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newsid userid timestamp news headline newstype gameid
4076 2 2003-09-29 07:21:53 <a href="/images/ssc-shot.png"><img src="/images/thumbs/ssc-shot.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a></font> <p> <em>Description:</em> Fast paced arcade shoot-em-up featuring bouncy balls <p> <em>Changelog:</em> <ul> <li>Many optimizations have been implemented. <li>The game is now much more 3D, featuring better graphics and multiple camera angles during play. <li> There have been a lot of code cleanups and preparation for the next round of changes. <li>Upcoming v0.8 will focus on yet better graphics, config files and a menu system; <li> v0.9 (until 1.0 release) will focus soley on gameplay, so if you have any ideas, please send them along!</ul> SSC 0.7 updated SSC
4077 2 2003-10-01 15:38:13 <a href="/images/m2chess-sdl.jpg"><img src="/images/thumbs/m2chess-sdl.jpg" align="right" alt="" width="156" height="200"></a> <em>Category: </em>board<br> <em>Description:</em> A chess game for one player versus computer programed in Modula2. Modula2Chess new Modula2Chess
4078 2 2003-10-01 15:39:08 <a href="/images/wesnoth034.jpeg"><img src="/images/thumbs/wesnoth034.jpeg" align="right" alt="" width="200" height="139"></a> <em>Category: </em>strategy<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.25"><img src="/images/star.gif" alt="4.25" border="0"></a><a href="#" title="4.25"><img src="/images/star.gif" alt="4.25" border="0"></a><a href="#" title="4.25"><img src="/images/star.gif" alt="4.25" border="0"></a><a href="#" title="4.25"><img src="/images/star.gif" alt="4.25" border="0"></a></font> <p> <em>Description:</em> Fantasy Turn-Based Strategy Game <p> <em>Changelog:</em> <ul> <li>Many improvements <li> new graphics <li> tweaked game rules <li>bug fixes</ul> Battle for Wesnoth 0.4.8 updated Battle for Wesnoth
4079 2 2003-10-01 15:42:47 <a href="/images/ZSnake_screenshot_level_10.gif"><img src="/images/thumbs/ZSnake_screenshot_level_10.gif" align="right" alt="" width="200" height="140"></a> <em>Category: </em>arcade<br> <em>Description:</em> ZSnake is a free Snake-based game. In case you've never played a snake game, here's what it deals with : You're a snake that can't stop running. You have to eat apples (which makes you bigger) without eating a wall or yourself. ZSnake is composed of 20 levels (+2 hidden). Eating "mystery apples" can help you (more points, more apples, more lives...) or disturb you (the snake moves faster, keys are switched...) ZSnake provides multilingual support (currently English, French, German and Italian). ZSnake is under the GNU/GPL License. It is available as a Java Applet and as a Java Application. ZSnake 1.2 new ZSnake
4080 2 2003-10-02 15:09:20 <a href="/images/4.jpg"><img src="/images/thumbs/4.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Description:</em> This is Episode 1 of the Blob Wars Saga. <p> The aim of the game is to go through the levels and rescue as many MIAs as you can. The missions also contain other objectives, some optional. More screenshots are available on the homepage. <p> This upload contains 4 playable missions. <p> The game plays a lot like The New Zealand Story, whilst also borrowing elements from games such as Ape Escape (on the Playstation). Blob Wars : Metal Blob Solid 0.3 new Blob Wars : Metal Blob Solid
4081 2 2003-10-03 10:04:37 <em>Category: </em>util<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> Connect the old Nintendo powerpad to the parallel port <p> <em>Changelog:</em> <ul> <li>now also works with 2.6-test kernels</ul> NES Powerpad kernel module 0.1 updated NES Powerpad kernel module
4082 2 2003-10-05 22:28:51 <a href="/images/glgoshot9.jpg"><img src="/images/thumbs/glgoshot9.jpg" align="right" alt="" width="200" height="147"></a> <em>Category: </em>board<br> <em>Description:</em> glGo is a port of the <a href="http://happypenguin.org/show?gGo">gGo</a> Java client to C++ based on OpenGL, SDL and wxWindows. <p> glGo is an editor for Go SGF games, an interface to play with GNU Go and a client for the IGS-PandaNet. <p> This is an alpha release and far away from the usability of the Java version. The IGS client is in development, the GNU Go interface almost finished. glGo 0.0.5 new glGo
4083 2 2003-10-05 22:31:04 <a href="/images/screen_shot_4.jpg"><img src="/images/thumbs/screen_shot_4.jpg" align="right" alt="" width="200" height="200"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.36"><img src="/images/star.gif" alt="4.36" border="0"></a><a href="#" title="4.36"><img src="/images/star.gif" alt="4.36" border="0"></a><a href="#" title="4.36"><img src="/images/star.gif" alt="4.36" border="0"></a><a href="#" title="4.36"><img src="/images/star.gif" alt="4.36" border="0"></a></font> <p> <em>Description:</em> A free OpenGL game based on the Super Nintendo classic Tetris Attack <p> <em>Changelog:</em> <br>Game source was polished a bit. Uses of deprecated headers were removed and now it should compile without problems on most modern distributions again. Crack Attack! 1.1.9 updated Crack Attack!
4084 2 2003-10-05 22:32:58 <a href="/images/ltris.jpg"><img src="/images/thumbs/ltris.jpg" align="right" alt="" width="200" height="162"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a></font> <p> <em>Description:</em> Very polished tetris clone with CPU opponents. <p> <em>Changelog:</em> <br>Chkno sent in a patch for an expert mode. Unbalanced probability for the next block which makes it most likely that the block will not fit well. As this makes the game really hard all score is doubled in the end. LTris 1.0.5 updated LTris
4085 2 2003-10-05 22:36:57 HC Andersson writes: <i>"<a href="http://linuxemu.retrofaction.com">LinuxEmu</a> has done an interview with Niels Wagenaar, the man responsible for bringing descent "NeoGeo Pocket", "Gameboy Advance", "Atari Lynx", "Wonderswan Color" and "Atari Jaguar" emulation to Linux. With the SDLlib as his tool and the SDLemu-team in his back does he port every emulator that he finds interest in!<p> The interview with Niels Wagenaar can be found <a href="http://linuxemu.retrofaction.com/article.php?story=20030927123532207">here</a>."</i> LinuxEmu interviews author of several emulator ports default