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newsid userid timestamp news headline newstype gameid
3538 2 2003-03-12 20:38:55 <img src="/images/thumbs/smb3.gif" alt="" align="right" width="200" height="181"><em>Category:</em> Emulator<br> <em>Avg. Rating:</em> <a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a> <p> <em>Description:</em> FCE Ultra is a portable NES/Famicom emulator based on Bero's original FCE source <p> <em>Changelog:</em> <br> This is a minor release, fixing some FDS IRQ emulation bugs(and thus fixing the game "Lutter"), reducing the volume of the FDS sound channel, and fixing two obscure null-pointer dereferencing bugs. FCE Ultra 0.93 updated FCE Ultra
3539 2 2003-03-12 21:11:26 <img src="/images/thumbs/asc.jpg" alt="" align="right" width="200" height="150"><em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <a href="#" title="3.80"><img src="/images/star.gif" alt="3.80" border="0"></a><a href="#" title="3.80"><img src="/images/star.gif" alt="3.80" border="0"></a><a href="#" title="3.80"><img src="/images/star.gif" alt="3.80" border="0"></a><a href="#" title="3.80"><img src="/images/star.gif" alt="3.80" border="0"></a> <p> <em>Description:</em> ASC is a free, turn based strategy game. <p> <em>Changelog:</em> <ul> <li>This version uses a completely new pathfinding system as well as new transportation rules. <li>The effects that wind has on flying aircraft have also changed. <li>Two new levels for the campaign <li>Buildings may now have a default resource production, which allows the construction of power plants and mining stations in a game even if the player did not have any such buildings. <li>ASC now compiles successfully with GCC 3 and high optimization levels <li>German umlauts are working in messages again <li><b>Updating to this version may effect existing games!</b> </uL> Advanced Strategic Command 1.13.0 updated Advanced Strategic Command
3540 -1 2003-03-13 06:38:19 <img src="/images/thumbs/v12.1.0.21.png" alt="" align="right" width="200" height="150"><em>Category:</em> Board Games<br> <em>Avg. Rating:</em> <a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a> <p> <em>Description:</em> Chess game archive editor, ICS client and chess engine <p> <em>Changelog:</em> <ul> <li>The PGN standard is fully supported, except for numerical annotations, which cannot be viewed or edited. However, they are preserved and normalized to the export format. <li>The following aspects of a chess position can be edited: the last move for en-passant purposes, the possible castlings, the halfmove clock, and the fullmove number. <li> Promotions can be chosen using radio buttons. A frame around the chess board now displays the file names and rank numbers. <li>Anti-aliasing can be turned off <li>the notation and board settings are saved across sessions. </ul> BabyChess 14 updated BabyChess
3541 2 2003-03-14 07:30:57 <img src="/images/thumbs/serioussam.jpg" alt="" align="right" width="200" height="150"><em>Category:</em> Action<br> <em>Avg. Rating:</em> <a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a> <p> <em>Description:</em> Linux port of the popular first person shooter <p> <em>Changelog:</em> <ul> <li>Fixes a Vorbis issue <li>Makes homedir access compatible with The Second Encounter <li>Removes all beta expirations <li>Get the patch through Loki_Update </ul> Serious Sam: The First Encounter Beta 3 updated Serious Sam: The First Encounter
3542 2 2003-03-14 07:41:05 <img src="/images/thumbs/serioussamtse.jpg" alt="" align="right" width="200" height="150"><em>Category:</em> Action<br> <em>Description:</em> From the release announcement: <br> You'll need a retail Second Encounter disc to install the game, but you don't need Windows; the install you download will (hopefully) know what to do with the disc. <p> This game should be considered extremely buggy and incomplete at this time. Bug reports go in <a href="http://bugzilla.icculus.org">the bugtracker</a>, but don't expect a response or fix in a timely manner. Serious Sam: The Second Encounter beta 1 new Serious Sam: The Second Encounter
3543 -1 2003-03-15 23:57:27 <img src="/images/thumbs/desktop.jpg" alt="" align="right" width="200" height="150"><em>Category:</em> Toy<br> <em>Avg. Rating:</em> <a href="#" title="2.33"><img src="/images/star.gif" alt="2.33" border="0"></a><a href="#" title="2.33"><img src="/images/star.gif" alt="2.33" border="0"></a> <p> <em>Description:</em> Put an anime companion on your X desktop. <p> <em>Changelog:</em> <ul> <li>No more flickers. <li>Memory Leak Fixes. <li>Added alarm functionality. <li>Cartoon-Style Message Baloons. </ul> Deskmate! 3.0 updated Deskmate!
3544 -1 2003-03-16 00:00:21 <img src="/images/thumbs/scnshot.gif" alt="" align="right" width="200" height="125"><em>Category:</em> Arcade<br> <em>Description:</em> DD2 it's a shot'em up arcade game. It's a top-down scroller with energy based gameplay. It supports one or two player action. There is music and sound where available. Three different weapons with five levels of power and a companion bot. Dodgin' Diamond 2 0.0.1 new Dodgin' Diamond 2
3545 7250 2003-03-16 00:01:41 <img src="/images/thumbs/musicalinvaders.png" alt="" align="right" width="200" height="159"><em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <font color="#ffff80" size="-1">(not yet rated)</font> <p> <em>Description:</em> Play the correct musical notes as they appear on the screen. <p> <em>Changelog:</em> <ul> <li>Updated code to compile with GCC 3.2. Still compiles with GCC 2.95.</li> <li>Updated Makefile : Force user to define midiio's location.</li> <li>The <a href="http://midiio.sapp.org/">midiio</a> library has been ported to GCC 3.2 by Guillaume Pratte.</li> </ul> Musical Invaders 0.5.1 updated Musical Invaders
3546 -1 2003-03-17 18:33:33 <img src="/images/thumbs/tompong.png" alt="" align="right" width="200" height="156"><em>Category:</em> Arcade<br> <em>Description:</em> A relatively simple implementation of Pong, featuring the usual bats & ball combination, configurable ball speed, a configurable AI, and some spin dynamics so you can move the ball around in interesting ways. TomPong is a companion to a tutorial in making games with Pygame, and is ideal to look at after you've read the tutorial, as well as being a fun little game :) TomPong 0.5.1 new TomPong
3547 -1 2003-03-17 18:35:09 <img src="/images/thumbs/abe.png" alt="" align="right" width="200" height="157"><em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a> <p> <em>Description:</em> Old school platorm game <p> <em>Changelog:</em> <ul> <li>music! by Alex <li>a variety of bugs related to movement fixed <li>game timing for faster and slower machines <li>new scrolling background <li>new enemies <li>new health system <li>more work done on the map <li>settings screen has more options </ul> Abe's Amazing Adventure!! 0.4 updated Abe's Amazing Adventure!!