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newsid userid timestamp news headline newstype gameid
3518 4 2003-03-06 07:33:02 <img src="/images/thumbs/arianne.jpg" alt="" align="right" width="200" height="150"> <em>Category:</em> Role Playing<br> <em>Avg. Rating:</em> <a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a> <p> <em>Description:</em> Arianne is a role playing game with online and off line game support. <p> <em>Changelog:</em> <ul> <li>First release of Naxos, which is Alpha 3. <li>Total design change <li>Added Lua as scripting language <li>Added scriptable AI and Quests </ul> Arianne RPG Alpha 3 updated Arianne RPG
3519 3477 2003-03-07 08:47:38 <img src="/images/thumbs/lw5shot1.gif" alt="" align="right" width="200" height="150"><em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <a href="#" title="4.53"><img src="/images/star.gif" alt="4.53" border="0"></a><a href="#" title="4.53"><img src="/images/star.gif" alt="4.53" border="0"></a><a href="#" title="4.53"><img src="/images/star.gif" alt="4.53" border="0"></a><a href="#" title="4.53"><img src="/images/star.gif" alt="4.53" border="0"></a><a href="#" title="4.53"><img src="/images/star.gif" alt="4.53" border="0"></a> <p> <em>Description:</em> A unique multiplayer wargame. <p> <em>Changelog:</em> <ul> <li>sprintf calls replaced by snprintf equivalents, which makes the game more secure <li>server can beep and/or execute a user program whenever someone connects <li>HTTP 1.1 support when connecting to the metaserver <li>3 new maps <li>client displays an "estimated ping time" when viewing the list of servers <li>CPUs do not attack humans exclusively anymore <li>Mac OS X beta support (no binaries available yet) </ul> Liquid War 5.5.9 updated Liquid War
3520 -1 2003-03-07 08:49:28 <img src="/images/thumbs/trackballs_pic2.jpg" alt="" align="right" width="200" height="150"><em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <a href="#" title="4.71"><img src="/images/star.gif" alt="4.71" border="0"></a><a href="#" title="4.71"><img src="/images/star.gif" alt="4.71" border="0"></a><a href="#" title="4.71"><img src="/images/star.gif" alt="4.71" border="0"></a><a href="#" title="4.71"><img src="/images/star.gif" alt="4.71" border="0"></a><a href="#" title="4.71"><img src="/images/star.gif" alt="4.71" border="0"></a> <p> <em>Description:</em> Steer the mable through a 3d maze, avoiding obstacles <p> <em>Changelog:</em> <ul> <li>Added many new features in the level editor <li>Added translucency to wall/ground. <li>New API calls to enhance the scriptability of levels. <li>Alternative camera angles. <li>Added "extra life" modpill <li>Added more paths to the secret bonus level. </ul> Trackballs v0.8.0 updated Trackballs
3521 -1 2003-03-07 08:50:29 <img src="/images/thumbs/cloneshot.gif" alt="" align="right" width="200" height="150"><em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <a href="#" title="4.21"><img src="/images/star.gif" alt="4.21" border="0"></a><a href="#" title="4.21"><img src="/images/star.gif" alt="4.21" border="0"></a><a href="#" title="4.21"><img src="/images/star.gif" alt="4.21" border="0"></a><a href="#" title="4.21"><img src="/images/star.gif" alt="4.21" border="0"></a> <p> <em>Description:</em> A realtime strategy war simulation - Plays Warcraft II <p> <em>Changelog:</em> <br>Several bugs related to saved games have been fixed in this release as well as a number of obscure crashes. FreeCraft 1.18pre2 updated FreeCraft
3522 -1 2003-03-07 08:52:58 <img src="/images/thumbs/oilwar.jpg" alt="" align="right" width="200" height="157"><em>Category:</em> Action<br> <em>Avg. Rating:</em> <a href="#" title="2.67"><img src="/images/star.gif" alt="2.67" border="0"></a><a href="#" title="2.67"><img src="/images/star.gif" alt="2.67" border="0"></a><a href="#" title="2.67"><img src="/images/star.gif" alt="2.67" border="0"></a> <p> <em>Description:</em> Very simple mouse shooting game <p> <em>Changelog:</em> <ul> <li>Added sound support <li>Added blood, explosion and sand (particle effects) <li>Added corpses and other decals <li>Added top score saving <li>Added crosshair <li>All bitmaps are now loaded from a single file <li>Sprites are bigger </ul> OilWar 1.1.0 updated OilWar
