| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 3995 | 3 | 2003-08-29 05:48:03 | <a href="/images/lsl11.png"><img src="/images/thumbs/lsl11.png" align="right" alt="" height="150" width="200"></a> <em>Category:</em> Simulation<br> <em>Avg. Rating:</em> <a href="#" title="2.00"><img src="/images/star.gif" alt="2.00" border="0"></a><a href="#" title="2.00"><img src="/images/star.gif" alt="2.00" border="0"></a> <p> <em>Description:</em> Linux Space Shuttle Landing Simulation <p> <em>Changelog:</em> <ul> <li>Added a scrolling background <li>Slowed shuttle down <li>Improved landing-rating formula <li>Added distance-to-runway-indicator <li>Code clean-up </ul> | Linux Shuttle Lander 1.1 | updated | Linux Shuttle Lander |
| 3996 | 3 | 2003-08-29 05:47:38 | <a href="/images/asymptopia_flashcard_system_v10g.gif"><img src="/images/thumbs/asymptopia_flashcard_system_v10g.gif" align="right" alt="" height="100" width="184"></a> <em>Category:</em> Children/Educational<br> <em>Avg. Rating:</em> <font color="#ffff80" size="-1">(not yet rated)</font> <p> <em>Description:</em> C++/Motif/LaTeX Flashcard System <p> <em>Changelog:</em> <ul> A new LaTeX style class for clean, nice-looking flashcards is now used, and a script to convert your old style flashcards to the new style is included. The new version also turns-off the image caching that was occuring on some machines, so flashcard changes are reflected immediately. All in all, the system is very usable now. It is safe to invest time creating nice cards -- backwards compatability will always be there. We don't expect to alter the style file further, however. </ul> | Asymptopia Flashcard System v1.0h | updated | Asymptopia Flashcard System |
| 3997 | 3 | 2003-08-29 05:50:15 | <a href="/images/wakka2.png"><img src="/images/thumbs/wakka2.png" align="right" alt="" height="160" width="200"></a> <em>Category:</em> Puzzle<br> <em>Avg. Rating:</em> <a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a> <p> <em>Description:</em> Slide the blocks to get the red dot to the other side. <p> <em>Changelog:</em> <ul> The build was cleaned slightly for newer versions of SDL and Cygwin. Wakkabox is now in Gentoo's portage, so 'emerge sync' and 'emerge wakkabox'. </ul> | Wakkabox 1.1.0 | updated | Wakkabox |
| 3998 | 3 | 2003-08-29 05:53:28 | <a href="/images/sf3.png"><img src="/images/thumbs/sf3.png" align="right" alt="" height="150" width="200"></a> <em>Category:</em> Role Playing<br> <em>Avg. Rating:</em> <a href="#" title="4.20"><img src="/images/star.gif" alt="4.20" border="0"></a><a href="#" title="4.20"><img src="/images/star.gif" alt="4.20" border="0"></a><a href="#" title="4.20"><img src="/images/star.gif" alt="4.20" border="0"></a><a href="#" title="4.20"><img src="/images/star.gif" alt="4.20" border="0"></a> <p> <em>Description:</em> An RPG that teaches Japanese. <p> <em>Changelog:</em> <ul> The learning system and refresh timing have been rewritten, and the language material updated and expanded. </ul> | Project LRNJ: Slime Forest Quantum | updated | Project LRNJ: Slime Forest |
| 3999 | -1 | 2003-08-29 08:25:54 | <a href="/images/lllscreenshot.png"><img src="/images/thumbs/lllscreenshot.png" align="right" alt="" height="150" width="200"></a> <em>Category:</em> Simulation<br> <em>Avg. Rating:</em> <font color="#ffff80" size="-1">(not yet rated)</font> <p> <em>Description:</em> 2D Lunar Landing Simulation. <p> <em>Changelog:</em> <ul> <li>Added a limited landing zone (LZ). <li>To make the game more difficult, you have to put you spaceship on the moon in a small landing zone. <li>You can land safely outside the landing zone, but the distance from the landing zone will have a great influence on you score. </ul> | Linux Lunar Lander 1.3 | updated | Linux Lunar Lander |
| 4000 | 21 | 2003-08-29 08:50:39 | <a href="/images/zblast.jpg"><img src="/images/thumbs/zblast.jpg" align="right" alt="" height="150" width="200"></a> <em>Category:</em> Arcade<br><BR> <em>Description:</em> zblast is a simple, but fairly manic shoot-em-up game. The graphics are wireframe 3d, reminiscent of games for the commodore or sinclair spectrum. | zblast 1.3 | new | zblast |
| 4001 | 3 | 2003-08-29 14:24:53 | <a href="/images/TeamSpeak.png"><img src="/images/thumbs/TeamSpeak.png" align="right" alt="" height="200" width="189"></a> <em>Category:</em> Game-related Utility<br> <em>Avg. Rating:</em> <font color="#ffff80" size="-1">(not yet rated)</font> <p> <em>Description:</em> Voice communication utility <p> <em>Changelog:</em><br><ul> <i> We have released a new client (2.0.32.60) that fixes a couple of bugs that the 2.0.31.55 version had (installer and bad sound because of the filter). Amongst the fixes are:<br /><ul> <li>Redesigned the 0-100 hz filter to produce better sound. <li>Fixed "always on top" issues in windows. <li>Removed "always on top" on linux since it wont work anyway. <li>Included the fixed TSRemote.dll/libTSRemote.so.0.4 so the sdk works again. <li>Fixed the windows installer so the windows celp codec is installed again. <li>Did some speed improvements. <li>Fixed a problem with the direct sound driver (it refused to open on some cards)</li></ul> This probably will fix some of the bugs that users experienced with the .55 release. We hope you will enjoy this version and might you find any bugs please report them <a href="http://mantis.teamspeak.org" target="_blank">here.</a></i></ul> | TeamSpeak 2.0 RC2 (2.0.32.60) | updated | TeamSpeak |
