Penguin Gamer

comments

games

news

ratings

users

<

>

newsid userid timestamp news headline newstype gameid
4036 21 2003-09-10 09:51:53 <a href="/images/screenshot8.jpg"><img src="/images/thumbs/screenshot8.jpg" align="right" alt="" height="156" width="200"></a> <em>Category:</em> Role Playing<br> <em>Avg. Rating:</em> <a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a> <p> <em>Description:</em> Eternal Lands is a 3D isometric online world. <p> <em>Changelog:</em> This release constitues a server only change; there is no need to re-download the client. Two new quests have been added, more trainers have been added, and now you can also buy/sell potions. Many bugs were fixed, including a trade bug, a potion bug (that allowed you to keep very high levels indefinitely), rabbits and other animals getting way too strong after being killed a few times, a server crashing bug that occurred when fleeing from combat, and more. Eternal Lands 0.8 Alpha updated Eternal Lands
4037 2 2003-09-10 12:50:29 <a href="/images/orbz20.jpg"><img src="/images/thumbs/orbz20.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>action<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1">(not yet rated)</font> <p> <em>Description:</em> Zero-in, power-up, and take your best shot! <p> <em>Changelog:</em> <br> Version 2.1 is an incremental update, which includes a variety of minor features, bug fixes, a full version demo with time limitation instead of feature limitation, and video card profiling. When you start the game, you should be prompted to download the new version. Orbz 2.1 updated Orbz
4038 2 2003-09-10 12:59:05 <a href="/images/asymptopia_flash.gif"><img src="/images/thumbs/asymptopia_flash.gif" align="right" alt="" width="184" height="100"></a> <em>Category: </em>kids<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><font color="#FF8" size="-1">(not yet rated)</font></font> <p> <em>Description:</em> C++/Motif/LaTeX Flashcard System <p> <em>Changelog:</em> <br> No more dependence on Imlib2. It now uses a custom png loader that supports all display types. Also used vanilla "black/white pixelofscreen' for toggles so should work well on all linux systems now. Asymptopia Flashcard System v1.0h updated Asymptopia Flashcard System
4039 2 2003-09-10 13:06:53 <a href="/images/devilwhiskey1.jpg"><img src="/images/thumbs/devilwhiskey1.jpg" align="right" alt="" height="149" width="200"></a> <em>Category:</em> Role Playing<br> <em>Description:</em> A new RPG in the old style. Inspired by Bard's Tale, Dragon Wars, Wizardry, etc, this game is turn-based, tile-mapped (90 degree turns, fixed steps forward etc), and largely keyboard driven. It also features OpenGL graphics, ogg music, and other modern frills. <p> Featuring nine races, 11 classes plus eight sub-classes, tons of original art, original music -- this is a game of profesional scope. Quests, special events, automap, and plenty of hack-and-slash spice the game. Free demo. Full version is $25USD. Devil Whiskey Initial Release new Devil Whiskey
4040 2 2003-09-10 13:12:35 <a href="/images/screen_22.jpg"><img src="/images/thumbs/screen_22.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>under development<br> <em>Description:</em> Mistland is a online roleplaying game created by the ZeroFps Team for the Windows/Linux OS. The goal with Mistland is to create an open source online roleplaying game system that is similar to the pen & paper role playing games. We aim for gameplay where interactions with other characters are the most important thing in the game. The toolset will make it possible for players to build quests and share them with each other. Mistlands Tech Preview 1 new Mistlands