3523 -1 2003-03-08 06:45:30 <img src="/images/thumbs/mindless1.jpg" alt="" align="right" width="200" height="150"> <em>Category:</em> Puzzle<br> <em>Description:</em> Mindless is logic puzzle game similar to the classic boardgame Mastermind. The goal of the game is to crack a secret code consisting of four balls which can each be one of eight colors. The players take turns guessing and the first one to guess his/her code has won. Mindless features an AI player that you can compete against in a time trial mode. Mindless 0.9.0 new Mindless
3524 -1 2003-03-09 09:16:40 <img src="/images/thumbs//screenshot8.jpg" alt="" align="right" width="200" height="150"> <em>Category:</em> Role Playing<br> <em>Avg. Rating:</em> <font color="#ffff80" size="-1">(not yet rated)</font> <p> <em>Description:</em> Eternal Lands is a 3D isometric online world. <p> <em>Changelog:</em> <ul> <li>Fixed a bug that made the client crash when disconnected from the server. <li>Fixed a bug that caused the Linux client to crash, after "glinfo" <li>Fixed a bug that prevented the Linux client from properly detecting if we have multitexturing, which resulted in a nasty crash, on video boards that don't support multitexturing (like some Matrox video boards). <li>Added a help command, in the game. Just go to the console, and type help, for a list of help topics. <li>Made the client sleep a lot, while in the console mode, so, now, if you switch to the console mode, and do things such as browsing the net, play other games, etc. your other applications will be much more responsive. <li>Added the ignore command, which is very usefull against AOL kids. Fore more info, go to the console and type: "help ignore" <li>You can turn around in place now, but you have to stand still (as opposed to walking, or sitting). Use "help keys" for more info on this. <li>Fixed a bug on the server that made two people log in the same spot. </ul> Eternal Lands 0.5.9 Pre updated Eternal Lands
3525 -1 2003-03-09 09:21:18 <img src="/images/thumbs//LBreakout2HP.png" alt="" align="right" width="200" height="150"> <em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <a href="#" title="4.79"><img src="/images/star.gif" alt="4.79" border="0"></a><a href="#" title="4.79"><img src="/images/star.gif" alt="4.79" border="0"></a><a href="#" title="4.79"><img src="/images/star.gif" alt="4.79" border="0"></a><a href="#" title="4.79"><img src="/images/star.gif" alt="4.79" border="0"></a><a href="#" title="4.79"><img src="/images/star.gif" alt="4.79" border="0"></a> <p> <em>Description:</em> The polished successor to LBreakout offers a new challenge. <p> <em>Changelog:</em> <ul> <li>This release provides minor enhancements. <LI>If a levelset is selected in the menu its highscore chart is shown. <LI>The original levelsets have became the very first one in the list. <LI>Tthe score of all players is shown when the next player's turn begins in a game with alternating multiple players. <LI>The default warp limit has been increased to 80% to make the connection between it and the blinking arrow clearer. <LI>Themes can now use an unlimited number of backgrounds. </ul> LBreakout 2.4.1 updated LBreakout
3526 7669 2003-03-09 09:25:43 <img src="/images/thumbs/asciijump.jpg" alt="" align="right" width="200" height="150"> <em>Category:</em> Simulation<br> <em>Avg. Rating:</em> <a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a> <p> <em>Description:</em> A ski jumping program with an ascii twist. <p> <em>Changelog:</em> <ul> <li>Several bugs fixed. </ul> asciijump 0.0.5 updated asciijump
3527 6777 2003-03-09 09:30:54 <img src="/images/thumbs/towertoppler.png" alt="" align="right" width="200" height="150"> <em>Category:</em> Action<br> <em>Avg. Rating:</em> <a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a> <p> <em>Description:</em> Reimplementation of the classic jump and run game <p> <em>Changelog:</em> <ul> <li>Improved the code to check for the existence of the datafile. <li>README updates <li>Some soundeffects were added for the bonusgame. <li>Other random bug fixes and code cleanups. </ul> Tower Toppler 1.0.0 updated Tower Toppler