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4046 21 2003-09-16 05:08:57 <a href="/images/mupen64.jpeg"><img src="/images/thumbs/mupen64.jpeg" align="right" alt="" height="150" width="200"></a> <em>Category:</em> Emulator<br> <em>Avg. Rating:</em> <a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a> <p> <em>Description:</em> A Nintendo 64 console emulator <p> <em>Changelog:</em> <UL> <LI>General speed up, 10-20% in most games Save states long loading time fixed, now it should load in less than a second <LI>Sound syncronoization is far more accurate now, this allows some additional games to run. <LI>RSP hle plugin <UL><LI>Mario Kart sound fixed </UL></UL> </ul> Mupen64 0.3 updated Mupen64
4047 2 2003-09-16 08:53:08 <a href="/images/ptgeditor_shot.jpg"><img src="/images/thumbs/ptgeditor_shot.jpg" align="right" alt="" width="200" height="133"></a> <em>Category: </em>rpg<br> <em>Description:</em> Pertergrin a fantasy role playing game. The player plays the role of a hero going through adventures. Pertergrin is also an role playing game system. This enables you to create or improve a world, towns, items etc. using an Editor. Pertergrin 0.0.1 new Pertergrin
4048 2 2003-09-16 08:55:15 <a href="/images/dink.jpg"><img src="/images/thumbs/dink.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Description:</em> Imagine a cross between such classics as Zelda, Diablo, and Monkey Island (with a tiny dash of South Park) and you'll have a good idea of what to expect from this game. <p> It is freeware, so you can download the whole game for free. If that weren't enough, some people have made new adventures for the game, called D-Mods. There are tools to create your own adventure, as well as other user-created tools. You can find them at the Dink Network. Dink Smallwood SDL Port 0.0.1 Alpha new Dink Smallwood SDL Port
4049 2 2003-09-16 08:58:49 <a href="/images/Ire.jpg"><img src="/images/thumbs/Ire.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> A 2d role-playing game engine similar to that used by Ultima 6. <p> <em>Changelog:</em> <br> Version 1.02 of the game module "The Reign of the Just" has been released. <ul> <li>minor revision of the demo, using the latest version of the IRE engine. <li>It is frame-locked and contains a few minor fixes. </ul> For those who want to contribute to the game development, a call-to-arms for artwork can be found at the following URL :<a href="http://rotj.it-he.org/develop/htm">http://rotj.it-he.org/develop.htm</a> IRE - The IT-HE RPG Engine module released updated IRE - The IT-HE RPG Engine
4050 2 2003-09-16 09:03:34 <a href="/images/methos.jpg"><img src="/images/thumbs/methos.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>simulation<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> A game which brings you back to the world of the Ancient Times <p> <em>Changelog:</em> <ul> <li>Code refinement <li>AC model of trireme <li>various pictures <li>the emporium class! <li>Working on a new effort to build up a tiling engine</ul> Cosmos of Methos 0.3.0 updated Cosmos of Methos
4051 2 2003-09-16 09:02:52 <a href="/images/axisevil.png"><img src="/images/thumbs/axisevil.png" align="right" alt="" width="192" height="200"></a> <em>Category: </em>arcade<br> <em>Description:</em> Control your horizontally moving Dubya while firing vertically at the invading Axil of Evil. Use your shields of "Truth", "Freedom" and "Civil Rights" to fight the war on terrorism. Hit out at anti-war opponents and form coalitions of the willing via the Blair-assist. Axis of Evil Invaders 0.1 new Axis of Evil Invaders
4052 2 2003-09-16 14:47:24 <a href="/images/nethack-el.png"><img src="/images/thumbs/nethack-el.png" align="right" alt="" width="200" height="149"></a> <em>Category: </em>rpg<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> An emacs major mode for playing nethack <p> <em>Changelog:</em> <ul> <li>0.9.1: <ul> <li>added patches for nethack-3.4.2 and SlashEM 0.0.7E3 <li>bugfixes </ul> <li>0.9.2: <ul> <li>Included nethack-compat.el in the distribution</ul> </ul> nethack-el 0.9.2 updated nethack-el
4053 2 2003-09-16 14:48:51 <a href="/images/GCompris.jpg"><img src="/images/thumbs/GCompris.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>kids<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a></font> <p> <em>Description:</em> A complete educational application suite with more than 40 activities <p> <em>Changelog:</em> <ul> <li>Created the fifteen board based on the libgnomecanvas demo <li>Implemented assetml which is a new way to access resource files like images and sounds. This will allow educational applications to share their content. Now gcompris rely on libassetml and assetml resource file to run. <li>fixed end loop in case there was no .ogg to play in background (the default case)</ul> GCompris 4.0PRE1 updated GCompris
4054 3 2003-09-17 06:42:05 <a href="/images/en_1.png"><img src="/images/thumbs/en_1.png" align="right" alt="" width="189" height="200"></a> <em>Category: </em>card<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a></font> <p> <em>Description:</em> A Doppelkopf card game for Linux and Windows <p> <em>Changelog:</em> <ul> <li>Installer for windows <li>New cardset <li>More documentation <li>Many ai improvements</ul> FreeDoko 0.5.3 updated FreeDoko
4055 2 2003-09-17 10:40:15 <a href="/images/xmame-pacman.gif"><img src="/images/thumbs/xmame-pacman.gif" align="right" alt="" width="200" height="180"></a> <em>Category: </em>emulator<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.92"><img src="/images/star.gif" alt="4.92" border="0"></a><a href="#" title="4.92"><img src="/images/star.gif" alt="4.92" border="0"></a><a href="#" title="4.92"><img src="/images/star.gif" alt="4.92" border="0"></a><a href="#" title="4.92"><img src="/images/star.gif" alt="4.92" border="0"></a></font> <p> <em>Description:</em> An arcade game emulator with support for over 2000 games. <p> <em>Changelog:</em> <ul> <li>Everything from MAME 0.74 and MESS CVS. <li>Reapplied David Mitchell's fix for the XInput inertial effect when a mouse or spinner is used. <li>Added support for controllor setup via "-ctrlr". Note that "-hotrod" and "-hotrodse" have been replaced by "-ctrlr HotRod" and "-ctlrlr HotRodSE". <li>Added support for the Sun Forte 7 C compiler. <li>Added support for Mesa and Sun OpenGL on Solaris.</ul> Xmame 0.74.1 updated Xmame