| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 4379 | 8 | 2004-02-10 03:40:23 | <a href="/images/genecys-screen1.jpg"><img src="/images/thumbs/genecys-screen1.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Description:</em> Genecys is, or will be, a Massively Multi-player Online RPG or MMORPG. The intent of the Genecys project, is to design a completely free and open source online RPG for all to play, run, or modify.<br> <br> On a higher level.. one of the fundamental design goals of Genecys, is that it becomes a completely dynamic environment. Each server will be completely unique, and follow it's own progression of events. Maps will be generated randomly, at server startup, as will towns and NPCs. NPCs will be AI controlled, and have their own lives in the game, and exist to interact with the players, not just be slaughtered by them and re-pop. | Genecys Massively Multiplayer Online RPG 0.1 | new | Genecys Massively Multiplayer Online RPG |
| 4380 | 8 | 2004-02-10 05:16:28 | <a href="/images/ls_scr12_small.jpg"><img src="/images/thumbs/ls_scr12_small.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Description:</em> Face innumerable enemy hordes by using your arsenal of spells.<br> <br> Includes a single-player "story mode" (wander the map, level up your character, find spells), and a one or two-player "smash mode" (go from wave to wave and survive as long as you can). | The Last Sorceror 1.0.3 | new | The Last Sorceror |
| 4381 | 4 | 2004-02-11 04:03:32 | <a href="/images/GCompris.jpg"><img src="/images/thumbs/GCompris.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>kids<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.60"><img src="/images/star.gif" alt="4.60" border="0"></a><a href="#" title="4.60"><img src="/images/star.gif" alt="4.60" border="0"></a><a href="#" title="4.60"><img src="/images/star.gif" alt="4.60" border="0"></a><a href="#" title="4.60"><img src="/images/star.gif" alt="4.60" border="0"></a><a href="#" title="4.60"><img src="/images/star.gif" alt="4.60" border="0"></a></font> <p> <em>Description:</em> A complete educational application suite with more than 40 activities <p> <em>Changelog:</em> <ul> <li>Now gcompris rely on GTK only. No more GNOME. <li>At several place, the repeat icon is now dependant of the current activity. <li>Added the melody activity. <li>Added a draw the symmetry activity. <li>Documentation have been updated. <li>Added a trace mecanism. When gcompris is run, a new file named HOME/.gcompris.log will report the PASSED or FAILED on each activity and the playing duration. <li>Added a simple billard activity in the computer category. <li>Erase activity has been changed to add more complexity by letting the kid erase twice and 3 times the same block. <li>Fixed setlocale bug <li>In target, fixed a bug where OK was accepted when no dart was sent <li>Fixed bud in the python boards where hitting any key was creating a bug <li>Fixed I18N support in python boards. </ul> | GCompris 5.0 | updated | GCompris |
| 4382 | 4 | 2004-02-11 04:28:45 | <a href="/images/Childsplay.jpg"><img src="/images/thumbs/Childsplay.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>kids<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a></font> <p> <em>Description:</em> A suite of educational games for young children <p> <em>Changelog:</em> <ul> <li>This version features a major code cleanup and increased stability. <li>The memory game has been changed so that the user can add their own pictures. <li>The framerate was changed to reduce CPU usage, it runs better on older hardware now. <li>Unicode support was added, along with Turkish language support. <li>This version fixes a bug in the memory game that prevented the memory game from starting. <li>Some nasty locale related bugs have been fixed <li>Better dependency checks. <li>Spanish language support has been added. <li>This is arecommended update for anyone with a locale setting other then English. </ul> <ul>The game module was updated as well: <li>This version adds a sound memory game. <li>It fixes some bugs related to the locale setting. <li>It cleans up the images used. </ul> | Childsplay 0.69-2 | updated | Childsplay |
| 4383 | 4 | 2004-02-11 04:55:25 | <a href="/images/atomix-shot2.gif"><img src="/images/thumbs/atomix-shot2.gif" align="right" alt="" width="199" height="143"></a> <em>Category: </em>puzzle<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a></font> <p> <em>Description:</em> Another little mind game. You have to build molecules out of single atoms. <p> <em>Changelog:</em> <ul> <li>Build fixes, so it works with Gnome 2.4 and unstable relases. <li>New and updated translations: fr, cs, ta, be, wa, hi, es, am, fa, sq, az, he, sr, sr@Latn, it, ta, nl, hu, es, ko </ul> | atomix 1.0 | updated | atomix |
