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commentid objectid typeid userid subject comment timestamp parentid
4636 2271 news -1 Re: You rule! Nice work. Now happypenguin is at last perfect :) 2002-01-29 09:14:25 4629
4637 Animated LILO boot screens games -1 Yay! The perfect way to waste CPU cycles while I ponder which OS to boot.... 2002-01-29 14:20:18 0
4638 2271 news -1 Re: Forums and Comme Linuxgames.com has a ton of forums that never get used. Maybe you should start with one general forum and wait for other needs to become apparent. 2002-01-29 14:21:31 4628
4640 SpaceTripper games -1 Awesome arcade game This game kicks butt. Highly recommended if you like twitchy arcade shooters. 2002-01-29 16:00:49 0
4642 SpaceTripper games -1 "Just one more game" I don't usually go for arcade shoot-em-ups, but this one is so pretty and the gameplay so engaging that I'm up 2 hours past my bedtime already. 2002-01-29 21:13:57 0
4643 The Cycon Online Gaming (COG) Engine games -1 u3 i am a benginer 2002-01-29 21:20:10 0
4644 Kamband games -1 Cool I'm sort of a roguelike-games fanatic, and this is one of the more original ones I've seen. The game mechanics take a bit of getting used to if you usually play, say, Nethack, but all in all Kamband is a great game. 2002-01-29 21:27:38 0
4645 2271 news 4877 Re: You rule! I also like the comments area; great addition. 2002-01-29 21:47:21 4636
4647 Chromium B.S.U. games 2328 A couple of ideas I'd like to revise my previous comment about what this game would (IMFFHO :)) benefit from. First of all, scratch the "automatic level advance": this is already in there. What the game could use, however, is 1) a bit more variety in enemies, especially bosses; 2) weapons selection, so you can choose to fire just one of the powerups in your arsenal, as well as all at once (thus being able to, say, save the blue weapon for the heavy hitters); and most importantly: 3) AUTOCONF! I don't think I'd be out of turn in saying that autoconf, in a modern free software project, is pretty close to mandatory. It would solve so many problems, such as finding the libraries needed for building the Qt front-end without hassle, and it would allow the program to be installed systemwide. Plus, its ability to adapt to oddities in system layout is invaluable. I hope that these comments are useful, or at least inflammatory. :-) 2002-01-29 23:55:37 0
4649 AGIL games -1 Re: AGIL The sound code released in AGIL is emulating the sound as it happened on the original PCjr, not a standard PC speaker. There is another sound driver included (sound.c.rad) replace sound.c with this file, and the sound is very much like Sarien. That sound driver is based on Claudio's agiplay sound code, and he also write the OSS sound driver for Sarien. I unfortunately only have linux boxen to work with. The SDL driver was only written for a windoze port. Does the X11 driver on work with Solaris? If not I bet it's the sound code. 2002-01-30 02:56:01 4550