| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 3875 | 3 | 2003-07-19 05:59:21 | <em>Category:</em> Game-related Utility<br> <em>Avg. Rating:</em> <font color="#ffff80" size="-1">(not yet rated)</font> <p> <em>Description:</em> Monopoly board game server <p> <em>Changelog:</em> <ul> <li>bugfix: don't create debts for total amount on payeach card (#60986) <li>bugfix: don't end turn on trade resolvement when clients are moving, during auction or tax dialog <li>bugfix/API: included revision for trades to avoid accidental accept of changed trade <li>bugfix: communicate player token in sendClientList (when new player joins game) <li>bugfix: restore hasdebt to 0 when all debts are resolved <li>use property system to relay player's game attribute <li>inform about players on connect automatically, otherwise clients won't know about other players while not in a game <li>some spectator fixes (spectator support still experimental, clients are not recommended to build a GUI for this yet) </ul> | monopd 0.8.2 | updated | monopd |
| 3876 | 3 | 2003-07-19 06:14:59 | <a href="/images/FreeDroid_ISOshot_politely_requested_by_johannesprix.jpg"><img src="/images/thumbs/FreeDroid_ISOshot_politely_requested_by_johannesprix.jpg" align="right" alt="" height="150" width="200"></a> <em>Category:</em> Role Playing<br> <em>Avg. Rating:</em> <a href="#" title="3.50"><img src="/images/star.gif" alt="3.50" border="0"></a><a href="#" title="3.50"><img src="/images/star.gif" alt="3.50" border="0"></a><a href="#" title="3.50"><img src="/images/star.gif" alt="3.50" border="0"></a><a href="#" title="3.50"><img src="/images/star.gif" alt="3.50" border="0"></a> <p> <em>Description:</em> A graphical single player sci-fi RPG featuring Tux and evil MS bots <p> <em>Changelog:</em> <ul> <li>The most striking change is that we now use isometric viewpoint. <li>The second most striking change is the new 'obstacles' that now populate the world, i.e. objects you could bump into and floor are no longer strictly linked.</ul> For a more detailed list of all the changes, please take a look at the <a href="http://freedroid.sourceforge.net/news.php">news section</a> of FreeDroid's home page.<p> | Freedroid RPG 0.9.6 | updated | Freedroid RPG |
| 3877 | 2 | 2003-07-21 08:21:31 | <a href="/images/mainwindow.jpg"><img src="/images/thumbs/mainwindow.jpg" align="right" alt="" height="150" width="200"></a> <em>Category:</em> Board Games<br> <em>Avg. Rating:</em> <a href="#" title="2.00"><img src="/images/star.gif" alt="2.00" border="0"></a><a href="#" title="2.00"><img src="/images/star.gif" alt="2.00" border="0"></a> <p> <em>Description:</em> Formerly called KMonop, Monopoly-like boardgames for KDE. <p> <em>Changelog:</em> <br>Various bug fixes and inclusion of more documentation and interface translations. Recommended for users of KDE 3.0. Users of KDE 3.1 are encouraged to upgrade to the KDE 3.1.3 release, which includes this release under the kdegames module (<a href="http://unixcode.org/downloads/atlantik/ChangeLog-0.5.3">complete changelog</a>). | Atlantik 0.5.3 | updated | Atlantik |
| 3878 | 2 | 2003-07-21 08:20:43 | <a href="/images/badonionscreen10.gif"><img src="/images/thumbs/badonionscreen10.gif" align="right" alt="" height="150" width="200"></a> <em>Category:</em> Arcade<br> <em>Description:</em> You play Bad Onion, an onion with an attitude! You must use skill, cunning, quick reflexes to jump platforms and maneuver yourself around various obstacles. You must also manage to avoid vicious vegetables that lunge towards you, trying to stop you from completing your quest, to collect all the emeralds and banish the ghost of Gumple Bumperdink from Onion Land. Bad Onion is FREEWARE, it includes twelve levels of zany cartoon action. | Bad Onion | new | Bad Onion |
