| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 4309 | 3 | 2004-01-21 02:56:11 | <a href="/images/xmame-pacman.gif"><img src="/images/thumbs/xmame-pacman.gif" align="right" alt="" width="200" height="180"></a> <em>Category: </em>emulator<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.92"><img src="/images/star.gif" alt="4.92" border="0"></a><a href="#" title="4.92"><img src="/images/star.gif" alt="4.92" border="0"></a><a href="#" title="4.92"><img src="/images/star.gif" alt="4.92" border="0"></a><a href="#" title="4.92"><img src="/images/star.gif" alt="4.92" border="0"></a><a href="#" title="4.92"><img src="/images/star.gif" alt="4.92" border="0"></a></font> <p> <em>Description:</em> An arcade game emulator with support for over 2000 games. <p> <em>Changelog:</em> <ul> <li>Everything from MAME 0.78 and MESS 0.78. <li>You can now "make tools" without first having to "make osdepend". Fixed a couple of minor problems with src/unix/Makefile and src/unix/unix.mak. (Adam Di Carlo) <li>Rearranged a bit of code to allow the MESS tools to build. <li>Added JOY_SDL to the makefile so that the SDL joystick plugin can be enabled for non-SDL targets. The SDL target still enables the plugin without requiring JOY_SDL to be set. <li>The ALSA module now builds against ALSA 1.0. Fixes Bugzilla bug 501. <li>Changed the abbreviation of "-pause_brightness" to "-pbrt" to prevent a conflict with "-playback". <li>Added double buffering, enabled via "-doublebuf", to the SDL target. (Thomas Jarosch) <li>Deprecated the SDL target's "-modenumber" in favor of "-vidmode_w" and "-vidmode_h". (Thomas Jarosch) <li>Updated the included zlib library to 1.2.1, which should be faster than 1.1.4. <li>Fixed an infrequent spurious error reported by zlib 1.2.1. (Mark Adler) <li>OpenVMS support should be close now. (Robert Alan Byer) <li>Changed the man path to $(PREFIX)/man/man6, which is more FHS-compliant according to Andre Majorel.</ul> | Xmame 0.78.1 | updated | Xmame |
| 4310 | 8 | 2004-01-21 05:21:52 | <a href="/images/epiar.jpg"><img src="/images/thumbs/epiar.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.25"><img src="/images/star.gif" alt="4.25" border="0"></a><a href="#" title="4.25"><img src="/images/star.gif" alt="4.25" border="0"></a><a href="#" title="4.25"><img src="/images/star.gif" alt="4.25" border="0"></a><a href="#" title="4.25"><img src="/images/star.gif" alt="4.25" border="0"></a></font> <p> <em>Description:</em> Epiar is a space adventure/combat game <p> <em>Changelog:</em> <ul> <li>All new planet sectors and jump gate links. <li>Added asteroids, race tracks, and more. <li>Completely revamped UI and landing dialog. <li>New ship upgrades including hulls, maps, and missiles. <li>New ships in the shipyard. <li>All (known) critical bugs + more fixed. </ul> | Epiar 0.5.0 | updated | Epiar |
| 4311 | 2 | 2004-01-21 09:38:22 | <a href="/images/mohaa_b1.jpg"><img src="/images/thumbs/mohaa_b1.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> WWII shooter <p> <em>Changelog:</em> (from <a href="http://icculus.org">icculus.org</a>) <ul> <li> Better mouse handling. <li>A few bug fixes. <li>No expiration. </ul> With a few notable exceptions, chances are, if you had a bug in beta1, it's still here. FreeBSD users will probably need linux_base-8 to run this, but it's totally untested. Bug reports go to <a href="https://bugzilla.icculus.org">https://bugzilla.icculus.org/</a> | Medal of Honor:Allied Assault Beta 2 | updated | Medal of Honor:Allied Assault |
| 4312 | 2 | 2004-01-21 10:13:37 | <a href="/images/savage.jpg"><img src="/images/thumbs/savage.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a></font> <p> <em>Description:</em> Real Time Strategy Shooter <p> <em>Changelog:</em> <blockquote><i> The patch acts as a free mini expansion pack and raises Savage's version number to 2.00. The patch features numerous upgrades and enhancements for the game including highly optimized rewritten network code, two new Healer class units, two new structures, all new weapons effects, new items, new maps, and engine enhancements which increase frame rate by up to 40% on many computer systems. The patch also features numerous bug/exploit fixes and new gameplay and balance tweaks. In addition, the patch introduces Demo Recording which allows players to record their matches to show friends and document competitions.</i></blockquote> Linux patch is available (73Mb), but not mentioned at S2's download page. Get it here: <ul> <li><a href="http://www.fileshack.com/file.x?fid=4442">FileShack</a> <li><a href="http://www.fileplanet.com/files/130000/135941.shtml">FilePlanet</a> </ul> <i>(thanks, dopefish!)</i> | Savage: The Battle for Newerth 2.0 | updated | Savage: The Battle for Newerth |
