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newsid userid timestamp news headline newstype gameid
4258 8 2004-01-05 19:54:12 <a href="/images/screenshot56.jpg"><img src="/images/thumbs/screenshot56.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.43"><img src="/images/star.gif" alt="4.43" border="0"></a><a href="#" title="4.43"><img src="/images/star.gif" alt="4.43" border="0"></a><a href="#" title="4.43"><img src="/images/star.gif" alt="4.43" border="0"></a><a href="#" title="4.43"><img src="/images/star.gif" alt="4.43" border="0"></a></font> <p> <em>Description:</em> An Online Multiplayer Tactical Warfare Game <p> <em>Changelog:</em> <ul> <li>Fixed bug where the lobby view would always display 0/x players <li>Some robustness and usability fixes for the irc lobby code <li>New slovakian flag <li>Lots of code cleanups and rewrites (and still lots more to do) <li>Unit spawnpoint can be chosen at the outposts now <li>Some small UI improvements <li>Reorganised build environment <li>Network packets are smaller and more robust now </ul> netPanzer 0.1.3 updated netPanzer
4259 8 2004-01-05 20:08:04 <a href="/images/GtkAtlantic.png"><img src="/images/thumbs/GtkAtlantic.png" align="right" alt="" width="200" height="148"></a> <em>Category: </em>board<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a></font> <p> <em>Description:</em> GtkAtlantic is a client for playing Monopoly-like board games on monopd servers. <p> <em>Changelog:</em> <ul> <li>Fixes a bug in auctions </ul> GtkAtlantic 0.3.2 updated GtkAtlantic
4260 8 2004-01-06 03:47:46 <a href="/images/024-1.jpg"><img src="/images/thumbs/024-1.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>under development<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a></font> <p> <em>Description:</em> 3D car stunt game. <p> <em>Changelog:</em> <ul> <li>Face-based collision detection <li>More robust collision detection for low frame rates <li>LOD geometry differences <li>Fmod code update <li>Stunts3dedit improvements <li>Bug-fixes </ul> Utimate Stunts 0.4.1 updated Ultimate Stunts
4261 8 2004-01-06 09:13:30 <a href="/images/Luola.jpg"><img src="/images/thumbs/Luola.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a></font> <p> <em>Description:</em> Multiplayer Cave-flying game <p> <em>Changelog:</em> <ul> <li>Bugfix: Luola would crash when sounds were enabled, a player was killed and a pilot has been ejected. <li>Fixed some compiler warnings. <li>Optimization: Changed odd number checks %2 to &0x01 </ul> Luola 1.2.1 updated Luola
4262 8 2004-01-06 11:49:07 <a href="/images/u61shot2b.jpg"><img src="/images/thumbs/u61shot2b.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>puzzle<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> U61 is another block based game <p> <em>Changelog:</em> <ul> <li>Mouse controlled menus <li>Dynamic map size <li>In-game chat <li>Metaserver support <li>Bugfixes <li>Should be more user-friendly than before. </ul> U61 1.1.0 updated U61
4263 8 2004-01-06 15:03:21 <a href="/images/bomberclone0910.jpg"><img src="/images/thumbs/bomberclone0910.jpg" align="right" alt="" width="200" height="153"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.67"><img src="/images/star.gif" alt="3.67" border="0"></a><a href="#" title="3.67"><img src="/images/star.gif" alt="3.67" border="0"></a><a href="#" title="3.67"><img src="/images/star.gif" alt="3.67" border="0"></a><a href="#" title="3.67"><img src="/images/star.gif" alt="3.67" border="0"></a></font> <p> <em>Description:</em> Run through a maze, dropping bombs and blowing up the other players. <p> <em>Changelog:</em> <ul> <li>Network handling changed: AI Player can join network games. <li>Menu completely rewritten. <li>OpenGameCache support. BCMServ is not anymore suported. <li>More music tracks. <li>Internal change from 16bit integer positions to float. The same with all timeouts. <li>Dropped the hard 20ms limitation for a game loop, slower systems are now able to play the game as well. <li>Some other little changes. </ul> BomberClone 0.11.0 updated BomberClone
4264 8 2004-01-07 06:31:21 <a href="/images/avanor.jpg"><img src="/images/thumbs/avanor.jpg" align="right" alt="" width="200" height="115"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a></font> <p> <em>Description:</em> Avanor is quick-growing roguelike game with easy ADOM-like user interface <p> <em>Changelog:</em> <ul> <li>Added special rooms with creatures. <li>New monsters: Vampire, Grey Jellies. <li>Furniture and Traps. <li>Avanor castle is now part of a capital city. <li>Added pikes and halberds. <li>Many bugfixes. </ul> The full changelog is <a href="http://www.avanor.com/changes.txt">here</a>. Avanor, The Land Of Mystery 0.5.7 updated Avanor, The Land Of Mystery
4265 2 2004-01-07 08:17:42 <img src="/images/holarse.gif" alt="" align="right" width="157" height="40">trained circus idiot informs us: <blockquote><i>"<a href="http://holarsefive.holarse.net/">Holarse</a> (german linux gaming site) has an interview with <a href="http://happypenguin.org/show?Postal%202%3A%20Share%20The%20Pain">Postal 2</a> developer Henric Swahn on freedom of choice and Running With Scissors', current and future, support for linux gaming.<br> Read the interview in the original <a href="http://comrad.linuxsys.de/?content=/community/interviews/swahn_englisch">englisch</a> [sic] or <a href="http://comrad.linuxsys.de/?content=/community/interviews/swahn_deutsch">deutsch</a>."</i></blockquote> Interview with Henric Swahn from Running With Scissors default
4266 8 2004-01-07 10:11:12 <a href="/images/pyddr.jpg"><img src="/images/thumbs/pyddr.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.75"><img src="/images/star.gif" alt="4.75" border="0"></a><a href="#" title="4.75"><img src="/images/star.gif" alt="4.75" border="0"></a><a href="#" title="4.75"><img src="/images/star.gif" alt="4.75" border="0"></a><a href="#" title="4.75"><img src="/images/star.gif" alt="4.75" border="0"></a><a href="#" title="4.75"><img src="/images/star.gif" alt="4.75" border="0"></a></font> <p> <em>Description:</em> A dancing game written in Python. <p> <em>Changelog:</em> <br> All user interface screens have been redesigned. Deleting your input mapping (~/.pydance/input.cfg) is recommended. Your best grades on songs are now stored. Hold arrows now have a 1/4 of a second grace period. Several bugs have fixed. A simple 3 panel game mode has been added. findbpm now uses least squares estimation. pydance 0.8.3 updated pydance
4267 2 2004-01-08 09:21:04 <a href="/images/JEC_Radar.jpg"><img src="/images/thumbs/JEC_Radar.jpg" align="right" alt="" width="200" height="190"></a> <em>Category: </em>strategy<br> <em>Description:</em> Empire is a multi-player console based game which runs on UNIX. Empire is a continuing turn-based game with activity limited by accumulated time units. Thus, if you return to the game after 24 hours, islands and units have accumulated time units which you can then use. Games can last months. <p> This is an excellent thinking person's strategy game with an excellent community of players. Explore, colonize, negociate, and fight. EmpireClassic 4.2 new EmpireClassic