| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 4268 | 2 | 2004-01-08 09:25:50 | <em>Category: </em>util<br> <em>Description:</em> This online utility speeds up the configuration process of NetHack & SlashEM, supplying the user with a custom patch for all thier needs, and removing the need for source code editing. | patch-foo 0.2 | new | patch-foo |
| 4269 | 2 | 2004-01-08 09:59:47 | <a href="/images/quadromania_preview.jpg"><img src="/images/thumbs/quadromania_preview.jpg" align="right" alt="" width="200" height="158"></a> <em>Category: </em>board<br> <em>Description:</em> Quadromania is a board game. A board of coloured stones is mixed up and your task is to restore the original board of red stones. | Quadromania 0.2 | new | Quadromania |
| 4270 | 3 | 2004-01-08 13:36:36 | <a href="/images/AASF.jpg"><img src="/images/thumbs/AASF.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.36"><img src="/images/star.gif" alt="3.36" border="0"></a><a href="#" title="3.36"><img src="/images/star.gif" alt="3.36" border="0"></a><a href="#" title="3.36"><img src="/images/star.gif" alt="3.36" border="0"></a></font> <p> <em>Description:</em> A first-shooter released by the United States Army <p> <em>Changelog:</em> <ul> <li>New Map: SF SandStorm (SF & IF)<p> <li>Other Additions, Changes, and Fixes<ul> <li>Andromeda now the default server browser <li>Server browser 'icon key' updated <li>"Connecting..." message added to server browser <li>User Interface pages updated (weblinks) <li>Added PB enabled server checks/error messages <li>Fixed 'training menu overlap' bug <li>Updated in-game IRC 'official' server/channels <li>Game client now displays current game version number <li>'Credits' updated</ul> <li>FIXES:<ul> <li>PunkBuster issue <li>Training overlap bug </ul> <li>CHANGES:<ul> <li>Removed Unnecessary Auth Messages <li>"Create New Account" URL updated ("login.americasarmy.com" <li>Default server for In-Game IRC updated ("irc.americasarmy.com" <li>Updated Credits: Army and Dev Team <li>Updated Support Menu Tabs: Release Notes, Overview, Partners, Fan Sites, Help <li>Updated Deployment Menu Tabs: Services <li>Server Browser uses Andromeda by default <li>Server Browser text notifies when connecting to Master Browser </ul></ul> | America's Army: Special Forces 2.0.0a | updated | America's Army: Special Forces |
| 4271 | 8 | 2004-01-09 04:14:39 | <a href="/images/openmortshot2.jpg"><img src="/images/thumbs/openmortshot2.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a></font> <p> <em>Description:</em> A clone of Mortal Kombat <p> <em>Changelog:</em> <ul> <li>One extra story screen <li>New "earthquake" visual effect <li>New "official" characters: Ambrus, Dani <li>5 new third party characters <li>6 more arenas <li>Projectile attacks <li>Game speed can be set from menu <li>Gameplay improvements: "Maximum combo" (no infinite combos) and no more "cornering" <li>Several bugfixes</ul> | OpenMortal 0.4 | updated | OpenMortal |
| 4272 | 8 | 2004-01-10 05:48:12 | <em>Category: </em>code<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a></font> <p> <em>Description:</em> multi-platform game SDK <p> <em>Changelog:</em> <ul> <li>ClanDisplay: Added linux pbuffer support (canvas). <li>ClanDisplay: Added stencil testing. <li>ClanGL: Replaced begin_3d/end_3d with CL_OpenGLState. <li>ClanGL: Added OpenGL 1.4 wrappers (ClanLib/GL/opengl_wrap.h). <li>ClanGL: Added CL_OpenGLWindowDescription. <li>ClanGUI: Added TreeView. <li>ClanGUI: Added advanced layout management. <li>ClanNetwork: Added UDP support. <li>Docs: New Display overview. <li>Docs: New OpenGL overview. </ul> | ClanLib Game SDK 0.7.7 | updated | ClanLib Game SDK |
