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newsid userid timestamp news headline newstype gameid
3835 2 2003-07-02 13:18:53 <a href="/images/pyddr.jpg"><img src="/images/thumbs/pyddr.jpg" align="right" alt="" height="150" width="200"></a> <em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <a href="#" title="4.71"><img src="/images/star.gif" alt="4.71" border="0"></a><a href="#" title="4.71"><img src="/images/star.gif" alt="4.71" border="0"></a><a href="#" title="4.71"><img src="/images/star.gif" alt="4.71" border="0"></a><a href="#" title="4.71"><img src="/images/star.gif" alt="4.71" border="0"></a><a href="#" title="4.71"><img src="/images/star.gif" alt="4.71" border="0"></a> <p> <em>Description:</em> A DDR [Dance Dance Revolution] clone written in Python. <p> <em>Changelog:</em> <ul> <li>There is now support for COUPLE and battle mode. (native support is fine, using the converter is still buggy) <li>Start can now be held for the player options screen, or select for the game options screen. <li>A "Ready? Go!" screen appears before the song starts. <li>A new "oldschool" theme similar to earlier mixes was dropped in.. <li>Plenty of things were tweaked and bugs were fixed. </ul> pyDDR 0.7.1 updated pydance
3836 2 2003-07-02 13:48:28 <a href="/images/2Pong2.jpg"><img src="/images/thumbs/2Pong2.jpg" align="right" alt="" height="156" width="200"></a> <em>Category:</em> Arcade<br> <em>Description:</em> 2Pong, as the name might indicate, is a pong clone. However, there is one visible difference from the regular pong - it is played with two balls instead of one. The game features two modes of play - the regular pong game, and a time based mode against an unbeatable AI opponent. Network support for 1vs1 games is planned. The game is written in C, utilizing the SDL library. 2Pong new 2Pong
3837 2 2003-07-02 15:33:13 <a href="/images/gearhead6.gif"><img src="/images/thumbs/gearhead6.gif" align="right" alt="" height="112" width="200"></a> <em>Category:</em> Role Playing<br> <em>Avg. Rating:</em> <a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a> <p> <em>Description:</em> A Mech-fighting-RPG. <p> <em>Changelog:</em> <br> v0.710 has just been released. The RPG campaign now has a reachable conclusion. Gearhead 0.610 updated Gearhead
3838 2 2003-07-04 14:59:54 <a href="/images/castle_dracx.jpg"><img src="/images/thumbs/castle_dracx.jpg" align="right" alt="" height="169" width="200"></a> <em>Category:</em> Emulator<br> <em>Description:</em> This is a pc engine emulator, a 8-16 bits console from Nec of the late 80's. It can run roms, cd and various kinds of cd dumps. It has been freshly licensed under an OSI compilant license (monstly GPL, slightly modified BSD and zlib), uses SDL and runs on several OS. Hu-Go! 2.10 new Hu-Go!
3839 2 2003-07-04 15:06:37 <a href="/images/65.jpg"><img src="/images/thumbs/65.jpg" align="right" alt="" height="150" width="200"></a> <em>Category:</em> Under development - not yet playable<br> <em>Description:</em> Raydium is an OpenGL 3D engine which attempts to be easy-to-use and portable. It has been tested on Linux and Windows, but it should work on any system with GL, GLU, and GLUT. It features 80.000+ vertexes/frame, fog, blending, water (waves), terraforming, dynamic lighting, and realistic physics. <p> A first game using Raydium is on the way: MeMak, a multiplayer action/race game where you can build your own car (from wheels to seats). Raydium 0.54 alpha new Raydium
3840 2 2003-07-04 15:08:47 <a href="/images/Ensemblist.jpg"><img src="/images/thumbs/Ensemblist.jpg" align="right" alt="" height="150" width="200"></a> <em>Category:</em> Puzzle<br> <em>Avg. Rating:</em> <a href="#" title="1.00"><img src="/images/star.gif" alt="1.00" border="0"></a> <p> <em>Description:</em> Puzzle game based on constructive solid geometry <p> <em>Changelog:</em> <ul> <li>Texts are now in english, <li>uses libpng instead of delIl, <li>and some bugfixes. </ul> Ensemblist 20030701 updated Ensemblist
3841 2 2003-07-04 15:14:45 <a href="/images/heroes3-3.png"><img src="/images/thumbs/heroes3-3.png" align="right" alt="" height="150" width="200"></a> <em>Category:</em> Game-related Utility<br> <em>Avg. Rating:</em> <font color="#ffff80" size="-1">(not yet rated)</font> <p> <em>Description:</em> Localization Project for many Linux games <p> <em>Changelog:</em> <ul> <li>Fixed a bug when installing english language files, some were missing. <li>Added german localization for ingame videos like intro and outro. </ul> Babelize Localization Project 1.0.1 updated Babelize Localization Project
3842 2 2003-07-04 15:19:40 <a href="/images/runaround-640x480.png"><img src="/images/thumbs/runaround-640x480.png" align="right" alt="" height="150" width="200"></a> <em>Category:</em> Puzzle<br> <em>Description:</em> Pathological is a puzzle game in the spirit of "Logical" by Rainbow Arts. To solve a level, fill each wheel with four marbles of matching color. Various board elements such as teleporters, switches, filters, etc., keep the game interesting and challenging. New levels can be created with any text editor. Pathological 1.1.1 new Pathological
3843 2 2003-07-04 15:34:54 <a href="/images/ggoshot.png"><img src="/images/thumbs/ggoshot.png" align="right" alt="" height="200" width="177"></a> <em>Category:</em> Board Games<br> <em>Description:</em> gGo is a Java client for IGS Panda Net that provides you with a graphic interface for playing Go, observing, and communicating with other players. gGo is also a full featured SGF editor that allows you to review and edit games. gGo can be used as an interface to play Go against a computer program like GNU Go. <p> Go is an ancient board game, very common in Japan, Korean and China. gGo 0.3.9 new gGo
3844 2 2003-07-06 16:09:25 <a href="/images/sf3.png"><img src="/images/thumbs/sf3.png" align="right" alt="" height="150" width="200"></a> <em>Category:</em> Role Playing<br> <em>Avg. Rating:</em> <a href="#" title="4.25"><img src="/images/star.gif" alt="4.25" border="0"></a><a href="#" title="4.25"><img src="/images/star.gif" alt="4.25" border="0"></a><a href="#" title="4.25"><img src="/images/star.gif" alt="4.25" border="0"></a><a href="#" title="4.25"><img src="/images/star.gif" alt="4.25" border="0"></a> <p> <em>Description:</em> An RPG that teaches Japanese. <p> <em>Changelog:</em> <br> New character-introduction enemies have been added, making the game easier for new players, as well as various minor gameplay improvements. Project LRNJ: Slime Forest Debigulator updated Project LRNJ: Slime Forest