| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 4339 | 8 | 2004-01-27 12:09:54 | <em>Category: </em>util<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a></font> <p> <em>Description:</em> NVIDIA Linux Display Driver <p> <em>Changelog:</em> <ul> <li>Support for Linux 2.6 kernels. <li>Fixed AGP failures on some VIA motherboards. <li>Fixed a problem that prevented X from running on Samsung X10 laptops.</ul> | NVIDIA Linux Display Driver 1.0-5336 | updated | NVIDIA Linux Display Driver |
| 4340 | 8 | 2004-01-27 12:12:34 | <a href="/images/mariokart1.gif"><img src="/images/thumbs/mariokart1.gif" align="right" alt="" width="200" height="186"></a> <em>Category: </em>emulator<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.88"><img src="/images/star.gif" alt="4.88" border="0"></a><a href="#" title="4.88"><img src="/images/star.gif" alt="4.88" border="0"></a><a href="#" title="4.88"><img src="/images/star.gif" alt="4.88" border="0"></a><a href="#" title="4.88"><img src="/images/star.gif" alt="4.88" border="0"></a><a href="#" title="4.88"><img src="/images/star.gif" alt="4.88" border="0"></a></font> <p> <em>Description:</em> A Super Nintendo Entertainment System emulator <p> <em>Changelog:</em> <ul> <li>Range-Time over sprite bug fixes. <li>Vram read behavior fixed. <li>DSP-1, SuperFx, and SA-1 are all improved. <li>S-DD1 decompression algorithm cracked! </ul> Complete changelog is <a href="http://www.lysator.liu.se/snes9x/1.42/changes.txt">here</a>. | Snes9X 1.42 | updated | Snes9X |
| 4341 | 4 | 2004-01-28 01:06:00 | <a href="/images/WorDoG.png"><img src="/images/thumbs/WorDoG.png" align="right" alt="" width="200" height="111"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> Ok, this is not really news, as this version is from May 03 but it's still much newer than the alpha release we had in the database before. <p> <em>Description:</em> PHP/MySQL-based RISK clone <p> <em>Changelog (since 0.6 alpha 5):</em> <ul> <li>Some of the immature features of the previous alpha releases were hidden to provide stable, fast, and exciting gameplay. <li>Diplomacy works better. <li>The 3dmaps can be played now, though this is not an official feature yet. <li>WorDoG now uses some PEAR functions (including the IT templatingsystem). <li>WAKit has been integrated, and PHPBasis does not have to be downloaded separately anymore. <li>This release aims to be more stable and fixes many bugs. It contains the same features as the upcoming 0.6 release, but the notification and translation are not complete.</ul> | WorDoG 0.6 beta 4 | updated | WorDoG |
| 4342 | 4 | 2004-01-28 01:46:45 | <a href="/images/OwnShip.gif"><img src="/images/thumbs/OwnShip.gif" align="right" alt="" width="200" height="156"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Java Client for the famous pbem-game VGA Planets <p> <em>Changelog (since 0.8.2):</em> <ul> <li>Feature: Warp well indicator <li>Use 'G' for set to gravity well point (g also toggles gravitywell/planet); option to use auto gravity <li>new class loader that loads addin data from addin classpaths <li>scroll improved: when selecting a ship, and it's waypoint is out of screen, scroll tries scroll waypoint into visible area <li>two options: turn off shift+mouse=zoom, and turn off control+mouse=move map <li>shows # of messages and # of battles in status bar <li>new: +/- turn in shiptracker, option to select only current turn or all turns <li>new addin: HullDatabase - lists all known hulls and their properties <li>new:possible to enter multiple values in temp ly marker dialog (F9: enter "81,162,456,567") - for drawing multiple temp ly circles <li>Added turn +/- buttons in the status line for mouse happy people, and those on laptops <li>Usermarker addin finished (finally!) <li>Safe save of *.jvcgamebd files <li>DistanceMeter: Highlights current warp, shows red fuelstatus if not enough fuel to fly the distance <li>It's now possible to name ship models. Optionally you can let JVC name new ships with the ship model name + the ship ID (e.g. "LDSF 92") <li>TVCR2 addin completed (not tested) <li>Finished the battle sim <li>Remembers different planet xy pr. turn for exploremap and orbiter <li>Lots of Bugfixes </ul> | JVC - The Java VGA Planets Client 0.9b (52) | updated | JVC - The Java VGA Planets Client |
| 4343 | 2 | 2004-01-28 08:51:41 | <a href="/images/rtcw-et.jpg"><img src="/images/thumbs/rtcw-et.jpg" align="right" alt="" width="200" height="145"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.91"><img src="/images/star.gif" alt="4.91" border="0"></a><a href="#" title="4.91"><img src="/images/star.gif" alt="4.91" border="0"></a><a href="#" title="4.91"><img src="/images/star.gif" alt="4.91" border="0"></a><a href="#" title="4.91"><img src="/images/star.gif" alt="4.91" border="0"></a><a href="#" title="4.91"><img src="/images/star.gif" alt="4.91" border="0"></a></font> <p> <em>Description:</em> Multiplayer team-based combat <p> From <a href="http://www.bluesnews.com/cgi-bin/board.pl?action=viewthread&threadid=46748">BluesNews.com</a>: <blockquote><i>The public source code for Wolfenstein: Enemy Territory is now available from id Software, Activision, and Splash Damage, offering modification authors the resources to create mods for the free multiplayer shooter. The unsupported tools are a 2 MB download, available from <a href="http://www.3dgamers.com/news/more/1075251853/">3D Gamers</a>, <a href="http://files.filefront.com/1850618">FileFront</a>, <a href="http://downloads.ign.com/objects/641/641159.html">IGN</a>, <a href="http://loadedinc.com/news.php?id=3374">Loadedinc</a> (registration required), and <a href="http://www.worthplaying.com/article.php?sid=15752">Worthplaying</a>. </i></blockquote> Note that this is the source for the ET game and not the Quake3 engine that drives it. | Wolfenstein: Enemy Territory game source released | updated | Wolfenstein: Enemy Territory |
