| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 3660 | 3 | 2003-04-26 21:10:56 | The recently founded <a href="http://www.linuxgamepublishing.com">LGP</a>-sponsored game development team <a href="http://www.angry-pixels.com/">Angry Pixels</a> has launched a public company logo competition:<blockquote><i> We could just have our new artists draw us some logos when their applications are finalised in the next few days, but we want to involve the community with the project. So, we want you to send us your ideas for our company logo!<br> We are looking for a non-animated logo (one that can also appear on the boxes of games we make). It will feature on our web site, and anywhere else that Angry Pixels are mentioned.<p> In two weeks from today, we will put all the applications up for a community vote, and the winner will be used! So get your creative hats on and send your applications to <a href="mailto:logos@angry-pixels.com">logos@angry-pixels.com</a>.</i></blockquote><p> Please note the announcement above was published on April 24, i.e. the competition officially started three days ago.<p> <a href="http://happypenguin.org/angrypixels/">More Angry Pixels news</a> | Angry Pixels company logo competition | default | |
| 3661 | -1 | 2003-04-27 12:20:30 | <a href="/images/screenshot8.jpg"><img src="/images/thumbs/screenshot8.jpg" align="right" alt="" height="156" width="200"></a> <em>Category:</em> Role Playing<br> <em>Avg. Rating:</em> <a href="#" title="1.00"><img src="/images/star.gif" alt="1.00" border="0"></a> <p> <em>Description:</em> Eternal Lands is a 3D isometric online world. <p> <em>Changelog:</em> <ul> <li>Added weather conditions (rain, and thunders). <li>Fixed some bugs that made the trees houses innacessible. <li>Added a configuration program (Windows only). </ul> | Eternal Lands 0.7.0 Pre | updated | Eternal Lands |
| 3662 | -1 | 2003-04-27 21:03:36 | <a href="/images/torcs.jpg"><img src="/images/thumbs/torcs.jpg" align="right" alt="" height="150" width="200"></a> <em>Category:</em> Simulation<br> <em>Avg. Rating:</em> <a href="#" title="4.29"><img src="/images/star.gif" alt="4.29" border="0"></a><a href="#" title="4.29"><img src="/images/star.gif" alt="4.29" border="0"></a><a href="#" title="4.29"><img src="/images/star.gif" alt="4.29" border="0"></a><a href="#" title="4.29"><img src="/images/star.gif" alt="4.29" border="0"></a> <p> <em>Description:</em> Racing Car Simulator in OpenGL <p> <em>Changelog:</em> <ul> <li>Keyboard control added </ul> | TORCS 1.2.1 | updated | TORCS |
| 3663 | 4074 | 2003-04-28 14:24:00 | <a href="/images/barrage.jpg"><img src="/images/thumbs/barrage.jpg" align="right" alt="" height="150" width="200"></a> <em>Category:</em> Action<br> <em>Avg. Rating:</em> <a href="#" title="4.33"><img src="/images/star.gif" alt="4.33" border="0"></a><a href="#" title="4.33"><img src="/images/star.gif" alt="4.33" border="0"></a><a href="#" title="4.33"><img src="/images/star.gif" alt="4.33" border="0"></a><a href="#" title="4.33"><img src="/images/star.gif" alt="4.33" border="0"></a> <p> <em>Description:</em> A violent ''point-and-click'' shooting game with nice effects. <p> <em>Changelog:</em> <ul> <li>This release adds the missing 'make uninstall' feature. (of course, no one noticed... who wants to uninstall such a great game? erm.... okay :-) Also, Pierre Sarrazin has added the ability to create an RPM for those using this package manager. </ul> | Barrage 1.0.1 | updated | Barrage |
| 3664 | -1 | 2003-04-28 14:25:59 | <a href="/images/gl117.jpg"><img src="/images/thumbs/gl117.jpg" align="right" alt="" height="150" width="200"></a> <em>Category:</em> Simulation<br> <em>Avg. Rating:</em> <a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a> <p> <em>Description:</em> GL-117 is an OpenGL- and SDL-based action flight simulator written in C++. <p> <em>Changelog:</em> <ul> <li>new missions (training) <li>AI bugfixes and improvements <li>soundtrack addition and improvements <li>new cannon sound and ammo restriction <li>further code cleanup and documentation <li>some visual improvements </ul> | GL-117 0.8.8 | updated | GL-117 |
