| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 4015 | -1 | 2003-09-04 06:48:40 | <a href="/images/lslscreenshot.png"><img src="/images/thumbs/lslscreenshot.png" align="right" alt="" height="150" width="200"></a> <em>Category:</em> Simulation<br> <em>Avg. Rating:</em> <a href="#" title="2.00"><img src="/images/star.gif" alt="2.00" border="0"></a><a href="#" title="2.00"><img src="/images/star.gif" alt="2.00" border="0"></a> <p> <em>Description:</em> Linux Space Shuttle Landing Simulation <p> <em>Changelog:</em> <ul> <li>Added self-adjusting delay <li>Added uninstall option </ul> | Linux Shuttle Lander 1.2 | updated | Linux Shuttle Lander |
| 4017 | 2 | 2003-09-04 08:22:20 | <a href="/images/pfxII_01.jpg"><img src="/images/thumbs/pfxII_01.jpg" align="right" alt="" height="173" width="200"></a> <em>Category:</em> Simulation<br> <em>Avg. Rating:</em> <a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a> <p> <em>Description:</em> Build bridges and see if they hold <p> <em>Changelog:</em> <ul> <li>Name changed from Pontifex II to Bridge Construction Set <li>Added God Mode <li>Added settings being saved <li>Changed how drawbridge joints are selected </ul> | Pontifex II becomes Bridge Construction Set 1.30 | updated | Bridge Construction Set |
| 4018 | 2 | 2003-09-04 12:19:54 | <a href="/images/Ire.jpg"><img src="/images/thumbs/Ire.jpg" align="right" alt="" height="150" width="200"></a> <em>Category:</em> Role Playing<br> <em>Avg. Rating:</em> <font color="#ffff80" size="-1">(not yet rated)</font> <p> <em>Description:</em> A 2d role-playing game engine similar to that used by Ultima 6. <p> <em>Changelog:</em> <ul> <li> The game and editor are now frame-locked and will not run at insane speeds on very fast machines when the map is nearly empty. <li> Works in DOS again (and shouldn't crash randomly on shutdown anymore ;) <li>Censorware engine doesn't censor innocent words like 'scrap' anymore <li>Vastly improved handling of large, rectangular objects by the pathfinder. This makes it possible for the dragon to move around the castle (no, this isn't in the released demo) <li>Various esoteric fixes, and a few new special effect types <li>Editor now uses a pick-list for editing statistics. Not as pretty but very much easier to maintain. <li>Editor now saves User1 and User2 values (oops) <li>Game now saves global variables in the savegame. However it should still be compatible with savegames from the previous release. <li>Built with Allegro 4.0.3 <li>Lots of miscellaneous bugfixes (and it compiles cleanly with -Wall) <li>Simplified the way config files are handled, but this is not backwards compatible. The Flat and Reign Of The Just have been repackaged for this new, simpler format. <li>Dropped support for .rar files, datafiles are always loaded directly from a directory now. <li>A few fixes to The Flat </ul> | IRE - The IT-HE RPG Engine 0.90 | updated | IRE - The IT-HE RPG Engine |
| 4019 | 4 | 2003-09-05 00:26:56 | <a href="/images/infernal.jpeg"><img src="/images/thumbs/infernal.jpeg" align="right" alt="" height="150" width="200"></a> <em>Category:</em> Action<br> <em>Avg. Rating:</em> <a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a> <p> <em>Description:</em> Fast moving 3D office simulation. <p> <em>Changelog:</em> <ul> <li>New browser-based configuration interface. <li>Builds cleanly with gcc 3. <li>There are no RPMs for this release, but build instructions are included. </ul> | Infernal Contractor II 0.1.1 | updated | Infernal Contractor II |
| 4020 | 4 | 2003-09-05 00:36:09 | <a href="/images/PizzaBuiz.png"><img src="/images/thumbs/PizzaBuiz.png" align="right" alt="" height="154" width="200"></a> <em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <a href="#" title="1.00"><img src="/images/star.gif" alt="1.00" border="0"></a> <p> <em>Description:</em> Run your own pizza restaurant <p> <em>Changelog:</em> <ul> <li>The save/load feature was buggy and has been fixed. <li>A partial implementation of a Linux UI installation script included. <li>Interface glitches in the Linux version have not been fixed. </ul> | Pizza Business 1.0-beta9 | updated | Pizza Business |
