| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 3609 | 7809 | 2003-04-08 18:01:34 | <img src="/images/thumbs/asc.jpg" align="right" width="200" height="150" alt=""><em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <a href="#" title="3.33"><img src="/images/star.gif" alt="3.33" border="0"></a><a href="#" title="3.33"><img src="/images/star.gif" alt="3.33" border="0"></a><a href="#" title="3.33"><img src="/images/star.gif" alt="3.33" border="0"></a> <p> <em>Description:</em> ASC is a free, turn based strategy game. <p> <em>Changelog:</em> Maintenance release:<ul> <li>Planes can no longer land on runways which are too short for take off </li> <li>Fixed: could not unload units from some transports </li> <li>Fixed: crash when loading maps with certain events </li> <li>Mapeditor clipboard works in transports and buildings too </li> <li>Mapeditor: Fixed wrong hotkey for setting unit properties in containers </li></ul> </ul> | Advanced Strategic Command 1.13.3 | updated | Advanced Strategic Command |
| 3610 | -1 | 2003-04-08 20:11:32 | <img src="/images/thumbs/zdoom-map11.png" alt="" align="right" width="200" height="150"><em>Category:</em> Action<br> <em>Description:</em> This is a project to create an entire Doom II IWAD file, compatible enough to play Add-on Doom II wads. Combined with the GPLed doom source code this will result in a completely Free doom-based game. | FreeDoom | new | FreeDoom |
| 3611 | 2 | 2003-04-08 20:29:33 | <img src="/images/thumbs/powermanga.jpg" alt="" align="right" width="200" height="124"><em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <a href="#" title="4.33"><img src="/images/star.gif" alt="4.33" border="0"></a><a href="#" title="4.33"><img src="/images/star.gif" alt="4.33" border="0"></a><a href="#" title="4.33"><img src="/images/star.gif" alt="4.33" border="0"></a><a href="#" title="4.33"><img src="/images/star.gif" alt="4.33" border="0"></a> <p> <em>Description:</em> A 2D shoot-em-up game. <p> <em>Changelog:</em> <ul> <li>fix uninstall bug in the Makefile </ul> | Powermanga 0.76 | updated | Powermanga |
| 3612 | 7809 | 2003-04-09 18:24:06 | <img src="/images/thumbs/boson.jpg" align="right" width="200" height="150" alt=""><em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <font color="#ffff80" size="-1">(not yet rated)</font> <p> <em>Description:</em> Boson is an OpenGL real-time strategy game, with the feeling of C&C or StarCraft <p> <em>Changelog:</em> <ul> <li>List of major new features since 0.7: <li>Height map for 3d-terrain <li>New map file format (.tar.gz instead of .gz) <li>Preload map information on startup <li>Big performance improvements <li>New save game format <li>Smoke support for power plant, oil refinery, mineral refinery etc <li>Unit model improvements <li>Editor: Buildings are placed in constructed mode <li>Editor: Better support for big maps <li>of course a big list of smaller features/fixes </ul> | Boson 0.8 | updated | Boson |
| 3613 | -1 | 2003-04-09 18:32:21 | <img src="/images/thumbs/pyDDR-0.5.6-1.jpg" align="right" width="200" height="150" alt=""><em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a> <p> <em>Description:</em> A DDR [Dance Dance Revolution] clone written in Python. <p> <em>Changelog:</em> <ul> <li>A new (experimental) install system and directory layout is in place, which currently works on Unix, and somewhat on Windows. <li>Manual pages are now included. <li>Many pieces of the code have been cleaned up or bugfixed, with the addition of multiple song directory support. <li>Last but not least, simple nonstop-mode support has been added (mark songs with "m" in the song selector to make a playlist). </ul> | pyDDR 0.6.1 | updated | pydance |
| 3614 | 7761 | 2003-04-11 06:32:18 | <img src="/images/thumbs/shot06.png" align="right" width="200" height="150" alt=""> <em>Category:</em> Arcade<br> <em>Description:</em> Peinture is an small arcade network game for Linux and other Unix-like systems. This game is based on a 3D display system which is portable, simple, and efficient. The network protocol allows real time playing over a LAN or the Internet. <BR><BR> Gameplay: <UL> <LI>A player can paint squares with his color in order to dominate the ground.<LI> A player must avoid squares from other players colors. <LI>Several available game mode and objectives to choose from.</UL> | Peinture Le Jeu 1.1.0 | new | Peinture Le Jeu |
| 3615 | 7130 | 2003-04-11 09:21:56 | <img src="/images/thumbs/024-1.jpg" align="right" width="200" height="150" alt=""> <em>Category:</em> Under development - not yet playable<br> <em>Description:</em> Ultimate Stunts is a car stunt/racing game. It is modeled after the classic 1990's game Stunts, but with better graphics, multiplayer, 3D sound, and much more. | Utimate Stunts 0.3.1 | new | Ultimate Stunts |
| 3616 | -1 | 2003-04-12 00:32:52 | <img src="/images/thumbs/d2x-screenshot.jpg" align="right" width="200" height="150" alt=""><em>Category:</em> Action<br> <em>Avg. Rating:</em> <a href="#" title="4.75"><img src="/images/star.gif" alt="4.75" border="0"></a><a href="#" title="4.75"><img src="/images/star.gif" alt="4.75" border="0"></a><a href="#" title="4.75"><img src="/images/star.gif" alt="4.75" border="0"></a><a href="#" title="4.75"><img src="/images/star.gif" alt="4.75" border="0"></a><a href="#" title="4.75"><img src="/images/star.gif" alt="4.75" border="0"></a> <p> <em>Description:</em> Linux port of Parallax's Descent 2 <p> <em>Changelog:</em> <ul> <li>Movies, Bigendian support, Support for Shareware and Descent 1 data files </ul> | D2X 0.2.0 | updated | D2X |
| 3617 | 3 | 2003-04-12 00:55:09 | <img src="/images/thumbs/qgo.png" align="right" width="150" height="150" alt=""><em>Category:</em> Board Games<p> <em>Description:</em> Go is an ancient boardgame, very common in Japan, China and Korea.<br> qGo is a Go client and SGF editor written with the Qt library. | qGo 0.0.15 | new | qGo |
| 3618 | 3 | 2003-04-12 01:15:41 | <img src="/images/thumbs/Euchre.jpg" align="right" width="200" height="150" alt=""><em>Category:</em> Cards<br> <em>Avg. Rating:</em> <font color="#ffff80" size="-1">(not yet rated)</font> <p> <em>Description:</em> Card game <p> <em>Changelog:</em> <ul> <li>Fixed bug where pass markers are not cleared after an all-pass event (thanks to an unknown Euchre lover on sourceforge...) <li>Added previous tricks dialog and the view menu items to access it </ul> | Euchre 0.7 | updated | Euchre |