| 4002 | 3 | 2003-08-31 00:06:06 | <a href="http://happypenguin.org/images/savage.jpg"><img src="/images/thumbs/savage.jpg" align="right" width="200" height="150" alt=""</img></a>Good day. Please be seated.<p> S2's "Real Time Strategy Shooter" <i><a href="http://www.s2games.com/savage/">Savage: The Battle for Newerth</a></i> has gone gold. According to S2, the game will hit the shelves in September.<p> While the Linux version is not being mentioned in the official announcement (well, neither is the Windows version), it has gone all the way through the beta tests and even was, according to some beta testers, temporarily ahead of the Windows version.<p> Game description:<i><blockquote>Choose to be a commander and you will play an in-depth RTS managing the stronghold, or choose to be a warrior and you will play an intense game of first person combat. With the creation of a new game play genre, RTSS (Real Time Strategy Shooter), Savage expertly redefines the first-person shooter and real-time strategy genres by combining elements of both into one cohesive experience. As the commander in RTS mode, you will tackle resource management, develop a robust tech tree, plan your assault and lead real human players into battle. As a warrior in action mode, you will master many unique weapons, powerful units, and siege vehicles to fight a fast paced battle.</blockquote></i><p>More links:<ul> <li><a href="http://www.s2games.com/savage/screenshots/index.html">Screenshots</a> <li><a href="http://www.s2games.com/gameplaytrailer/Savage_Gameplay_20030618.zip">Trailer in DivX format</a> <li><a href="http://www.tuxgames.com/details.cgi?gameref=114&referrer=happypenguin">Pre-order Savage from TuxGames</a></ul> <i>(Thanks, _sho_!)</i> | Savage has gone gold! | default | |
| 4003 | 2 | 2003-09-04 10:49:03 | <a href="http://happypenguin.org/images/ballistics_screen001.jpg"><img src="/images/thumbs/ballistics_screen001.jpg" align="right" width="200" height="150" alt=""</img></a> <p> <b>bobz:</b> I'm reposting this bit because Uncle Michael has clued us in about a nifty new development: <blockquote><i>For this beta, we are trialling a new system. For those that don`t make it into the beta, you will be able to send us a proof of preorder of Ballistics from any of our resellers, and you will be admitted into the beta as a registered owner. </i></blockquote> <p> <center><hr width="50%"></center> Moin,<p> <a href="http://www.linuxgamepublishing.com/">Linux Game Publishing</a> informed registered testers that the Beta test of the racer <i>Ballistics</i> has been opened. The final release date has not yet been announced.<p> Game description: <blockquote><i>Ballistics takes place during mans next century. Technology and increasing demand for hazardous entertainment has born a new form of racing. The Ballistics pilots run their hover bikes on magnetic fields inside a track that allows full 360º movement. The races take place in many different settings; all with their own unique design concept and environment, but all shaped to breed the speed.</i></blockquote> More links:<ul> <li><a href="http://www.grin.se/ballistics/">Ballistics Homepage</a> <li><a href="http://www.avault.com/reviews/review_temp.asp?game=ballis">Adrenaline Vault Game Review</a> <li><a href="http://betas.linuxgamepublishing.com/register.php">Register as LGP beta tester</a> <li><a href="http://www.tuxgames.com/details.cgi?id=531038&nc=1062317314&gameref=102">Pre-order from TuxGames</a></ul> | Ballistics Beta Test update | default | |
| 4004 | 3 | 2003-09-01 04:51:33 | <a href="/images/nethack.png"><img src="/images/thumbs/nethack.png" align="right" alt="" height="95" width="200"></a> <em>Category:</em> Role Playing<br> <em>Avg. Rating:</em> <a href="#" title="4.69"><img src="/images/star.gif" alt="4.69" border="0"></a><a href="#" title="4.69"><img src="/images/star.gif" alt="4.69" border="0"></a><a href="#" title="4.69"><img src="/images/star.gif" alt="4.69" border="0"></a><a href="#" title="4.69"><img src="/images/star.gif" alt="4.69" border="0"></a><a href="#" title="4.69"><img src="/images/star.gif" alt="4.69" border="0"></a> <p> <em>Description:</em> The classic dungeon crawling rpg. <p> <em>Changelog:</em><p> The NetHack DevTeam is pleased to announce the release of NetHack 3.4.2, the second bugfix release for NetHack 3.4.<ul> <li>This release contains more than one hundred general bug fixes (see below), as well as the following more specific items: <li>Fixed a fatal bug that triggered a panic when your secondary weapon was cursed during bones file creation <li>Fixed a fatal bug that caused a crash when applying figurine, candle, or bell that gets used up <li>Fixed message ordering for several actions <li>Fixed some Gnome compilation problems on Redhat 7.2 and 8.0 <li>Fixed a problem in the util Makefile <li>use random() by default under linux instead of lrand48() <li>win32 tty adjustments and support for loading alternative key handlers </li></ul> A more complete list of changes for this release can be found in the file doc/fixes34.2 in the source distribution. The text in this file was written for the development team's use and is provided "as is", so please do not ask us to further explain the entries in that file. | NetHack 3.4.2 | updated | NetHack |