| 4384 | 4 | 2004-02-11 05:02:50 | <a href="/images/MindlessAutomaton.png"><img src="/images/thumbs/MindlessAutomaton.png" align="right" alt="" width="200" height="144"></a> <em>Category: </em>card<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Play card games against other people over a network <p> <em>Changelog:</em> <ul> <li>This release has been ported to GTK 2. <li>Handing of face-down cards has been improved.</ul> | Mindless Automaton 1.4 | updated | Mindless Automaton |
| 4385 | 4 | 2004-02-11 05:42:49 | <a href="/images/gltron.gif"><img src="/images/thumbs/gltron.gif" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.53"><img src="/images/star.gif" alt="4.53" border="0"></a><a href="#" title="4.53"><img src="/images/star.gif" alt="4.53" border="0"></a><a href="#" title="4.53"><img src="/images/star.gif" alt="4.53" border="0"></a><a href="#" title="4.53"><img src="/images/star.gif" alt="4.53" border="0"></a><a href="#" title="4.53"><img src="/images/star.gif" alt="4.53" border="0"></a></font> <p> <em>Description:</em> tron-like lightcycle game with a 3D view <p> <em>Changelog:</em> <ul> <li>New AI that actively tries to cut you off <li>Two new Gameplay modes (that can be combined with each other): Booster (where you can accelerate using a limited 'Turbo' supply), and Wall Acceleration (where you speed up if you get close to an enemy cycle's trail) <li>better handling of .ini file (versioning & protection against partly written files) <li>a simplified GUI <li>many other bugfixes </ul> | glTron 0.70 | updated | glTron |
| 4386 | 8 | 2004-02-12 06:03:16 | <a href="/images/heroes3-3.png"><img src="/images/thumbs/heroes3-3.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>util<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a></font> <p> <em>Description:</em> Localization Project for many Linux games <p> <em>Changelog:</em> <blockquote><i>The installer was rebuilt with Loki setup tools from 20040117, so size was reduced about 20%. Also a bug was fixed if /bin/sh is no symlink to /bin/bash so now the installer runs correct on distributions like PLD.</i></blockquote> | Babelize Localization Project 1.0.3 | updated | Babelize Localization Project |
| 4387 | 8 | 2004-02-12 06:39:50 | <a href="/images/pyddr.jpg"><img src="/images/thumbs/pyddr.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.78"><img src="/images/star.gif" alt="4.78" border="0"></a><a href="#" title="4.78"><img src="/images/star.gif" alt="4.78" border="0"></a><a href="#" title="4.78"><img src="/images/star.gif" alt="4.78" border="0"></a><a href="#" title="4.78"><img src="/images/star.gif" alt="4.78" border="0"></a><a href="#" title="4.78"><img src="/images/star.gif" alt="4.78" border="0"></a></font> <p> <em>Description:</em> A dancing game written in Python. <p> <em>Changelog:</em> <blockquote><i>Many bugs resulting in crashes or unplayable files were fixed. Commas are displayed in the score on the grading screen again. The new users' manual is now complete, and available on the website as well.</i></blockquote> | pydance 0.9.1 | updated | pydance |
| 4388 | 3 | 2004-02-13 05:29:55 | <a href="/images/ut2004demo.jpg"><img src="/images/thumbs/ut2004demo.jpg" align="right" alt="unrealtournament.com" width="200" height="150"></a> <em>Category: </em>action<p> <em>Description:</em> <i>"Unreal Tournament 2004 is a multiplayer first person shooter that combines the kill-or-be-killed experience of gladiatorial combat with cutting-edge technology. Ten game modes - both team-based and "every man for himself" -- provide even the most hardcore gamer with palm-sweating challenges through unbelievably detailed indoor arenas and vast outdoor environments. As the ultimate techno-gladiator of the future, players will take their fates into their hands, battling against up to 32 other players online in action-packed, frag-filled arenas.<br>Unreal Tournament 2004 builds on the success of last year’s smash Unreal Tournament 2003, adding all new maps, characters, play modes, vehicles, weapons and technology. Featuring more than twice the amount of content as its predecessor..."</i><p>(Thanks for keeping us up to date in the forums, Sado!)</p> | Unreal Tournament 2004 DEMO | new | Unreal Tournament 2004 |