| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 4369 | 8 | 2004-02-07 16:35:12 | <a href="/images/pineapple.jpg"><img src="/images/thumbs/pineapple.jpg" align="right" alt="" width="200" height="168"></a> <em>Category: </em>action<br> <em>Description:</em> You are sheriff of a small village in the far west. During a dark night of summer, the gang of reds, a bad group of crazy minded people, come to your town to kill every one. You must kill them all before all citizens are killed ! | Pineapple 3.0-test1 | new | Pineapple |
| 4370 | 8 | 2004-02-08 02:54:08 | <a href="/images/towertoppler.png"><img src="/images/thumbs/towertoppler.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>puzzle<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.42"><img src="/images/star.gif" alt="4.42" border="0"></a><a href="#" title="4.42"><img src="/images/star.gif" alt="4.42" border="0"></a><a href="#" title="4.42"><img src="/images/star.gif" alt="4.42" border="0"></a><a href="#" title="4.42"><img src="/images/star.gif" alt="4.42" border="0"></a></font> <p> <em>Description:</em> Reimplementation of the classic jump and run game <p> <em>Changelog:</em> <ul> <li>Adds 5000 points for each life left after the last tower is finished. <li>More characters - it should now be possible to add any unicode character. </ul> | Tower Toppler 1.0.6 | updated | Tower Toppler |
| 4371 | 8 | 2004-02-08 05:28:30 | <a href="/images/screen_big.png"><img src="/images/thumbs/screen_big.png" align="right" alt="" width="200" height="186"></a> <em>Category: </em>rpg<br> <em>Description:</em> Xenocide is a roguelike game placed in a far future, in a world full of vicious monsters, robots and deadly wepons such as grenades, guns and flame throwers. If you have ever played Nethack, ADOM, Angband, Moria or Dungeon Crawl and you like s-f... You will be astonished by this piece of work. Game is being developed since May 2002 and is still growing. | Xenocide 2.2.2004 | new | Xenocide |
| 4372 | 8 | 2004-02-08 05:55:22 | <a href="/images/bomberclone0910.jpg"><img src="/images/thumbs/bomberclone0910.jpg" align="right" alt="" width="200" height="153"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.67"><img src="/images/star.gif" alt="3.67" border="0"></a><a href="#" title="3.67"><img src="/images/star.gif" alt="3.67" border="0"></a><a href="#" title="3.67"><img src="/images/star.gif" alt="3.67" border="0"></a><a href="#" title="3.67"><img src="/images/star.gif" alt="3.67" border="0"></a></font> <p> <em>Description:</em> Run through a maze, dropping bombs and blowing up the other players. <p> <em>Changelog:</em> <ul> <li>Network problems fixed. <li>Manual pages included in the game. <li>Improved the player start position placement. <li>The single lost fire bug fixed. <li>Messages and Textboxes are working again. <li>The chat is working much better. </ul> | BomberClone 0.11.2 | updated | BomberClone |
| 4373 | 8 | 2004-02-08 09:38:53 | <a href="/images/ggz.png"><img src="/images/thumbs/ggz.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>util<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> The GGZ Gaming Zone is a way for people to play a variety of games on the net. <p> <em>Changelog:</em> <ul> <li>Overhauled project website, integrating player rankings and game information. <li>Python package as an alternative to C/C++ game development. <li>Chatbot game support and other enhancements. <li>New game clients: KCC (Chinese Checkers), Escape/SDL (Escape). <li>New game server: Tuxman. </ul> | GGZ Gaming Zone 0.0.8 | updated | GGZ Gaming Zone |
| 4374 | 8 | 2004-02-08 12:58:35 | <a href="/images/globulation.png"><img src="/images/thumbs/globulation.png" align="right" alt="" width="200" height="158"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a></font> <p> <em>Description:</em> Globulation 2 is a Real Time Strategy (RTS) game. <p> <em>Changelog:</em> <ul> <li>Unit state machine bug fixed (correct most crashes of alpha1). <li>Multiple minor bugs fixed. <li>Lots of new graphics added. <li>Configure improved. </ul> | Globulation 2 0.8.1 (alpha 2) | updated | Globulation 2 |
| 4375 | 3 | 2004-02-08 19:52:04 | <a href="/images/legends036.jpg"><img src="/images/thumbs/legends036.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.77"><img src="/images/star.gif" alt="4.77" border="0"></a><a href="#" title="4.77"><img src="/images/star.gif" alt="4.77" border="0"></a><a href="#" title="4.77"><img src="/images/star.gif" alt="4.77" border="0"></a><a href="#" title="4.77"><img src="/images/star.gif" alt="4.77" border="0"></a><a href="#" title="4.77"><img src="/images/star.gif" alt="4.77" border="0"></a></font> <p> <em>Description:</em> Online FPS reminiscent of Tribes <p> <em>Changelog:</em> <ul> <li><b>Revamped Interior Rendering:</b> Legends has already done away with the "gloominess" so prevalent in the Torque engine's environments. Now we have gone a step further and brightened up the interiors (bases, towers, etc). Lighting looks even more lifelike as you step from sun to shade on bases as well as terrain. <li><b>New gametype: War.