| 4313 | 2 | 2004-01-21 11:10:52 | <a href="/images/horscreenshot3.jpg"><img src="/images/thumbs/horscreenshot3.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Description:</em> Destroy a fleet of alien invaders, blast open power ups, and save the earth in this off beat vertical shooter. The action takes place top down as you blast your way through 4 action packed levels of shooting mayham. Do you have what it takes to be a Hero of Roswell? <p> Game Features: <ul> <li>4 Intense Levels <li>4 Unique Regular Enemies <li>4 Tough Bosses <li>Weapon and Speed Upgrades <li>3 Difficulty Levels <li>Open Source </ul> | Heroes of Roswell (HOR) 1 | new | Heroes of Roswell (HOR) |
| 4314 | 2 | 2004-01-21 14:24:54 | <a href="/images/ningpo.jpg"><img src="/images/thumbs/ningpo.jpg" align="right" alt="" width="200" height="157"></a> <em>Category: </em>puzzle<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="2.00"><img src="/images/star.gif" alt="2.00" border="0"></a><a href="#" title="2.00"><img src="/images/star.gif" alt="2.00" border="0"></a></font> <p> <em>Description:</em> The classic tile-matching solitaire game <p> <em>Changelog:</em> <br> <a href="http://www.linuxgamepublishing.com">LGP</a> has announced that NingPo Mah Jong is available for purchase immediately. Visit your <a href="http://www.tuxgames.com/details.cgi?gameref=112&referrer=happypenguin">favorite reseller</a> and snag a copy. | NingPo Mah Jong 1.05.04 | updated | NingPo Mah Jong |
| 4315 | 8 | 2004-01-22 07:25:29 | <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Clone of BBS Door game Trade Wars 2002 <p> <em>Changelog:</em> <ul> <li>Added Planets with citadels - support exists for levels higher than 1 but they don't do anything. <li>Infinite Genesis Torpedoes (until next release). <li>Added support for disconnected collections of sectors that are only accessible through a new type of port (class 10). <li>User configurable planet types. <li>User configurable ship types. <li>Misc Bug fixes. </ul> | TWClone 0.14 | updated | TWClone |
| 4316 | 2 | 2004-01-22 08:01:04 | <a href="/images/connectfive.jpg"><img src="/images/thumbs/connectfive.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>board<br> <em>Description:</em> Similar to connect four, but it is played in 3D on a 19x19 board and a play is allowed on any location of the board. | Connect Five 1.0.1 | new | Connect Five |
| 4317 | 2 | 2004-01-22 08:05:21 | <a href="/images/fm.jpg"><img src="/images/thumbs/fm.jpg" align="right" alt="" width="200" height="155"></a> <em>Category: </em>rpg<br> <em>Description:</em> S.C.O.U.R.G.E. is a roguelike game with a modern user interface. The game allows a group of four characters to search for treasure, kill enemies, gain levels, etc. | S.C.O.U.R.G.E.: Heroes of lesser renown 0.1 | new | S.C.O.U.R.G.E.: Heroes of lesser renown |
| 4318 | 8 | 2004-01-22 13:35:45 | <a href="/images/ltris.jpg"><img src="/images/thumbs/ltris.jpg" align="right" alt="" width="200" height="162"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a></font> <p> <em>Description:</em> Very polished tetris clone with CPU opponents. <p> <em>Changelog:</em> <br> <blockquote><i> A bunch of minor bugfixes and enhancements. The given URL has been changed to lgames.sf.net since lgames.org ran out some time ago. Before the unfair imbalance of the expert mode comes in, there is a fifty percent chance that it uses balanced properties. (If expert mode is off it is always balanced.) When a game in mode 'figures' is paused, tiles and lines will be no longer be created, which was a bug. And maybe most important: there is a new option 'Same Blocks For All' in 'Advanced' that gives all players in a multiplayer game the same blocks, thus now skill decides not good fitting blocks received by chance... this is ON by default.</i></blockquote> | LTris 1.0.6 | updated | LTris |