| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 3579 | -1 | 2003-03-28 12:28:13 | <img src="/images/thumbs/pyDDR-0.5.6-1.jpg" align="right" width="200" height="150" alt=""> <em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a> <p> <em>Description:</em> A DDR [Dance Dance Revolution] clone written in Python. <p> <em>Changelog:</em> <ul> <li>Two player mode is now supported (please note the keys have changed)! <LI>Menus, a better song selector, "assist" mode (sounds play when arrows should be it), scoring, arrow scrollthrough, and more have been added. <LI>Numerous bugs and annoyances have been fixed. <LI>Lot of speedups have been made. <LI>The adapter recommended by the dev team is now autodetected. <LI>Many of the non-game utilities were updated. </ul> | pyDDR 0.6.0 | updated | pydance |
| 3580 | -1 | 2003-03-29 11:29:25 | <img src="/images/thumbs/senken.jpg" alt="" align="right" width="200" height="156"><em>Category:</em> Simulation<br> <em>Avg. Rating:</em> <a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a> <p> <em>Description:</em> Senken is a isolinear perspective city simulation game, like SimCity 2000. <p> <em>Changelog:</em> <br> This version has a better and faster image zoom. New images were added, and most of the old images were converted to PNG. | Senken 0.2.5 | updated | Senken |
| 3581 | -1 | 2003-03-30 10:43:12 | <img src="/images/thumbs/Taruli.png" alt="" align="right" width="156" height="200"><em>Category:</em> Board Games<br> <em>Avg. Rating:</em> <font color="#ffff80" size="-1">(not yet rated)</font> <p> <em>Description:</em> Taruli' is another version of the Concentration game. <p> <em>Changelog:</em> <ul> <li>Random images in gameboard background <li>Bugfixes </ul> | Taruli' 0.2 | updated | Taruli' |
| 3582 | 3396 | 2003-03-30 10:50:27 | <img src="/images/thumbs/powermanga.jpg" alt="" align="right" width="200" height="126"><em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <a href="#" title="4.33"><img src="/images/star.gif" alt="4.33" border="0"></a><a href="#" title="4.33"><img src="/images/star.gif" alt="4.33" border="0"></a><a href="#" title="4.33"><img src="/images/star.gif" alt="4.33" border="0"></a><a href="#" title="4.33"><img src="/images/star.gif" alt="4.33" border="0"></a> <p> <em>Description:</em> A 2D shoot-em-up game. <p> <em>Changelog:</em> <ul> <li>fixes memory leak and bugs (by Samuel Hocevar) <li>and run by default in 640x480 mode. </ul> | Powermanga 0.75 | updated | Powermanga |
| 3583 | -1 | 2003-03-30 11:12:19 | <img src="/images/thumbs/scnshot.gif" alt="" align="right" width="200" height="125"><em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a> <p> <em>Description:</em> A little shot'em up arcade <p> <em>Changelog:</em> <ul> <li>better user interface (menus, configuration screen) <li>experimental joystick support enabled </ul> | Dodgin' Diamond 2 0.0.2 | updated | Dodgin' Diamond 2 |
| 3584 | 3 | 2003-03-30 16:29:22 | <img src="/images/thumbs/oval1_shot.jpg" align="right" width="200" height="150" alt=""><em>Category:</em> Simulation<br> <em>Avg. Rating:</em> <a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a> <p> <em>Description:</em> Car racing simulation <p> <em>Changelog:</em> <ul> <li>Fixes: <ul> <li>Autoshift doesn't shift out of reverse/neutral anymore <li>Better Join/Host multiplayer handling. On Mac, you'll have to use racer.ini's multiplayer.server_remote to specify a remote server. Host/Join now actually works at once. Try it on a LAN first though. <li>Better collision response (some ERP changes in debug.ini) <li>Improved keyboard.ini for Mac/Linux (but totally unrecommended)</ul> <li>Features: <ul> <li>Improved multiplayer prediction code; cars move smoother <li>Multiplayer smoke <li>Multiplayer wheel heights; wheels don't sink in track</ul> <li>Known bugs: <ul> <li>Replays don't work for multiplayer. </ul> </ul> | Racer 0.5 | updated | Racer |
| 3585 | -1 | 2003-03-31 09:31:48 | <img src="/images/thumbs/kwappen.jpg" align="right" width="200" height="218" alt=""> <em>Category:</em> Board Games<br> <em>Description:</em> KWappen is a colorful KDE3 board game. The goal of the game is to eliminate the game tiles as quickly as possible. The game is solved if every column has one tile or no tiles. The game is not a clone of any other board game, and the rules of the game are entirely unique. | KWappen | new | KWappen |
| 3586 | -1 | 2003-03-31 09:49:32 | <img src="/images/thumbs/2003_03_19_125809_shot.png" align="right" width="200" height="150" alt=""> <em>Category:</em> Action<br> <em>Description:</em>BankiZ is a game inspired by liero. The player controls a little penguin with guns. The game takes place on ice for now, with some other penguins. The goal of the game is to kill all the other penguins in the arena, using a variety of different weapons. BankiZ is multiplayer only. | BankiZ! 0.2 | new | BankiZ! |
| 3587 | -1 | 2003-03-31 19:38:43 | <img src="/images/thumbs/adic.png" alt="" align="right" width="200" height="150"><em>Category:</em> Action<br> <em>Avg. Rating:</em> <font color="#ffff80" size="-1">(not yet rated)</font> <p> <em>Description:</em> Cooperative multiplayer game. The goal is to lock all players of the other teams <p> <em>Changelog:</em> <ul> <li>Improved graphics (Rooms are now textured) <li>tuned parameters (due to popular demand - gameplay is faster now => more action) <li>added music from Olech Kaczanowski (amuzen) </ul> | ADIC 0.9.0 | updated | ADIC |
| 3588 | -1 | 2003-03-31 19:38:57 | <img src="/images/thumbs/wgm.jpg" alt="" align="right" width="200" height="146"><em>Category:</em> Game-related Utility<br> <em>Avg. Rating:</em> <font color="#ffff80" size="-1">(not yet rated)</font> <p> <em>Description:</em> GUI for WineX <p> <em>Changelog:</em> <ul> <li>Now compatible with WineX 3.0 Pre-Release </ul> | WineX Game Manager 0.9 | updated | WineX Game Manager |