4041 4 2003-09-11 22:41:31 <a href="/images/freeciv2.jpg"><img src="/images/thumbs/freeciv2.jpg" align="right" alt="" height="160" width="200"></a> <em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <a href="#" title="4.73"><img src="/images/star.gif" alt="4.73" border="0"></a><a href="#" title="4.73"><img src="/images/star.gif" alt="4.73" border="0"></a><a href="#" title="4.73"><img src="/images/star.gif" alt="4.73" border="0"></a><a href="#" title="4.73"><img src="/images/star.gif" alt="4.73" border="0"></a><a href="#" title="4.73"><img src="/images/star.gif" alt="4.73" border="0"></a> <p> <em>Description:</em> A free clone of Microprose's Civilization game. <p> <em>Changelog:</em> <ul> <li>The GTK+-2.0 client is now built by default. <li>Lots of improvements to the GTK+-2.0 client. <li>The GTK+-2.0 client should now compile for Win32. <li>Teams are supported. <li>Civserver now works on UTF-8 locales. <li>Lots of bug fixes. </ul> Freeciv 1.14.1 beta 1 updated Freeciv
4042 4 2003-09-11 23:05:42 <a href="/images/rtcw-et.jpg"><img src="/images/thumbs/rtcw-et.jpg" align="right" alt="" height="145" width="200"></a> <em>Category:</em> Action<br> <em>Avg. Rating:</em> <a href="#" title="4.93"><img src="/images/star.gif" alt="4.93" border="0"></a><a href="#" title="4.93"><img src="/images/star.gif" alt="4.93" border="0"></a><a href="#" title="4.93"><img src="/images/star.gif" alt="4.93" border="0"></a><a href="#" title="4.93"><img src="/images/star.gif" alt="4.93" border="0"></a><a href="#" title="4.93"><img src="/images/star.gif" alt="4.93" border="0"></a> <p> <em>Description:</em> Multiplayer team-based combat <p> <em>Changelog:</em> <ul> <li>New setups, incremental and full. <li>Fixed text mode setup on glibc 2.3 systems (RH9 typically). <li>Fixed XF86DGADirectVideo catching and disabling in_dgamouse failing on some systems. <li>set r_gamma to -1 on Linux to use the current X gamma instead of client set ramp. </ul> Wolfenstein: Enemy Territory 2.56 updated Wolfenstein: Enemy Territory
4043 3 2003-09-13 07:28:25 <a href="/images/GraaLOnlineTutorial.jpg"><img src="/images/thumbs/GraaLOnlineTutorial.jpg" align="right" alt="" width="200" height="153"></a> <em>Category: </em>rpg<p> <em>Description:</em> Graal is a massively multi-player (MMP) game that involves quests, player personalisation, persistent NPCs, sparring, and general exploration. Developed over the course of 3 years, the Graal MMP support hundreds and even thousands of simultaneously connected players. This means that you will interact in a vast virtual world, with many kingdoms and quests, with players from all over the world.<br> The Graal game has no end, it just keeps evolving. Graal has many quests, events, tools for building new content and personalising your character, games within the game, chat, forums and much more. The best thing is you don't have to wait months for a new client release, many features are added on a weekly basis. Every time our Graal designers add features, every Graal player has immediate access to those new features. Graal Online 3.01 new Graal Online
4044 3 2003-09-13 16:10:19 <a href="/images/bomberclone0910.jpg"><img src="/images/thumbs/bomberclone0910.jpg" align="right" alt="" width="200" height="153"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a></font> <p> <em>Description:</em> Run through a maze, dropping bombs and blowing up the other players. <p> <em>Changelog:</em> <ul> <li>Added Tunnel element and two new specials for bombs. (Moving and Liquid bomb) <li>Some game fixes (mostly network and sound) <li>Big Endian Support, Mac's and Sun Systems will now run with network support. <li>Added the first background music <li>New tilesets</ul> BomberClone 0.10.1 updated BomberClone
4045 3 2003-09-13 16:13:26 <a href="/images/pyddr.jpg"><img src="/images/thumbs/pyddr.jpg" align="right" alt="" width="200" height="150"></a> <em>Category: </em>arcade<br> <em>Avg. Rating:</em> <font color="#FF8" size="-1"><a href="#" title="4.71"><img src="/images/star.gif" alt="4.71" border="0"></a></font> <p> <em>Description:</em> A dancing game written in Python. <p> <em>Changelog:</em> <ul> This release adds the ability to choose what scoring, grading, combo, and judging algorithms to use. Mix and match to create games that should never exist. It also is the first home dancing game to support "secret arrows", which are invisible and unmissable, but give big score bonuses if you hit them.</ul> pydance 0.8.1 updated pydance