| 4344 | 8 | 2004-01-28 15:06:08 | <a href="/images/CrimsonFields.png"><img src="/images/thumbs/CrimsonFields.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a></font> <p> <em>Description:</em> Crimson Fields is a tactical war game in the tradition of Battle Isle. <p> <em>Changelog:</em> <ul> <li>Added new map 'Operation: Anthill'. <li>Added an option to show only battle results in replays. <li>Units can mostly be selected with single clicks. <li>Fixed building without SDL_mixer. <li>Fixed an obscure memory addressing bug. <li>Fixed several bugs in CoMET. </ul> | Crimson Fields 0.3.8 | updated | Crimson Fields |
| 4345 | 2 | 2004-01-28 18:33:08 | <a href="/images/wesnoth05.jpg"><img src="/images/thumbs/wesnoth05.jpg" align="right" alt="" width="200" height="145"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.65"><img src="/images/star.gif" alt="4.65" border="0"></a><a href="#" title="4.65"><img src="/images/star.gif" alt="4.65" border="0"></a><a href="#" title="4.65"><img src="/images/star.gif" alt="4.65" border="0"></a><a href="#" title="4.65"><img src="/images/star.gif" alt="4.65" border="0"></a><a href="#" title="4.65"><img src="/images/star.gif" alt="4.65" border="0"></a></font> <p> <em>Description:</em> Fantasy Turn-Based Strategy Game <p> <em>Changelog:</em> <ul> <li>new music tracks <li>new themable user interface <li>more unit graphics, animations and sounds <li>new scenarios <li>multiplayer improvements <li>AI improvements <li>Lots more. The full changelog is <a href="http://changelog.wesnoth.org">here</a> </ul> | Battle for Wesnoth 0.6.99.1 | updated | Battle for Wesnoth |
| 4346 | 2 | 2004-01-29 08:14:48 | <a href="/images/3ddrag.gif"><img src="/images/thumbs/3ddrag.gif" align="right" alt="" width="200" height="164"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a></font> <p> <em>Description:</em> A graphical roguelike game and variant of NetHack <p> <em>Changelog:</em> <blockquote><i>Version 0.0.7E5 is the latest alpha release in the current development branch of Slash'EM. We are hoping it will also be the last and that the next version will be our first beta release of version 0.0.7.</i></blockquote> | Slash'EM 0.0.7E5 | updated | Slash'EM |
| 4347 | 2 | 2004-01-29 08:16:26 | <a href="/images/asc.jpg"><img src="/images/thumbs/asc.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.22"><img src="/images/star.gif" alt="4.22" border="0"></a><a href="#" title="4.22"><img src="/images/star.gif" alt="4.22" border="0"></a><a href="#" title="4.22"><img src="/images/star.gif" alt="4.22" border="0"></a><a href="#" title="4.22"><img src="/images/star.gif" alt="4.22" border="0"></a></font> <p> <em>Description:</em> ASC is a free, turn based strategy game. <p> <em>Changelog:</em> <ul> <li>1.13.9.1: <ul> <li>Fixed very serious bug which prevented ASC from starting. <li>graphical errors when producing units has also been fixed (patch). </ul> <li>1.13.9: <ul> <li>new vehicle functions: move during reactionfire, disable reactionfire <li>new option: automatic unit training in training centers <li>no hemming for aircraft any more <li>movemalus 11 for all submerged units <li>container now display number of cargo slots <li>energy not manually transferable any more <li>new building function: resource sink <li>improved AI building capturing <li>destructing buildings now gives 50% material back <li>new map parameter: disable unit/building transfer <li>fixed broken bridge in second campaign map <li>fixed: invisible own units when directview disabled <li>fixed: full buildings could not be conquered <li>fixed: New game parameter: disable direct viewreaction fire could attack units that were invisible due to jamming <li>fixed: kamikaze unit surviving attack on buildings and objects </ul> </ul> | Advanced Strategic Command 1.13.9.1 | updated | Advanced Strategic Command |
| 4348 | 2 | 2004-01-29 09:33:06 | <a href="/images/arianne.jpg"><img src="/images/thumbs/arianne.jpg" align="right" alt="" width="200" height="156"></a> <em>Category: </em><s>rpg</s>under development - not playable<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a></font> <p> <em>Description:</em> Arianne is a role playing game with online and off line game support. <p> <em>Changelog:</em> <br> A new 3D game, Gladiators, is available. Gladiators is a game where you are the player, and you OWN several characters, each characters is a gladiator. As a gladiator your task is t fight and survive in the Arena. You can also play as a spectator, and join the arena to see the combat and decide the luck of the fighters, as spectator you can decide if the looser die or not and the amount of fame that is assigned to each of the fighters. Your main goal is to get fame so that you can buy better equipment, and better gladiators. <p> In order to play Gladiators you need a Marauroa server or access to a Marauroa server. There are currently no public servers online. Download it from <a href="http://marauroa.sourceforge.net">http://marauroa.sourceforge.net</a>. <p> <b>Update:</b> An Arianne developer dropped this little caveat in the game comments this morning: <i>"Forgot to mention that actually the client is developed in a language called blitz that unfortunatelly is only executable under Windows :( Sorry... we do really need help to make it work on an open source 3D engine."</i><br>D'oh. | Arianne RPG 0.4 | updated | Arianne RPG |