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newsid userid timestamp news headline newstype gameid
4166 3 2003-11-10 15:46:37 <a href="/images/cob.jpg"><img src="/images/thumbs/cob.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Remake of Sinclair Spectrum painting game. <p> <em>Changelog:</em> <ul> <li>Fixed a compilation problem</ul> Cruising on Broadway 0.9 updated Cruising on Broadway
4167 3 2003-11-10 17:34:56 <a href="/images/vendetta335.jpg"><img src="/images/thumbs/vendetta335.jpg" align="right" alt="" width="196" height="150"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.75"><img src="/images/star.gif" alt="4.75" border="0"></a><a href="#" title="4.75"><img src="/images/star.gif" alt="4.75" border="0"></a><a href="#" title="4.75"><img src="/images/star.gif" alt="4.75" border="0"></a><a href="#" title="4.75"><img src="/images/star.gif" alt="4.75" border="0"></a><a href="#" title="4.75"><img src="/images/star.gif" alt="4.75" border="0"></a></font> <p> <em>Description:</em> Space-MMORPG <p> <em>Changelog:</em> <ul><i> Bugfix and content release. The Server is still in process and unfinished, so the inventory reset has been delayed. In the meantime, however, you can see the various new stations and other content we've added to the game. Changes can be found in sectors 5, 7, 9, 14, 15 and 18. All the added stations use the new "modular component" architecture. Advertising for various in-game shops and companies has been added, using a new language designed for the game (information on the language will be available in due course).<br> <b>New Sounds</b>. A new sound effect has been added for the Gatling Gun and Advanced Gatling Turret. This is not the final sound effect, but at least adds some variety until the final version is completed. The default weapon noise has been filtered to (hopefully) be a little less grating. The turbo noise has had its bass reduced due to excessive complaints of rattling windows and frightened pets.<br> <b>Bugfixes.</b> The ATI bug should now be fixed, allowing Mac users of the Radeon 9000-9800 series cards to play the game once again (and re-enable doshaders and dovertexbuffers for those who had used that workaround). Additionally, according to ATI the bug is not present in their Panther driver. ATI will be releasing a new driver for 10.2.x which will also implement the fix for those OS versions. For the moment, however, we seem to have worked around the bug sufficiently to make the game playable on all versions of OS X. Thanks to ATI for working with us to address this issue.<br> Collision detection has been improved a little. The "32 character name" bug has been fixed. A sprite rendering bug has been addressed. HUD elements are now always filtered unless Point filtering is selected. The media.rlb format has been changed and the jpeg textures stripped of comment data and thumbnails (ugh: Photoshop) to save a few megs from the release distribution. Because of the changes to the jpegs, the new stations, advertising, etc.. this version requires about a 14mb download. On the other hand, the overall size of the game has been decreased.</i> </ul> Vendetta TEST 3.3.5 updated Vendetta
4168 3 2003-11-11 12:02:33 <em>Category: </em>code<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a></font> <p> <em>Description:</em> multi-platform game SDK <p> <em>Changelog:</em> <ul> <li>ClanCore: Added eat_whitespace and insert_whitespace flags to XML reading and writing. <li>ClanCore: Fixed CL_DomDocument::get_document_element() to return first element instead of first node. <li>ClanCore: Only VC7 will compile crashreporter to avoid all the problems vc6 users get. <li>ClanDisplay: Added Linux joystick support. <li>ClanDisplay: Added Linux support for multiple usb mice. <li>ClanDisplay: Added joystick support to CL_InputDevice and CL_InputEvent. <li>ClanDisplay: Added pbuffer support. CL_Surface::get_gc() should work now with OpenGL target in Windows. <li>ClanDisplay: Added usage of wglShareLists in Windows so that textures are shared between opengl contexts. <li>ClanDisplay: Implemented CL_Mouse::set_position() on X11. <li>ClanDisplay: Implemented CL_Surface::set_pixeldata(). <li>ClanDisplay: Added support for animated mouse cursors. <li>ClanDisplay: Mouse wheel events fire on both key_down and key_up. <li>ClanSound: Made it use CL_SoundOutput volume and pan settings. <li>ClanSound: Fixed INITGUID linker error some would get under win32. <li>ClanGL: Made GL state checker bind texture after a flush(), to fix issue with begin_3d/end_3d. <li>ClanGUI: Added topmost flag. <li>ClanGUI: Added menus. <li>Examples: Added PilotsPuzzle example. <li>Examples: Extended MousePoll example showing an animated mouse cursor. <li>Examples: Extended Joystick example with new functionality. <li>Docs: New overview: Post-Mortem Debugging using the ClanLib Crash Reporter. <li>Build: Many MingW fixes. <li>Build: Win32 configure program - Added Visual C++ 7.0 project files generation (sln, vcproj). <li>Build: Win32, changed from brute force linking into using pragma linking hints. This will remove alot of those warnings when compiling ClanLib. <li>Build: win32, removed "A subdirectory or file ... already exists." warnings when compiling ClanLib. </ul> ClanLib Game SDK 0.7.6 updated ClanLib Game SDK
4169 3 2003-11-11 12:06:19 <a href="/images/ScreenShotGrass.jpg"><img src="/images/thumbs/ScreenShotGrass.jpg" align="right" alt="" width="200" height="145"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.33"><img src="/images/star.gif" alt="4.33" border="0"></a><a href="#" title="4.33"><img src="/images/star.gif" alt="4.33" border="0"></a><a href="#" title="4.33"><img src="/images/star.gif" alt="4.33" border="0"></a><a href="#" title="4.33"><img src="/images/star.gif" alt="4.33" border="0"></a></font> <p> <em>Description:</em> RTS game: Magnant-Dev, Linux version of Magnant <p> <em>Changelog:</em> <ul> <li>Fixes installer problem when a player doesn't have glibc2.3 <li>Brand new AI <li>A few other bug fixes</ul> Magnant-Dev 1.94 updated Magnant-Dev
