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newsid userid timestamp news headline newstype gameid
4056 2 2003-09-17 10:41:36 <a href="/images/lode.png"><img src="/images/thumbs/lode.png" align="right" alt="" width="199" height="195"></a> <em>Category: </em>board<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="2.00"><img src="/images/star.gif" alt="2.00" border="0"></a><a href="#" title="2.00"><img src="/images/star.gif" alt="2.00" border="0"></a></font> <p> <em>Description:</em> Simple network game for two players <p> <em>Changelog:</em> <ul> <li>now you can choose from text version, text version with colors and Xversion, <li>new keyboard commands <li>while playing in Xver, program shows opponent ships </ul> lode 0.2 updated lode
4057 2 2003-09-18 16:36:26 <a href="/images/test.png"><img src="/images/thumbs/test.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>puzzle<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a></font> <p> <em>Description:</em> Locate and uncover matching pairs of stones <p> <em>Changelog:</em> <ul> <li>Time game <li>Easy / difficult game mode <li>Sokoban mode <li>Game manual <li>More than 300 new levels (now more than 550 in total) <li> Better soft scrolling <li>Countless new game elements: turnstiles, volcanos, warp tunnels, land-mines, jump pads, rotors, ... <li>Reduced memory footprint </ul> Enigma 0.80-beta updated Enigma
4058 2 2003-09-19 08:34:51 <a href="http://happypenguin.org/images/dominions2.jpg"><img src="/images/thumbs/dominions2.jpg" align="right" width="200" height="150" alt=""></a> Achtung!<p> <i>Shrapnel Games</i> will be publishing the sequel to the turn-based strategy game <a href="http://happypenguin.org/show?Dominions">Dominions</a>. <br>Currently in late beta, the game is expected to be released in late October.<br> <br> Game description: <blockquote><i>"Deep doesn't even begin to describe Dominions 2 gameplay yet the object of the game is fairly simple. You're a god, but you're not the supreme god, and well, you sure in Vahalla want to be the big cheese in the sky. So what's a god to do? Send in the Krishnas? Direct mailers? No, you raise up some armies and start kicking the other gods arses until you're king of the hill. Of course doing such entails more than sending a stack over to your opponent to call down the pain on his warriors' heads.<br> In Dominions 2 players will raise armies, hire mercenaries, lay siege to strongholds, forge mystical items, pray for guidance, hunt down blood sacrifices, assassinate enemy leaders, cast spells, watch as heroes become known across the lands, reanimate corpses, cause an uprising, construct buildings, and much, much more. And all this before you break your fast! Definitely one of the most engrossing strategy games of 2003, if you can think it you can probably do it in Dominions 2."</i> </blockquote> <br> Publisher: <a href="http://www.shrapnelgames.com/illwinter/d2/">Shrapnel Games</a> (screenshots & info)<br> Developer: <a href="http://www.illwinter.com/index.html">Illwinter Design</a> "Dominions 2: The Ascension Wars" coming soon default
4059 2 2003-09-19 08:38:16 <a href="/images/openmortshot2.jpg"><img src="/images/thumbs/openmortshot2.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Description:</em> Mortál Szombat is a parody of the popular coin-up game, Mortal Kombat. It is currently playable (maybe even enjoyable), although it is still under development. Only two-player game is supported, single-player games against computer opponent is not planned yet. There are currently 9 playable characters, and 8 more in the making! OpenMortal 0.3 new OpenMortal
4060 2 2003-09-20 17:40:06 <a href="/images/ssc-shot.png"><img src="/images/thumbs/ssc-shot.png" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Description:</em> SSC is a 2D space shoot-em-up featuring interesting physics and alife. Destroy all enemies on screen to proceed to the next level. Inherits a lot of ideas from the game Koules. SSC 0.5 new SSC
4061 2 2003-09-20 17:45:42 <a href="/images/avanor.jpg"><img src="/images/thumbs/avanor.jpg" align="right" alt="" width="200" height="115"></a> <em>Category: </em>rpg<br> <em>Description:</em> Avanor is a fantasy roguelike role-playing game. It has countryside and subterranean areas to explore, a quest system, and some original features. Avanor, The Land Of Mystery 0.5.6 new Avanor, The Land Of Mystery