| 4273 | 8 | 2004-01-10 16:28:32 | <a href="/images/openrpgss.jpg"><img src="/images/thumbs/openrpgss.jpg" align="right" alt="" width="200" height="141"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a></font> <p> <em>Description:</em> OpenRPG is suite of role-playing utilities for online and tabletop gaming. <p> <em>Changelog:</em> <ul> <li>Fixed a bug that caused miniatures to dissapear when someone left the room. <li>Incorporated code to eliminate items from the toolbar or even the toolbar itself. <li>Tabbed Whispers: whispers can appear in separate tabs. <li>Ability to strip HTML from all chat messages. <li>Made "?" in dice rolls report the number put in by the user instead of the question mark. <li>Added new Polyline drawing mode to whiteboard. <li>Added "quit", "uptime", "log meta" and "list" commands. <li>Reworked "dump", "dump groups", and "group n" result displays to remove clutter. <li>Reworked server side "boot" so players get booted into the lobby instead of off the server UNLESS the booting player uses the server_admin boot password. Allows server admins to boot players from server from within any room & prevents getting kicked off servers by non-admins. <li>Hackmaster die roller. <li><b>Many</b> other bugfixes and changes. See file features.xml included in release tarball for a complete list. </ul> | OpenRPG 1.6.1 | updated | OpenRPG |
| 4274 | 8 | 2004-01-11 04:15:11 | <a href="/images/slune4.jpeg"><img src="/images/thumbs/slune4.jpeg" align="right" alt="" width="200" height="157"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.33"><img src="/images/star.gif" alt="4.33" border="0"></a><a href="#" title="4.33"><img src="/images/star.gif" alt="4.33" border="0"></a><a href="#" title="4.33"><img src="/images/star.gif" alt="4.33" border="0"></a><a href="#" title="4.33"><img src="/images/star.gif" alt="4.33" border="0"></a></font> <p> <em>Description:</em> A 3D action car game. <p> <em>Changelog:</em> <ul> <li>New levels (3 missions, several races and even... a bowling !) <li>Plasma bonus <li>Plenty of bugfixes </ul> | Slune 0.6.1 | updated | Slune |
| 4275 | 8 | 2004-01-11 15:11:49 | <a href="/images/gpcs2p.png"><img src="/images/thumbs/gpcs2p.png" align="right" alt="" width="200" height="139"></a> <em>Category: </em>simulation<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a></font> <p> <em>Description:</em> Text console Vegas Slot Machine Game. <p> <em>Changelog:</em> <ul> <li>All 3 slots now have spinning reel pseudo animation. <li>Removed redundant subroutines. <li>Command line arguments added. <li>The newlines function was modified. <li>Some 'pause' functions were added to make the timing of the reels nice and shiny. </ul> | GPC-Slots 2 0.0.8 | updated | GPC-Slots 2 |
| 4276 | 8 | 2004-01-11 15:55:59 | <a href="/images/pyddr.jpg"><img src="/images/thumbs/pyddr.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.78"><img src="/images/star.gif" alt="4.78" border="0"></a><a href="#" title="4.78"><img src="/images/star.gif" alt="4.78" border="0"></a><a href="#" title="4.78"><img src="/images/star.gif" alt="4.78" border="0"></a><a href="#" title="4.78"><img src="/images/star.gif" alt="4.78" border="0"></a><a href="#" title="4.78"><img src="/images/star.gif" alt="4.78" border="0"></a></font> <p> <em>Description:</em> A dancing game written in Python. <p> <em>Changelog:</em> <ul> <li>EZ2 and EZ2 Real support. <li>Fixed DWI parsing bugs and typos introduced in 0.8.3. <li>Screenshot support is back, using Print Screen (or s on the grading screen.) <li>Fixed hold arrow and random transform bug. </ul> | pydance 0.8.4 | updated | pydance |
| 4277 | 8 | 2004-01-11 15:55:13 | <a href="/images/attal071.jpg"><img src="/images/thumbs/attal071.jpg" align="right" alt="" width="200" height="186"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Turn-based strategy game <p> <em>Changelog:</em> <ul> <li>Music management <li>Far better fight mode (2-cells creatures, movements, options...) <li>Management of bonus and chest <li>Fix/improve AI <li>Better mini-map <li>Tiles diversification </ul> | Attal 0.7.2 | updated | Attal |