</b> Battle for strategic objectives connected by a "link grid" which dictates the order of capture. Spawnpoints at forward objectives become enabled as you capture them, allowing you and your team to always be right in the thick of the fray. <li><b>New gametype:</b> Arena. Go head-to-head against the opposing team, but play well - you only have one life per round. Fight over ruins, bases, or maybe just an ancient grudge; whatever the reason, the enemy must be eliminated! <li><b>Mission Map:</b> Quickly gather combat information from a topographical display that lists player locations, sensor and turret placements, and other vital intelligence. You can access this feature via 'C' on the keyboard. <li><b>Turrets:</b> Bases now have automated plasma turrets to help defenders guard the flag, and turret monkeys can now place extra deployable turrets to further strengthen the defense. <li><b>New Weapon Models:</b> Destroy your enemies in even greater style than before! All new weapon models bring a whole new feel to fragging your friends. <li><b>Team Skins:</b> Tired of mistaking your friends for foes? No more! Team skins are now included for players and turrets to help distinguish your allies from your enemies. <li><b>New HUD Design + Elements:</b> No more blue/purple obtrusiveness - our new HUD is sleek and functional. Quickly determine your combat readiness with readouts on mine, grenade, ammo, and pack configurations. New Score and Objective HUDs quickly help you find the status of any game you join. <li><b>In-Game Player/Server Options:</b> Server and player configurations are now even easier thanks to all new player/server setup screens accessible through the main GUI.</li> </ul> Linux users may update their 0.3.6 installation with rsync: <blockquote><code>rsync -CarvvzcSP --block-size=2048 --timeout=120 --stats --progress rsync://legends.tribes2.za.net/linlegends .</code></blockquote> Yup, it's one command.<br> <b>EDIT:</b> In case you run into troubles after upgrading to 0.4.0b, rename <code>~/.legends</code>, start Legends in order to recreate it, and copy third-party maps (incl. images, shapes etc.) you downloaded before into the corresponding folders in the newly created directory. Do *not* copy scripts over, they won't do anything but causing you headache. | Legends 0.4.0b | updated | Legends |
| 4376 | 8 | 2004-02-09 06:23:38 | <a href="/images/trackballs_pic2.jpg"><img src="/images/thumbs/trackballs_pic2.jpg" align="right" alt="" width="200" height="149"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.31"><img src="/images/star.gif" alt="4.31" border="0"></a><a href="#" title="4.31"><img src="/images/star.gif" alt="4.31" border="0"></a><a href="#" title="4.31"><img src="/images/star.gif" alt="4.31" border="0"></a><a href="#" title="4.31"><img src="/images/star.gif" alt="4.31" border="0"></a></font> <p> <em>Description:</em> Steer the mable through a 3d maze, avoiding obstacles <p> <em>Changelog:</em> <br> <blockquote><i>Added several new levels and features usable on these levels, such as modpills for making player larger/smaller. Added weather (snow & rain) and increased differences between highend and lowend graphics. Also fixed misc. bugs in the menusystem and rewrote settings menu. </i></blockquote> | Trackballs 1.0.0 | updated | Trackballs |
| 4377 | 8 | 2004-02-09 09:12:08 | <a href="/images/fm.jpg"><img src="/images/thumbs/fm.jpg" align="right" alt="" width="200" height="155"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a></font> <p> <em>Description:</em> 3D roguelike game <p> <em>Changelog:</em> <ul> <li>Stencil shadows. <li>Change group leader/navigate single character. <li>Misc. UI improvements: candle glow ring, circles under characters, multi-textured lighting. <li>Inventory management: move/trade/drop items. <li>3DS object support for inventory items. <li>Wider corridors. <li>Minimap <li>CMAKE configuration file. <li>Equip items. <li>Enable/Disable stencil buffer use. <li>Dynamically find video mode. <li>Formation pics on ui buttons. </ul> | S.C.O.U.R.G.E.: Heroes of lesser renown 0.2 | updated | S.C.O.U.R.G.E.: Heroes of lesser renown |
| 4378 | 8 | 2004-02-09 10:21:27 | <a href="/images/snapshot.gif"><img src="/images/thumbs/snapshot.gif" align="right" alt="" width="200" height="125"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a></font> <p> <em>Description:</em> Multiplayable remake of X-COM: UFO Defense game. <p> <em>Changelog:</em> <ul> <li>Added support for different audio formats and a new battlescape soundtrack by ATeX from project Xenocide. <li>New terrain type ('Airfield' by Twilight Owl). <li>Alternative keymap switch for notebook users (F9 key). <li>Some bugs fixed. </ul> | UFO2000 0.4.0.334 | updated | UFO2000 |