/thumbs/CrimsonFields.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a></font> <p> <em>Description:</em> Crimson Fields is a tactical war game in the tradition of Battle Isle. <p> <em>Changelog:</em> <ul> Fixes: <li>a crash when switching maps in campaign games <li>the progress bar in replays not being updated <li>not being able to abort replays <li> an (old) issue where the path finder sometimes blocked access to more hexes than it should <li>getting stuck when loading an e-mail game without knowing the password. You are now taken back to the main menu after three unsuccessful attempts. </ul> | Crimson Fields 0.4.1 | updated | Crimson Fields |
| 4491 | 3 | 2004-03-22 13:20:39 | <a href="/images/xqf0914.png"><img src="/images/thumbs/xqf0914.png" align="right" alt="" width="200" height="145"></a> <em>Category: </em>util<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a></font> <p> <em>Description:</em> A gtk+ based game server browser frontend for QStat <p> <em>Changelog:</em> <ul> <li>New games: UT2004, Postal2, BF1942(wine). All without official master. <li>Improved --launch parameter. Now only requires IP address and asks for type if needed. It's possible now to use this together with e.g. XChat. <li>Add --add parameter to just add a server to favorites <li>Fix LAN browsing <li>Add LAN masters by default <li>Support password on Savage servers <li>New server properties: Comment and "this server sucks" <li>Add exec function for Hexenworld (anyone ever played that game?) <li>Switch to intltool for i18n <li>Install desktop files</ul> | XQF 0.9.14 | updated | XQF |
| 4492 | 3 | 2004-03-23 09:34:51 | <a href="/images/en_1.png"><img src="/images/thumbs/en_1.png" align="right" alt="" width="189" height="200"></a> <em>Category: </em>card<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a></font> <p> <em>Description:</em> A Doppelkopf card game for Linux and Windows <p> <em>Changelog:</em> <ul> <li>You can now turn off the showing of the team icon. <li>Added the ai type 'gametree with heuristics' <li>The active player is now shown <li>Some documentation is written (rules, ai configuration, settings) but only in German so far <li>Bug fixes</ul> | FreeDoko 0.6.2 | updated | FreeDoko |
| 4493 | 8 | 2004-03-23 14:09:48 | <a href="/images/skystreets.png"><img src="/images/thumbs/skystreets.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.33"><img src="/images/star.gif" alt="3.33" border="0"></a><a href="#" title="3.33"><img src="/images/star.gif" alt="3.33" border="0"></a><a href="#" title="3.33"><img src="/images/star.gif" alt="3.33" border="0"></a></font> <p> <em>Description:</em> A clone of skyroads, jump and speed along platforms to reach the goal <p> <em>Changelog:</em> <ul> <li>A few new graphical features - shadows, lighting on the blocks, visible thrust. <li>Minor bugfixes.</ul> | SkyStreets 0.2.3 | updated | SkyStreets |
| 4494 | 8 | 2004-03-23 14:14:59 | <a href="/images/occ.jpg"><img src="/images/thumbs/occ.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>board<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> nice human-human online chess game written in PHP <p> <em>Changelog:</em> <blockquote><i>This release features a bunch of smaller improvements:</i></blockquote> <ul> <li>The rating system is now better as losses are taken into account. <li>The complex sectioning has been removed and replaced by a search function. <li>The help has been updated and is now way cleaner and complete. <li>The command '---' became 'resign' which is more appropiate and finished games are now always archived. </ul> | Online Chess Club 1.0.11 | updated | Online Chess Club |
| 4495 | 8 | 2004-03-24 14:43:42 | <a href="/images/xu4.png"><img src="/images/thumbs/xu4.png" align="right" alt="" width="200" height="131"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> XU4 is a recreation of Ultima IV. <p> <em>Changelog:</em> <ul> <li>Dungeon altars and codex sequence (the game is now completeable). <li>Added context-sensitive default action to "Enter" key. <li>Completed first person dungeon view. <li>Sound effects. <li>A few crasher bugs from 0.8 are now fixed. <li>As usual, lots of bugs fixes and code reorganization. </ul> | XU4 0.9 | updated | XU4 |
| 4496 | 4 | 2004-03-25 01:26:01 | <a href="/images/njamscreen.png"><img src="/images/thumbs/njamscreen.png" align="right" alt="" width="200" height="149"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.75"><img src="/images/star.gif" alt="4.75" border="0"></a><a href="#" title="4.75"><img src="/images/star.gif" alt="4.75" border="0"></a><a href="#" title="4.75"><img src="/images/star.gif" alt="4.75" border="0"></a><a href="#" title="4.75"><img src="/images/star.gif" alt="4.75" border="0"></a><a href="#" title="4.75"><img src="/images/star.gif" alt="4.75" border="0"></a></font> <p> <em>Description:</em> Fast paced multiplayer pac-man clone <p> <em>Changelog:</em> <ul> <li>92 new levels in 7 new levelsets <li>50 bonus points that can be collected on screen <li>new theme <li>Bonus-life timer is now variable depending on number of cookies <li>a new levelset named: EASY, with 10 levels for beginners <li>nice picture when player(s) complete all levels. <li>option to swap levels in level editor (to change the order) <li>Game options: any skin can be selected as default <li>Enhanced some of the graphics (freeze, victory, pause, etc.) <li>Freezer now works cumulative i.e. when collecting new freezer <li>while ghosts are already frozen, the freezing-time is added <li>Perl scripts to manipulate levels as human readable text files <li>few minor bugfixes and enhancements </ul> | Njam 1.21 | updated | Njam |
| 4497 | 4 | 2004-03-25 10:45:42 | <a href="/images/nwn.jpg"><img src="/images/thumbs/nwn.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.24"><img src="/images/star.gif" alt="4.24" border="0"></a><a href="#" title="4.24"><img src="/images/star.gif" alt="4.24" border="0"></a><a href="#" title="4.24"><img src="/images/star.gif" alt="4.24" border="0"></a><a href="#" title="4.24"><img src="/images/star.gif" alt="4.24" border="0"></a></font> <p> <em>Description:</em> Linux client port of the popular Dungeons and Dragons engine <p> <em>Changelog:</em> <ul> <li>The 1.62 update is now finally available for German, French, Spanish and Italian versions as well</ul> | Neverwinter Nights Client 1.62 | updated | Neverwinter Nights Client |
| 4498 | 3 | 2004-03-25 11:16:05 | <a href="/images/shot1.jpg"><img src="/images/thumbs/shot1.jpg" align="right" alt="" width="200" height="156"></a> <em>Category: </em>under development<br> <em>Description:</em> Balour is a 3D multiplayer game for Linux and Windows. The game is about shooting each other with vehicles in a randomly generated or modeled landscape. <b>The game isn't yet playable but may be in near future</b>. You can already get an impression of the 3D engine and how the game play might be. Any critics and suggestions are welcome. | Balour 0.3 | new | Balour |
| 4499 | 8 | 2004-03-25 12:41:29 | <a href="/images/rhino.png"><img src="/images/thumbs/rhino.png" align="right" alt="" width="167" height="200"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> An Othello/reversi game <p> <em>Changelog:</em> <ul> <li>Added toolbar. <li>Added graphics customization. <li>Support for GNOME 1 removed. </ul> | Rhino 0.10.0 | updated | Rhino |