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newsid userid timestamp news headline newstype gameid
4299 2 2004-01-18 10:44:36 <a href="/images/igorcartel.jpg"><img src="/images/thumbs/igorcartel.jpg" align="right" alt="" width="200" height="100"></a> <em>Category: </em>arcade<br> <em>Description:</em> iGor. The mosquitoes hater. Spit to the mosquitoes. Multiplatfform Java game for Mac OS X, Linux, and Windows. iGor 1.1 new iGor
4300 2 2004-01-18 10:51:16 <a href="/images/02screenshot.png"><img src="/images/thumbs/02screenshot.png" align="right" alt="" width="200" height="42"></a> <em>Category: </em>util<br> <em>Description:</em> SOAP, or "Steve's Own Audio Player". My goal is to write a player that can playback the many different types of video game console sound files. Some of these include SPC(snes), GYM(genesis), NSF(nes) and many others. At the moment, though, SOAP only supports SPC playback. My idea is to focus on one system at a time, perfect playback, then move onto another system. So, when I have SPC playback rock solid, ID666 read/write implemented, playlist support, WAV/mp3 output stable, then I will start to implement other systems. SOAP 0.2-stable new SOAP
4301 2 2004-01-18 10:58:08 <a href="/images/meka.gif"><img src="/images/thumbs/meka.gif" align="right" alt="" width="200" height="164"></a> <em>Category: </em>emulator<br> <em>Description:</em> A great SEGA MasterSystem and GameGear emulator for both Windows and Linux (Mekanix) with GUI. The following machines are supported by MEKA: <ul> <li>Sega Game 1000 (SG-1000)</li> <li>Sega Computer 3000 (SC-3000)</li> <li>Sega Super Control Station (SF-7000)</li> <li>Sega Mark III (+ FM Unit)</li> <li>Sega Master System (SMS)</li> <li>Sega Game Gear (GG)</li> <li>Coleco Vision (COLECO)</li> <li>Othello Multivision (OMV)</li> </ul> Meka 0.65 new Meka
4302 8 2004-01-19 10:51:58 <em>Category: </em>code<br> <em>Description:</em> Free MasterServer for Games. If you write a multiplayer network game, and you want to have a list of running servers on the internet in your Game you can use this software to keep updates about running games. So you can make it easier for the users to select running games from there. No more IP number memorizing.<br> <br> Features: <ul> <li>Protocols: TCP and UDP. <li>IPv4 and IPv6. <li>Adding/Updating running games. <li>Deleting Games from the list. <li>Simple Game Filter. <li>Autonotify about new, updated or deleted games. </ul> OpenGameCache 0.1.0 new OpenGameCache
4303 2 2004-01-19 20:27:32 <a href="/images/gweled_screenshot.png"><img src="/images/thumbs/gweled_screenshot.png" align="right" alt="" width="154" height="200"></a> <em>Category: </em>puzzle<br> <em>Description:</em> Gweled is a Gnome version of a popular PalmOS/Windows/Java game called "Bejeweled" or "Diamond Mine". The aim of the game is to make alignment of 3 or more gems, both vertically or horizontally by swapping adjacent gems. The game ends when there are no possible moves left. Gweled 0.4 new Gweled
4304 2 2004-01-19 20:34:21 <a href="/images/screen_shot.png"><img src="/images/thumbs/screen_shot.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>board<br> <em>Description:</em> ccGo is a program allows you to play <a href="http://panda-igs.joyjoy.net/English/learning_go/learning_go_1.html">go</a> with <a href="http://www.gnu.org/software/gnugo/gnugo.html">gnugo</a> on your computer or with other players on the <a href="http://igs.joyjoy.net">IGS</a> on the internet, written in C++ using gtkmm-2.0. ccGo 0.3.4 new ccGo
4305 2 2004-01-19 20:41:58 <a href="/images/model6.jpg"><img src="/images/thumbs/model6.jpg" align="right" alt="" width="200" height="160"></a> <em>Category: </em>action<br> <em>Description:</em> Forget counter strike, forget urban terror, forget Enemy Teritory, True Combat is the only realistic combat game you should be playing! <ul> <li> Tactical mode wherein you aim using the iron sights of the actual gun; read: no crosshairs. <li>Two teams, different mission objectives, emphasising realistic team tactics. <li> Scriptable mission objectives in maps. <li>The ability for different weapons to penetrate different objects with varying degrees of success. <li>Realistic sounds for both enviroment and player. <li>The addition of C4 and smoke grenades to your arsenal. <li>New attachment system for weapon upgrades (scopes, silencers, laser sights, etc.). <li>Brand spankin' new models for the weapons and player. <li>A host of new animations for weapon reloads, player movement, etc. <li>Realistic lens flares, glare, and flash blend effects. <li>Multilayer bullet penetration system. <li>Freeclimb <li>Voice commands for quick communication with teammates. <li>The choice between 4 different huds, including the old-school flavor from previous builds. </ul> True Combat 1.1 new True Combat
4306 2 2004-01-20 10:09:09 <a href="/images/qjoypad-screen1.gif"><img src="/images/thumbs/qjoypad-screen1.gif" align="right" alt="" width="169" height="199"></a> <em>Category: </em>util<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a></font> <p> <em>Description:</em> Use your gamepad/joystick in any keyboad-controlled game <p> <em>Changelog:</em> <ul> <li>Lots of great changes including a fix for a rather nasty--though hard to comeby--XLib bug. <li>New Features: <ul> <li>Automatically detects your joysticks <li>New layout format that is hand-editable and easy to share between computers (there's a conversion utility on the website, so you can still use your old layouts) <li>Switch layouts from the console or a script <li>Run without the gui to save space and system resources </ul> </ul> QJoyPad 2.0 updated QJoyPad
4307 2 2004-01-20 10:10:41 <a href="/images/03.png"><img src="/images/thumbs/03.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Description:</em> Viruses are flooding into your machine via security holes in an OS vendor's products. The little buggers are making their way towards some of your file directories and it's up to you to blast them before they can destroy your files! Using the power of your Kernel see how long you can survive before your system is completely destroyed... Virus Killer 0.1 new Virus Killer
4308 2 2004-01-20 10:13:54 <a href="/images/fargoal.png"><img src="/images/thumbs/fargoal.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Description:</em> (from readme)<br> You are on a quest to retrieve the Sword of Fargoal, which lies between levels 15 and 20 of a dungeon. The dungeon levels are populated by an ever-regrowing number of different monsters, the deeper the dungeon level, the stronger the monsters. By retrieving experience points and collecting treasures, your own strength will increase as well, while finding your way down through randomly generated dungeons. With the help of different items and all sorts of spells, and by escaping various kinds of traps, you finally can find the Sword of Fargoal in the middle of a labyrinth - which doesn't mean your done, no way, now the game only really begins. A timer is started, and you have to get back up to the dungeon entrance again before time runs out. This isn't as easy as it sounds, because dungeon levels are newly created and look different every time you climb up or down, and are now full of monsters waiting to steal the sword from you - in which case you have to climb down and find it again - but the timer isn't reset. Sword of Fargoal 20030731b new Sword of Fargoal