Penguin Gamer

comments

games

news

ratings

users

<

>

newsid userid timestamp news headline newstype gameid
3785 2 2003-06-16 06:15:21 <a href="/images/r-katro.png"><img src="/images/thumbs/r-katro.png" align="right" alt="" height="152" width="200"></a> <em>Category:</em> Board Games<br> <em>Description:</em> r-Katro is a GPL two players board game. The players have a 4x4 game board to play. On this, they can place 16 pieces, all different. The goal it's to align 4 pieces with same type. r-Katro is build with Qt and OpenGL (light 3D, needn't accelerator card). r-Katro 0.7.0 new r-Katro
3786 2 2003-06-17 07:23:32 <a href="/images/tuxpaint.gif"><img src="/images/thumbs/tuxpaint.gif" align="right" alt="" height="150" width="200"></a> <em>Category:</em> Children/Educational<br> <em>Avg. Rating:</em> <a href="#" title="4.71"><img src="/images/star.gif" alt="4.71" border="0"></a><a href="#" title="4.71"><img src="/images/star.gif" alt="4.71" border="0"></a><a href="#" title="4.71"><img src="/images/star.gif" alt="4.71" border="0"></a><a href="#" title="4.71"><img src="/images/star.gif" alt="4.71" border="0"></a><a href="#" title="4.71"><img src="/images/star.gif" alt="4.71" border="0"></a> <p> <em>Description:</em> A simple and fun paint program for kids <p> <em>Changelog:</em> Four months since the last release (when it was finally put into CVS), and just over a year since the project started... <ul> <li>Square brushes added to brush collection <li>"--nostamps" option to disable stamp tool (saves RAM and speeds loading) <li>Increase MAX_FILES from 256 to 2048. (A kid I knew had over 150 files saved, and only the first 128 were available in the Open screen. D'oh!) <li>Thumbnails now saved into a ".thumbs" subdirectory <li>"Thick" and "Thin" Magic tools' effects made more apparent ("stronger"). <li>lots of internationalization-related updates that noone cares about <li>And a few other non-Linux platform bugfixes... </ul> Tux Paint 0.9.11 updated Tux Paint
3787 2 2003-06-17 07:26:41 <a href="/images/SpaceHulk113.png"><img src="/images/thumbs/SpaceHulk113.png" align="right" alt="" height="141" width="200"></a> <em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a> <p> <em>Description:</em> Port of the boardgame Space Hulk <p> <em>Changelog:</em> <ul> <li>Main window has been rearranged. <li>You can add a message during a PBEM. <li>You can add a message in the mail send for the PBEM. <li>you can record your actions for replay. <li>Cheat protection can be disabled before the beginning of the game. <li>Number of genestealers below a blips are not writtent during replay. <li>Buttons are enabled/disabled depending on selected unit. <li>During replay, center view is done only if the selected unit is not in the frame. <li>Action not executed are no more recorded for replay. </ul> Space Hulk 1.4.2 updated Space Hulk
3788 2 2003-06-17 11:54:00 <a href="/images/AweMUD.png"><img src="/images/thumbs/AweMUD.png" alt="" align="right" width="200" height="108"></a><em>Category:</em> Role Playing<br> <em>Avg. Rating:</em> <font color="#ffff80" size="-1">(not yet rated)</font> <p> <em>Description:</em> A powerful, flexible, nifty MUD server. <p> <em>Changelog:</em> <ul> <li>Tons of networking changes, including IPv6 and MCCPv2 (compression) support. <li>New custom, easy to work with, file format. <li>Many gameplay feature additions, such as NPC spawning, object weight tracking, advanced action handlers, enhanced calendar, player alignment, and more. </ul> AweMUD 0.1.7 updated AweMUD
3789 2 2003-06-17 12:02:15 <a href="/images/WineX.jpg"><img src="/images/thumbs/WineX.jpg" align="right" alt="" height="150" width="188"></a> <em>Category:</em> Code Library<br> <em>Avg. Rating:</em> <a href="#" title="2.33"><img src="/images/star.gif" alt="2.33" border="0"></a><a href="#" title="2.33"><img src="/images/star.gif" alt="2.33" border="0"></a> <p> <em>Description:</em> Emulates the Win32 API to run some Windows games under Linux <p> <em>Changelog:</em> <ul> <li>Support for additional games including Morrowind and Grand Theft Auto: Vice City <li>Additional speed improvements and graphical modifications. Improved BattleField 1942 graphics support. <li>Overall performance in most Direct3D games has been enhanced by 10 to 15% <li>Support for the installers of many newer games, including those often used by many Microsoft titles <li>Improved detection of distributions that use newer glibc versions but are not capable of running some games due to glibc limitations <li>i810 and other mono only sound cards, playing in game mono sounds, should no longer freeze <li>the ability to manage multiple versions of WineX <li>the option to use TransGaming's theme or work with existing desktops themes <li>the advantage of being fully resizable <li>the choice of starting games from the command line </ul> WineX 3.1 updated Cedega (WineX)