| 3665 | -1 | 2003-04-28 14:28:36 | <a href="/images/pyDDR-0.5.6-1.jpg"><img src="/images/thumbs/pyDDR-0.5.6-1.jpg" align="right" alt="" height="150" width="200"></a> <em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a> <p> <em>Description:</em> A DDR [Dance Dance Revolution] clone written in Python. <p> <em>Changelog:</em> <ul> <li>'killsongonfail' was renamed to 'autofail' and made default. <li>New game menu display. <li>Better theme detection and configuration support. <li>The 'badknees' option will remove jumps. <li>A new README that actually documents all the options! <li>Numerous cleanups and bugs fixed. </ul> | pyDDR 0.6.2 | updated | pydance |
| 3666 | 3 | 2003-04-28 17:23:50 | <a href="/images/UT2003.jpg"><img src="/images/thumbs/UT2003.jpg" align="right" alt="" height="153" width="200"></a> <em>Category:</em> Action<br> <em>Avg. Rating:</em> <a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a> <p> <em>Description:</em> Brutal, pretty multiplayer deathmatch <p> <em>Changelog:</em> <ul> <li>HTTP redirects should now work. <li>Connecting to a passworded server should now work. <li>Music volume should adjust more correctly now. <li>glViewport() fixes.</ul><p> Use UT's built-in updater to install this update. | Unreal Tournament 2003 2225 | updated | Unreal Tournament 2003 |
| 3667 | 3 | 2003-04-28 17:43:14 | <em>Category:</em> Game-related Utility<p> <em>Description:</em> NVIDIA Linux Display Driver<br> NVIDIA's Linux page also offers drivers for IA64, AMD64, and FreeBSD.<p> <i>Thanks to Thomas for sending a reminder.</i> | NVIDIA Linux Display Driver 1.0-4363 | new | NVIDIA Linux Display Driver |
| 3668 | -1 | 2003-04-29 20:46:37 | <a href="/images/underworld.jpg"><img src="/images/thumbs/underworld.jpg" align="right" alt="" height="150" width="200"></a> <em>Category:</em> Under development - not yet playable<br> <em>Avg. Rating:</em> <font color="#ffff80" size="-1">(not yet rated)</font> <p> <em>Description:</em> A re-creation of the Ultima Underworld game engine <p> <em>Changelog:</em> <br> This release named "hot chili" contains many new stuff, including animated lava, water and NPC's, picking up items from the underworld, rendering of switches, levers, pull chains and bridges, implementation of some traps and triggers and savegame support. | Underworld Adventures 0.8-hot-chili | updated | Underworld Adventures |
| 3669 | 7497 | 2003-04-30 20:42:44 | <a href="/images/foobillard_snapshot01.png"><img src="/images/thumbs/foobillard_snapshot01.png" align="right" alt="" height="148" width="200"></a> <em>Category:</em> Simulation<br> <em>Avg. Rating:</em> <a href="#" title="4.53"><img src="/images/star.gif" alt="4.53" border="0"></a><a href="#" title="4.53"><img src="/images/star.gif" alt="4.53" border="0"></a><a href="#" title="4.53"><img src="/images/star.gif" alt="4.53" border="0"></a><a href="#" title="4.53"><img src="/images/star.gif" alt="4.53" border="0"></a><a href="#" title="4.53"><img src="/images/star.gif" alt="4.53" border="0"></a> <p> <em>Description:</em> An OpenGL game of pool <p> <em>Changelog:</em> <ul> <li>switch for debug messages in configure script <li>bugfix: dont write .rc when not writeable <li>bugfix: segfault when more than 50 display modes (thx to Alan Claunch) <li>bumpmaps on table frame <li>slight performance gain by triangle strips (experimental) <li>variable bird view distance for different table sizes (thx to Stephen Illingworth) <li>ball spin prop. to hit strength again (seems i changed this once for testing) <li>cushion physics changes </ul> | FooBillard 2.6 | updated | FooBillard |