| 3879 | 2 | 2003-07-21 08:22:22 | <a href="/images/lotr-screenshot.png"><img src="/images/thumbs/lotr-screenshot.png" align="right" alt="" height="125" width="200"></a> <em>Category:</em> Role Playing<p> <em>Description:</em> The Lord of the Rings game engine which plays the famous Interplay game The Lord of the Rings, probably the best Middle-Earth game ever. It is old-fashioned RPG game which keeps close to the plot of Fellowship of the Ring but have many good side-quests. | Lord of the Rings engine 0.5.0 | new | Lord of the Rings engine |
| 3880 | 3 | 2003-07-21 10:09:09 | <a href="/images/powermanga.jpg"><img src="/images/thumbs/powermanga.jpg" align="right" alt="" height="124" width="200"></a> <em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <a href="#" title="4.30"><img src="/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="/images/star.gif" alt="4.30" border="0"></a><a href="#" title="4.30"><img src="/images/star.gif" alt="4.30" border="0"></a> <p> <em>Description:</em> A 2D shoot-em-up game. <p> <em>Changelog since 0.76:</em> <ul> <li>rewrite of the major part of the assembler code in langage C <li>port to Linux PowerPC (a fix for big endian problems) <li>switching of SEAL routines to the SDL_mixer (musics and sounds) <li>fix for bug in loading PCX files <li>fix for bug of closing the game's window <li>switching to automake/autoconf <li>switching of XFree routines to SDL <li>game run in fullscreen </ul> | Powermanga 0.78 | updated | Powermanga |
| 3881 | 3 | 2003-07-21 17:28:37 | <a href="/images/kiki_205.png"><img src="/images/thumbs/kiki_205.png" align="right" alt="" height="135" width="200"></a> <em>Category:</em> Puzzle<p> <em>Description:</em> "kiki the nano bot" is a 3-D puzzle game, basically a mixture of the games Sokoban and Kula-World. <br>kiki has won the Categories 'Best Graphics', 'Best Originality' and 'Best Overall Game' in the <a href="http://www.idevgames.com/content/contest.php?id=6">uDevGame</a> Game Programming Contest 2002. | kiki the nano bot 0.9.0 | new | kiki the nano bot |
| 3882 | 3 | 2003-07-22 07:43:42 | <a href="/images/lotr-screenshot.png"><img src="/images/thumbs/lotr-screenshot.png" align="right" alt="" height="125" width="200"></a> <em>Category:</em> Role Playing<br> <em>Avg. Rating:</em> <a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a> <p> <em>Description:</em> Linux engine for Interplays Lord of the Rings <p> <em>Changelog:</em> <ul> <li>Combat skills taken in account during combat. <li>Moria fixed. <li>Savegame format changed to gzipped XML. </ul> | Lord of the Rings engine 0.5.1 | updated | Lord of the Rings engine |
| 3883 | 3 | 2003-07-22 08:12:47 | <a href="/images/sf3.png"><img src="/images/thumbs/sf3.png" align="right" alt="" height="150" width="200"></a> <em>Category:</em> Role Playing<br> <em>Avg. Rating:</em> <a href="#" title="4.25"><img src="/images/star.gif" alt="4.25" border="0"></a><a href="#" title="4.25"><img src="/images/star.gif" alt="4.25" border="0"></a><a href="#" title="4.25"><img src="/images/star.gif" alt="4.25" border="0"></a><a href="#" title="4.25"><img src="/images/star.gif" alt="4.25" border="0"></a> <p> <em>Description:</em> An RPG that teaches Japanese. <p> <em>Changelog:</em> <ul> <li>Misidentified symbol correction has been added. <li>Various minor adjustments were made and bugs fixed. </ul> | Project LRNJ: Slime Forest Tutelary | updated | Project LRNJ: Slime Forest |
| 3884 | 3 | 2003-07-22 08:12:06 | <a href="/images/2Pong3.jpg"><img src="/images/thumbs/2Pong3.jpg" align="right" alt="" height="156" width="200"></a> <em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <font color="#ffff80" size="-1">(not yet rated)</font> <p> <em>Description:</em> A pong clone with 2 balls. <p> <em>Changelog:</em> <ul> <li>'Time' mode is now 'Harder' level in the regular mode. <li>A new Kickups mode and 'bullet time' were added (See NOTES file for instructions). <li>Ball-ball collision (hardly realistic) was added <li>Graphics have been revamped. </ul> | 2Pong 0.6 | updated | 2Pong |