| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 3945 | 3 | 2003-08-13 12:12:15 | <a href="/images/windstille010.png"><img src="/images/thumbs/windstille010.png" align="right" alt="" height="150" width="200"></a> <em>Category:</em> Under development - not yet playable<br> <em>Avg. Rating:</em> <font color="#ffff80" size="-1">(not yet rated)</font> <p> <em>Description:</em> Classic jump'n shoot action game <p> <em>Changelog:</em> <ul> <li>first release with its own tileset and sprites <li>static binary is provided (just run ./windstille) <li>controls: cusor-keys left/right for walking, down for jump <li>just a tech-demo, so don't expect anything playable, just a bit run around and jump </ul> | Windstille 0.1.0 | updated | Windstille |
| 3946 | 3 | 2003-08-13 12:24:57 | <a href="/images/UrbanTerror.jpg"><img src="/images/thumbs/UrbanTerror.jpg" align="right" alt="" height="150" width="200"></a> <em>Category:</em> Action<br> <em>Avg. Rating:</em> <a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a> <p> <em>Description:</em> Urban Terror is a realism based "total conversion mod" for Quake III Arena <p> <em>Changelog:</em> <ul> <li>new bomb mode <li>new and updated player skins <li>new weapon, IMI Negev <li>new G36 model <li>match mode <li>new menus <li>new radio messages <li>new maps </ul> | Urban Terror Beta 3.0 | updated | Urban Terror |
| 3947 | 3 | 2003-08-14 08:45:36 | Good morning. Please be seated.<p> Inspired by news found on <a href="http://icculus.org/news/news.php?id=1595">icculus</a> and <a href="http://holarse.wue.de/index.php?news=879">holarse</a>, we thought you may be interested as well to hear what <a href="mailto:emmett@funkbunny.com">Emmett Plant</a> of <a href="http://www.funkbunny.com">Funkbunny Studios</a> offers developers of open source games:<blockquote><i>"Funkbunny Studios is making time available to write music for Open Source games that have no budget. This means that if you're working on an Open Source game, you could have a soundtrack produced for free!"</i></blockquote> <a href="http://holarse.wue.de">Holarse</a>'s comrad contacted Emmett Plant to ask for more details on the licensing scheme, and this is what Emmet replied:<blockquote><i>"If it's for an open source game, whether the game is GPL or BSD licensed (or any open source license, for that matter), the music will be free to copy, modify, remix, whatever, as long as I get my credit.<p> I even think it's okay to remix my music and sell it for your own gain, as long as I get credit."</i></blockquote> Do not contact Emmet with <i>"an idea for a game"</i> in mind, you will need to provide him with information including <i>"how long you've been working on it, how long it will take to finish it, estimated release date"</i>.<p> All details can be found <a href="http://www.funkbunny.com/open/">here</a>. <br>We would appreciate to hear from you in case Emmet starts composing music for your game. | Funkbunny Studios to offer free music for free games | default | |
| 3948 | 3 | 2003-08-14 07:01:04 | <a href="/images/martian_1.png"><img src="/images/thumbs/martian_1.png" align="right" alt="" height="150" width="200"></a> <em>Category:</em> Puzzle<p> <em>Description:</em> Martian Memory is a simple memomy game oriented to kids featuring the Pachi el marciano's world characters.<br> The goal of the game is to pick-up 2 identical chips from a board that contains 32. The game contains very nice visual effects, sounds and very nice music compossed by Jonne Valtonen. | Martian Memory 1.1 | new | Martian Memory |
| 3949 | 2 | 2003-08-14 07:19:21 | <a href="/images/excido-pre0.1.jpg"><img src="/images/thumbs/excido-pre0.1.jpg" align="right" alt="" height="150" width="200"></a> <em>Category:</em> Arcade<br> <em>Description:</em> The player is to maneuver around the arena while dodging the enemies and trying to shoot them for points. | Excido 0.1 (Playable Alpha) | new | Excido |
| 3950 | 2 | 2003-08-14 07:22:20 | <a href="/images/0080234.jpg"><img src="/images/thumbs/0080234.jpg" align="right" alt="" height="150" width="200"></a> <em>Category:</em> Strategy<br> <em>Description:</em> Enter the Starshiptraders universe. Trade goods, upgrade your ship, build military forces, crush your foes. Join a team or play independently. Communicate through the radio (chat) or through the communications menu (mail) within the game. Make a team page. Play in telnet, web browser, or the new graphical console modes. Good Hunting - Captain! | Kirellii Starshiptraders (SST) Graphical Client Version 2 | new | Kirellii Starshiptraders (SST) Graphical Client |
| 3951 | 2 | 2003-08-14 07:24:51 | <a href="/images/lotr-screenshot.png"><img src="/images/thumbs/lotr-screenshot.png" align="right" alt="" height="125" width="200"></a> <em>Category:</em> Role Playing<br> <em>Avg. Rating:</em> <a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a> <p> <em>Description:</em> Linux engine for Interplay's Lord of the Rings <p> <em>Changelog:</em> <ul> <li>Experimental support for the sequel "The Two Towers" <li>Many bug fixes ("Fellowship of the Ring" is almost complete) </ul> | Lord of the Rings engine 0.5.6 | updated | Lord of the Rings engine |
| 3952 | 2 | 2003-08-14 08:50:27 | <a href="/images/wesnoth034.jpeg"><img src="/images/thumbs/wesnoth034.jpeg" align="right" alt="" height="135" width="200"></a> <em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a> <p> <em>Description:</em> Fantasy Turn-Based Strategy Game <p> <em>Changelog:</em> <ul> <li>added scenarios <li>animated combat <li>improved AI <li>more units <li>basic support for items </ul> | Battle for Wesnoth 0.3.4 | updated | Battle for Wesnoth |
| 3953 | 2 | 2003-08-14 08:52:44 | <a href="/images/slickworm02.jpg"><img src="/images/thumbs/slickworm02.jpg" align="right" alt="" height="150" width="200"></a> <em>Category:</em> Under development - not yet playable<br> <em>Avg. Rating:</em> <a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a> <p> <em>Description:</em> Shoot-em-up with vehicles <p> <em>Changelog:</em> <ul> <li>OpenAL Sound now works for me. <li>You can now hear the impact of the projectiles. </ul> | Slickworm 0.2.1 | updated | Slickworm |
| 3954 | 2 | 2003-08-19 10:42:19 | Sorry for the downtime today. We had a disk fill up and couldn't get into the server to fix it for awhile. It's all better now. | Oops | default |