3790 4 2003-06-18 02:37:58 <a href="/images/nhscreen05.jpg"><img src="/images/thumbs/nhscreen05.jpg" align="right" alt="" height="150" width="200"></a> <em>Category:</em> Role Playing<br> <em>Avg. Rating:</em> <a href="#" title="4.40"><img src="/images/star.gif" alt="4.40" border="0"></a><a href="#" title="4.40"><img src="/images/star.gif" alt="4.40" border="0"></a><a href="#" title="4.40"><img src="/images/star.gif" alt="4.40" border="0"></a><a href="#" title="4.40"><img src="/images/star.gif" alt="4.40" border="0"></a> <p> <em>Description:</em> Graphics intensive version of NetHack. <p> <em>Changelog:</em> A lot of the changes from 1.9.3 to 1.9.4 are internal changes, these are the most important gameplay changes: <ul> <li>Based on NetHack 3.4.1 <li>Autopilot now uses the new NetHack travel command, which is safe to use, you won't start attacking monsters. <li>A few changes to the tiles. There are also 3 new tiles which were already made by Jaakko, but weren't used in the game. </ul> NetHack Falcon's Eye 1.9.4 (unofficial) updated NetHack Falcon's Eye
3791 2 2003-06-18 07:34:14 <a href="/images/gtactoe1.png"><img src="/images/thumbs/gtactoe1.png" align="right" alt="" height="193" width="197"></a> <em>Category:</em> Board Games<br> <em>Description:</em> This is a Tic Tac Toe game writen in GTK+-2 and C++. It features an inteligent AI and a multiplayer mode with either two players on one computer or network play over the internet. GTacToe 0.2.1 new GTacToe
3792 2 2003-06-18 07:45:43 <a href="/images/wesnoth.jpeg"><img src="/images/thumbs/wesnoth.jpeg" align="right" alt="" height="134" width="200"></a> <em>Category:</em> Strategy<br> <em>Description:</em> A Fantasy-themed turn-based strategy game. Battle for control of villages, using a variety of units which have advantages and disadvantages in different types of terrain and against different types of attacks. <p> Units gain experience and advance levels, and are carried over from one scenario to the next in a campaign. Battle for Wesnoth 0.1 new Battle for Wesnoth
3793 2 2003-06-18 07:48:20 <a href="/images/LBreakout2HP.png"><img src="/images/thumbs/LBreakout2HP.png" align="right" alt="" height="150" width="200"></a> <em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <a href="#" title="4.71"><img src="/images/star.gif" alt="4.71" border="0"></a><a href="#" title="4.71"><img src="/images/star.gif" alt="4.71" border="0"></a><a href="#" title="4.71"><img src="/images/star.gif" alt="4.71" border="0"></a><a href="#" title="4.71"><img src="/images/star.gif" alt="4.71" border="0"></a><a href="#" title="4.71"><img src="/images/star.gif" alt="4.71" border="0"></a> <p> <em>Description:</em> The polished successor to LBreakout offers a new challenge. <p> <em>Changelog:</em> <ul> <li>Balls should no longer stop in midair and the input is grabbed correctly. <li>Sammy Mannaert added an include required for FreeBSD <li>The lower keyboard paddle speed limit has reduced to 100 (pixels per second). </ul><p> Paddle it out online:<br> 217.160.141.22:8000 LBreakout 2.5beta-2 updated LBreakout
3794 2 2003-06-18 07:50:13 <a href="/images/bzflag1.gif"><img src="/images/thumbs/bzflag1.gif" align="right" alt="" height="131" width="200"></a> <em>Category:</em> Action<br> <em>Avg. Rating:</em> <a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a> <p> <em>Description:</em> 3D networked multiplayer tank battle game <p> <em>Changelog:</em> <br> 1.7g2 "steely eyed banana" released. <br> This is the last protocol compatible release, with a bunch of new features, including an enhanced server administration system and a more readable message panel. BZFlag 1.7g2 updated BZFlag