4062 2 2003-09-20 17:47:35 <em>Category: </em>code<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a></font> <p> <em>Description:</em> multi-platform game SDK <p> <em>Changelog:</em> <ul> <li>ClanGL: Optimized using vertex arrays: <b>Up to 1.5x speed increase!</b> <li>ClanDisplay: Texture packer fixed to use max texture size supported by gfx card.</li> <li>ClanCore: CL_CommandLine: a getopt_long() style command line parser.</li> <li>ClanCore: CL_System::get_exe_path(): return the location of your binary.</li> <li>ClanCore: CL_Log now has a severity argument.</li> <li>ClanSignals: Added functor support.</li> <li>ClanGUI: Minor ClanGUI fix when using components with automatic size.</li> <li>ClanGUI: Added CL_Component::sig_close, making it possible to override the closing of CL_Window.</li> <li>Examples: Added GUIStyle, demonstrating the powerful ClanGUI themeing.</li> <li>Examples: Added GUIWindow, demonstrating how to override default window closing.</li> <li>Examples: Added CommandLine, demonstrating the new commandline functionality.</li> <li>Examples: Added ExePath, demonstrating the new exepath functionality.</li> <li>Docs: Misc overview updates (Signals, GUI Theming).</li> <li>Build: fixed .so version issues, preparations to allow stable and devel versions to coexist in the future.</li> </ul> ClanLib Game SDK 0.7.4 updated ClanLib Game SDK
4063 3 2003-09-21 17:00:14 <a href="/images/legends022b.png"><img src="/images/thumbs/legends022b.png" align="right" alt="" width="200" height="153"></a> <em>Category: </em>action<p> <em>Description:</em> Legends is a fast-paced first-person-perspective online multiplayer game. The game is designed to take advantage of the beautiful environments available from the Torque engine it is based on while still offering the breakneck pacing and variety of styles available from such classics as Quake and Tribes.<p> Gameplay is not the strafe-strafe-jump-strafe-shoot-strafe-run-like-hell style a lot of games espouse; the addition of a jetpack adds a third dimension of mobility that makes skill, forethought, and restraint necessities to winning.<p> Team sizes are going to be ideal between 10 and 15 on each side, and the network code will allow anyone with any bandwidth to play relatively smoothly. Game type offerings will range from the classic Capture the Flag to our own new type, affectionately called "Knockout".<p> Plenty of maps will be provided by us, but the beauty of this game is its customization possibilities. Mission creation has never been easier, with a stable, full-featured editor integrated into the game engine itself. Skins, models, and effects can all be modified by the end-user with commonly available tools. Legends 0.2.2 Beta new Legends
4064 3 2003-09-22 12:45:50 <a href="/images/savage.jpg"><img src="/images/thumbs/savage.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Description:</em> Choose to be a commander and you will play an in-depth RTS managing the stronghold, or choose to be a warrior and you will play an intense game of first person combat. With the creation of a new game play genre, RTSS (Real Time Strategy Shooter), Savage expertly redefines the first-person shooter and real-time strategy genres by combining elements of both into one cohesive experience. As the commander in RTS mode, you will tackle resource management, develop a robust tech tree, plan your assault and lead real human players into battle. As a warrior in action mode, you will master many unique weapons, powerful units, and siege vehicles to fight a fast paced battle.<p><b>Editor's note:</b><br>The availability of Savage had been announced <a href="http://happypenguin.org/newsitem?id=4002">here</a> before. However, the game had not been available to end users, that's why we did not add it to the database back then. Savage: The Battle for Newerth new Savage: The Battle for Newerth
4065 2 2003-09-23 18:05:47 <a href="/images/xpuyopuyo.jpg"><img src="/images/thumbs/xpuyopuyo.jpg" align="right" alt="" width="120" height="200"></a> <em>Category: </em>puzzle<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.25"><img src="/images/star.gif" alt="3.25" border="0"></a><a href="#" title="3.25"><img src="/images/star.gif" alt="3.25" border="0"></a><a href="#" title="3.25"><img src="/images/star.gif" alt="3.25" border="0"></a></font> <p> <em>Description:</em> A tetris-like puzzle game where you try to match of four blobs of the same color <p> <em>Changelog:</em> Changes since 0.9.5: <ul> <li>Correcting a packaging error, and addressing compiler warnings that surface in GCC 3.3. <li>Fixed compiler warnings on Debian, and installer problems. <li>New theme ``fabo''</ul> Xpuyopuyo 0.9.8 updated Xpuyopuyo