| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 4409 | 3 | 2004-02-22 04:45:32 | <a href="/images/screenshot_leiserieselt.jpeg"><img src="/images/thumbs/screenshot_leiserieselt.jpeg" align="right" alt="" width="200" height="149"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Throw snowballs at each other <p> <em>Changelog:</em> <ul> <li>The bug (game does not start) is now removed.</ul> | Leiserieselt 0.1a | updated | Leiserieselt |
| 4410 | 2 | 2004-02-22 06:48:23 | <a href="/images/screenshot_alone.png"><img src="/images/thumbs/screenshot_alone.png" align="right" alt="" width="200" height="53"></a> <em>Category: </em>util<br> <em>Description:</em> Qstat Gdesklet queries your favorite game/public/clanserver and shows useful information right on your desktop. Features: <ul> <li>Clantag/pattern Buddy detection <lI>Different games: Q3,RTCW,ET,HL,CS,UT2k3,UT...many more <lI>Game-Launch ability by clicking on the Logo. <li>Very comfortable config screen </ul> It ist designed to work with the Psi Desklet Themes. It also needs <a href="http://happypenguin.org/show?qstat">qstat</a> installed. | Qstat Gdesklet | new | Qstat Gdesklet |
| 4411 | 2 | 2004-02-22 07:09:29 | <a href="/images/pyrism.jpg"><img src="/images/thumbs/pyrism.jpg" align="right" alt="" width="193" height="200"></a> <em>Category: </em>strategy<br> <em>Description:</em> Up to 6 players (human or AI) when you switch your color you absorb the adjacent hexes of your new color. The free version includes three different maps, registering gives you access to many more. | Pyrism 1.1 | new | Pyrism |
| 4412 | 2 | 2004-02-22 07:12:04 | <a href="/images/ingame.png"><img src="/images/thumbs/ingame.png" align="right" alt="" width="200" height="139"></a> <em>Category: </em>card<br> <em>Description:</em> This game is a Network Card Game without any rules. This means that you can play nearly any card game on it. The rules are kept at the Players. | AnyPLAY 0.1-rc2 | new | AnyPLAY |
| 4413 | 2 | 2004-02-22 07:14:13 | <a href="/images/methos.jpg"><img src="/images/thumbs/methos.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>simulation<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> A game which brings you back to the world of the Ancient Times <p> <em>Changelog:</em> <ul> <li>A whole map of Eastern Mediteranean Sea. From Italy to Turkey with TILES! <li>Some new cities on the map <li>Created the Emporium class, the Ethnos class as a basis for creating the puzzle of world. </ul> | Cosmos of Methos 0.3.2 | updated | Cosmos of Methos |
| 4414 | 2 | 2004-02-22 07:18:45 | <a href="/images/Q3A_seals.jpg"><img src="/images/thumbs/Q3A_seals.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a></font> <p> <em>Description:</em> NS:CO is a Total Conversion or Modification for Quake III Arena <p> <em>Changelog:</em> <ul> <li>New flash effects for flashbangs <li>Removed delayed leg damage <li>Grenades changes <li>Floodprotection against message / radio spamming <li>New log messages preparing for sealstats 3.x <li>Background music in menu <li>Round robin selection of vip / bomb-carrier <li>No crosshair for: knifes, grenades, C4 <li>Only walking possible when scoped <li>New hitzone: face <li>3 different crosshair behaviours <li>New, undefusable bombs for mappers <li>Crosshair out of ammo blinking for firearms tweakable with cg_lowAmmoWarning <li>Weapon knockback if low gravity <li>Silencers / muzzle flash hiders decrease the weapons power <li>Helmet prevents headshots (but not faceshots) from all weapons except sniper weapons (psg1, sl8sd, macmillan, m14) <li>Balanced all weapons making each weapon unique and usefull <li>More recoil to all weapons while running / sprinting / jumping <li>New sound effects for almost all weapons <li>The changes to ns_frenzy and ns_nsa maps </ul> | Navy Seals: Covert Operations for Quake 3 Arena 1.91 beta | updated | Navy Seals: Covert Operations for Quake 3 Arena |
| 4416 | 2 | 2004-02-23 07:23:41 | <a href="/images/billybob.jpg"><img src="/images/thumbs/billybob.jpg" align="right" alt="" width="200" height="156"></a> <em>Category: </em>arcade<br> <em>Description:</em> The game is loosely based on the classic Spacetaxi. The objective is to pick up passengers waiting on a number of platforms and drop them where they want to go. | taxipilot 0.9.01 | new | taxipilot |
| 4417 | 2 | 2004-02-23 07:27:44 | <a href="/images/SDL_droid2.jpg"><img src="/images/thumbs/SDL_droid2.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a></font> <p> <em>Description:</em> Take over rogue robots. A clone of the C64 game Paradroid. <p> <em>Changelog:</em> <ul> <li> Added: <ul> <li>Implemented a key binding interface. <li>Put in a pop-up box when exiting to make sure that's what you want to do. <li>New droid graphics within the database terminal - used with permission from the Freedroid project <li>New tile graphics and the ability to select at run time - remembers setting between games <li>Ditched the 'Rar' archive and switched to Physfs - http://icculus.org/physfs/ </ul> <li>Fixed: <ul> <li>Player still in low energy mode after successful transfer. <li>Energy warning sound still playing during transfer sub-game. </ul> </ul> | SDL_Paradroid 1.3 | updated | SDL_Paradroid |
| 4418 | 2 | 2004-02-23 07:28:42 | <a href="/images/shootingstar.jpg"><img src="/images/thumbs/shootingstar.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a></font> <p> <em>Description:</em> SDL /OpenGL top-down shooter <p> <em>Changelog:</em> <ul> <li>Added mouse support <li>"make (un)install" works <li>Options file is now located at $HOME instead of current working directory</ul> | Shooting Star 1.2.0 | updated | Shooting Star |
| 4419 | 2 | 2004-02-23 07:29:25 | <a href="/images/dragonisland.png"><img src="/images/thumbs/dragonisland.png" align="right" alt="" width="200" height="154"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Graphic RPG game. <p> <em>Changelog:</em> <ul> <li>Stats is shown down in the left corner. <li>The warrior is animated now.</ul> | Dragon Island 0.03pre4 | updated | Dragon Island |