| 4021 | 4 | 2003-09-05 00:44:13 | <a href="/images/shot0.0.4.png"><img src="/images/thumbs/shot0.0.4.png" align="right" alt="" height="141" width="200"></a> <em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <a href="#" title="3.50"><img src="/images/star.gif" alt="3.50" border="0"></a><a href="#" title="3.50"><img src="/images/star.gif" alt="3.50" border="0"></a><a href="#" title="3.50"><img src="/images/star.gif" alt="3.50" border="0"></a><a href="#" title="3.50"><img src="/images/star.gif" alt="3.50" border="0"></a> <p> <em>Description:</em> nInvaders is a Space Invaders clone for ncurses. <p> <em>Changelog (since 0.0.9):</em> <ul> <li>An U.F.O was added; shoot it for an extra score. <li>A title screen has been added. </ul> | nInvaders 0.1.1 | updated | nInvaders |
| 4022 | 4 | 2003-09-05 01:03:55 | <a href="/images/Childsplay.jpg"><img src="/images/thumbs/Childsplay.jpg" align="right" alt="" height="150" width="200"></a> <em>Category:</em> Children/Educational<br> <em>Avg. Rating:</em> <a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a> <p> <em>Description:</em> A suite of educational games for young children <p> <em>Changelog (since 0.65):</em> <ul> <li>A splash screen added. <li>Some minor 'eye candy' added. <li>German language support added. <li>Score-related bugs fixed. <li>A few small bugs have been fixed. <li>Changed the way the game modules are loaded to be more secure. <li>Debian packages added. <li>Two bugs in the source package which could cause the install script to stop with certain Python versions have been fixed. <li>This release has many new features intended for developers and future use.</li> </ul> | Childsplay 0.68 | updated | Childsplay |
| 4023 | 21 | 2003-09-05 08:54:34 | <a href="/images/etwlinux.png"><img src="/images/thumbs/etwlinux.png" align="right" alt="" height="173" width="200"></a> <em>Category:</em> Simulation<br><BR> <em>Description:</em> Eat The Whistle is an opensource? soccer game originally developed by Hurricane Studios as commercial product for the Amiga platform. It is highly innovative, having many features never seen in other soccer games. | Eat the Whistle 3.0beta | new | Eat the Whistle |
| 4024 | 2 | 2003-09-05 11:41:30 | <a href="/images/29-08-2003_waterdrops.jpg"><img src="/images/thumbs/29-08-2003_waterdrops.jpg" align="right" alt="" height="150" width="200"></a> <em>Category:</em> Arcade<br> <em>Description:</em> Squeek 2 is a platform game under development for Linux and Windows - with other ports coming. The game will feature RPG elements and a hefty storyline. | Squeek 2 0.1 | new | Squeek 2 |
| 4025 | 2 | 2003-09-06 12:16:07 | <a href="/images/noegnud.jpg"><img src="/images/thumbs/noegnud.jpg" align="right" alt="" height="150" width="200"></a> <em>Category:</em> Role Playing<br> <em>Avg. Rating:</em> <a href="#" title="4.60"><img src="/images/star.gif" alt="4.60" border="0"></a><a href="#" title="4.60"><img src="/images/star.gif" alt="4.60" border="0"></a><a href="#" title="4.60"><img src="/images/star.gif" alt="4.60" border="0"></a><a href="#" title="4.60"><img src="/images/star.gif" alt="4.60" border="0"></a><a href="#" title="4.60"><img src="/images/star.gif" alt="4.60" border="0"></a> <p> <em>Description:</em> an alternate ascii/2D/3D UI for nethack using SDL and OpenGL <p> <em>Changelog:</em><p> This release's primary motivation was the release of NetHack-3.4.2.<ul> <li>Nethack-3.4.2 support <li>Single choice options in character generation chosen automatically <li>Char selection rolenames dont only use male rolenames anymore (eg caveWOman) <li>Nethack's 50 milisecond "delay" (eg for showing moving zaps and throws) timing can be adjusted in config <li>Deet & littlehack patches updated to use nh 3.4.2 <li>Variants can reference a different variant tileset-reference to the one they are named as <li>Slashem-0.0.7E3 support (as a patch) </ul> | noeGNUd 0.8.2 | updated | noeGNUd |