4170 3 2003-11-12 04:32:20 <a href="/images/screenshot56.jpg"><img src="/images/thumbs/screenshot56.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.60"><img src="/images/star.gif" alt="4.60" border="0"></a><a href="#" title="4.60"><img src="/images/star.gif" alt="4.60" border="0"></a><a href="#" title="4.60"><img src="/images/star.gif" alt="4.60" border="0"></a><a href="#" title="4.60"><img src="/images/star.gif" alt="4.60" border="0"></a><a href="#" title="4.60"><img src="/images/star.gif" alt="4.60" border="0"></a></font> <p> <em>Description:</em> An Online Multiplayer Tactical Warfare Game <p> <em>Changelog:</em> <ul> <li>A new lobby view and server browser has been added <li>A man page has been added <li>The deciated server reads it's setting from a configuration file now <li>The bot player can now be started as a separate process. <li>Polish and swedish flag has been added (we happily accept more flags) <li>Several smaller bugfixes and improvements </ul> netPanzer 0.1.2 updated netPanzer
4171 3 2003-11-13 13:58:14 <a href="/images/occ.jpg"><img src="/images/thumbs/occ.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>board<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> 'pure but nice' PHP chess game <p> <em>Changelog:</em> <ul> This version provides some minor bugfixes and improvements: <li>Viewing games of friends now works even if restrictions were imposed on the user, <li>statistics are correctly updated even if a username is included in another username and <li>apostrophes in a comment no longer result in backslashes. </ul> Online Chess Club 1.0.2 updated Online Chess Club
4172 3 2003-11-13 13:59:37 <a href="/images/glgoshot9.jpg"><img src="/images/thumbs/glgoshot9.jpg" align="right" alt="" width="200" height="147"></a> <em>Category: </em>board<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> A prototype for a 3D Goban based on OpenGL <p> <em>Changelog:</em> <ul> <i>This release comes with a Python extension implementing a player database. Currently it offers friend/bozo support as known from Java gGo. The goal is to make this easy to extend, which I plan to do in future releases. The idea is shamelessly stolen from the Ambassador IGS client and influenced by the suggestions its author had made in the past. Suggestions and ideas about what features to include are welcome.</i></ul> glGo 0.0.5.5 updated glGo
4173 3 2003-11-14 07:03:52 GlaDiaC provides some info about linux-gamers.net: <blockquote><i><p>"Soon after its first appearance linux-gamers.net struggled with some hardware problems and had to be taken offline.<br> Now the linux-gamers.net has found a new host and sponsor for the page and continues to form a home for linux gamers and those, who want to give gamingon linux a try.</p> <p>We are an active community that offers clan activites for common games running on linux or bsd systems (that also includes games running in wine or winex). Our long time goal is to make gaming on linux as popular as it is on other well known platforms.</p> <p>Besides we offer forums and irc channels to discuss and solve problems related to linux-games or linux itself. We can give useful information where to start using linux as a gaming plattform, how to change from other common operating systems to linux and point out where difficulties may be.</p> <p>Recently two new projects have started and are now hosted by us:<br> The first (LINA) is a project, that is developing a free and open source football (soccer) manager.<br> The second concernes the developing of modules for xoops, including our team module.</p> <p>linuX-gamers.net always seeks for new people to support these activities and players, that join the clans. We are going to enhance our clan activities as the number of members grows. All people are welcome, whether they are using linux intensely or whether they are just interested in it.</p> <p><b>For more detailed information visit our homepage <a href="http://www.linux-gamers.net/" target="_blank">http://www.linux-gamers.net/</a> or visit us in irc #linux-gamers.net @ quakenet."</i></b></p></blockquote> Linux-gamers.net is back online default
4174 3 2003-11-15 02:07:12 <a href="/images/GtkAtlantic.png"><img src="/images/thumbs/GtkAtlantic.png" align="right" alt="" width="200" height="148"></a> <em>Category: </em>board<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a></font> <p> <em>Description:</em> GtkAtlantic is a client for playing Monopoly-like board games on monopd servers. <p> <em>Changelog:</em> <ul> <i>The interface is now much better when resized. The interface for auctions has been improved by buttons with relative values (+1, +10, +50, and +100). The client can now ask to ping other clients using the !ping command.</i></ul> GtkAtlantic 0.3.1 updated GtkAtlantic
4175 3 2003-11-15 02:19:45 <a href="/images/CrystalsOfInfinity10.jpg"><img src="/images/thumbs/CrystalsOfInfinity10.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Description:</em> Crystals of Infinity is a science fiction Role Play Game under Linux. The game is meant for RPG professionals who are looking for a challenge. It is fully turn-based so fast reflexes are useless but a fast mind is an absolute necessity.<br> A few statistics: The game contains 49 missions, 86 dungeons, enemies with artificial intelligence, a mathematical card game and many more challenges. Estimated playing time is at least 100 hours. Crystals of Infinity 1.0 new Crystals of Infinity