| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 3488 | -1 | 2003-02-27 13:38:17 | <img src="/images/thumbs/cloneshot.gif" alt="" align="right" width="200" height="150"> <em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <a href="#" title="4.21"><img src="/images/star.gif" alt="4.21" border="0"></a><a href="#" title="4.21"><img src="/images/star.gif" alt="4.21" border="0"></a><a href="#" title="4.21"><img src="/images/star.gif" alt="4.21" border="0"></a><a href="#" title="4.21"><img src="/images/star.gif" alt="4.21" border="0"></a> <p> <em>Description:</em> A realtime strategy war simulation - Plays Warcraft II <p> <em>Changelog:</em> <ul> <li>Save and Load (Single Player) <li>Shared Vision and Diplomacy <li>Replays <li>Auto Spell Cast <li>Much Improved Multiplayer Support <li>FcMP and WC2 can be played against each other <li>Many bug fixes </ul> | FreeCraft 1.18pre1 | updated | FreeCraft |
| 3489 | 7583 | 2003-02-27 20:17:34 | <img src="/images/thumbs/screen001.jpg" alt="" align="right" width="200" height="157"><em>Category:</em> Arcade<br> <em>Description:</em> This is a Bomberman like game. You have to drop bombs which will be explode after a while. With this bombs you have to try to kill the other players. If you are the last player in the game you have won. <p> It's very easy to play. <p> You can find some powerups (right now only two diffrent) to get more range for your bombs and to drop more as just one bomb. | BomberClone 0.6 (11) | new | BomberClone |
| 3490 | 6472 | 2003-02-27 20:19:09 | <img src="/images/thumbs/nmafps.jpg" alt="" align="right" width="200" height="136"><em>Category:</em> Action<br> <em>Avg. Rating:</em> <font color="#ffff80" size="-1">(not yet rated)</font> <p> <em>Description:</em> A simple 3-D First Person Shooter <p> <em>Changelog:</em> <ul> <li>Limited ammo available. <li>Settings saved at exit. <li>Effects (zooming out, sliding...) for text. <li>More area displayed in map. </ul> | nmaFPS 0.79 | updated | nmaFPS |
| 3491 | -1 | 2003-02-27 20:20:19 | <img src="/images/thumbs/screenshot_02.jpg" alt="" align="right" width="200" height="125"><em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <a href="#" title="3.50"><img src="/images/star.gif" alt="3.50" border="0"></a><a href="#" title="3.50"><img src="/images/star.gif" alt="3.50" border="0"></a><a href="#" title="3.50"><img src="/images/star.gif" alt="3.50" border="0"></a><a href="#" title="3.50"><img src="/images/star.gif" alt="3.50" border="0"></a> <p> <em>Description:</em> SDL-based Arcade Volleyball remake <p> <em>Changelog:</em> <ul> <li>fixes a couple of bugs signalled by eager users <li>introduces a "ball speed" option </ul> | GPL Arcade Volleyball 0.7.2 | updated | GPL Arcade Volleyball |
| 3492 | -1 | 2003-02-27 20:22:27 | <img src="/images/thumbs/screenshot8.jpg" alt="" align="right" width="200" height="156"><em>Category:</em> Role Playing<br> <em>Avg. Rating:</em> <font color="#ffff80" size="-1">(not yet rated)</font> <p> <em>Description:</em> Eternal Lands is a 3D isometric online world. <p> <em>Changelog:</em> <ul> <li> A lot of bug fixed in the chat engine. <li>A buffer overflow that might have crashed the client if someone didn't read the license was fixed. <li>The walking animation should be much smoother now. <li>The camera rotation is very smooth. <li>Autocamera works better now. <li>Two new console commands: ver and glinfo <li>Now there is a cursor, for the chat. <li>Hopefully fixed a bug on the server that made two people log in the same spot. </ul> | Eternal Lands 0.5.8 Pre Alpha | updated | Eternal Lands |
| 3493 | 2 | 2003-02-28 06:42:12 | <img src="/images/thumbs/crystalspace.jpg" alt="" align="right" width="200" height="150"><em>Category:</em> Code Library<br> <em>Avg. Rating:</em> <a href="#" title="4.78"><img src="/images/star.gif" alt="4.78" border="0"></a><a href="#" title="4.78"><img src="/images/star.gif" alt="4.78" border="0"></a><a href="#" title="4.78"><img src="/images/star.gif" alt="4.78" border="0"></a><a href="#" title="4.78"><img src="/images/star.gif" alt="4.78" border="0"></a><a href="#" title="4.78"><img src="/images/star.gif" alt="4.78" border="0"></a> <p> <em>Description:</em> A free, portable 3D engine with a ton of features. <p> <em>Changelog:</em> <ul> <li>On some drivers OpenGL incorrectly reports the maximum texture size. CS now detects this case and uses a reasonable default. <li>Several bugs were fixed in the ensocket networking plugin. <li>PNG image loader now works on platforms with different structure sizes. <li>Map2CS outputs directly usable XML now. levtool is still needed to improve performance. <li>Bug fixed in OpenGL which could causes objects to disappear. <li>Fixed memory leak in OpenGL. <li>Fixed memory overwrite bug in Dynavis. This could cause crashes at exit. <li>Fixed several culling errors in Dynavis. <li>Fixed dynamic ambient for objects using DrawPolygonMesh. <li>Fixed ref counting problems in the DirectSound renderer. <li>Fixed bugs in the sequence manager to ensure that operations are fired in the right order. <li>Added new csArray class. <li>The localshadows flag for genmesh now works. <li>'ball' mesh object now implements iPolygonMesh (can be used for collision detection). <li>Static and pseudo-dynamic lighting recalculation is now a LOT faster (several factors). <li>Updating the color of a pseudo-dynamic light is also faster. <li>Fixed several bugs in the console. <li>Several smaller performance improvements. <li>Several smaller bug fixes. <li>Several configure/autoconf changes. </ul> | Crystal Space 0.96r003 | updated | Crystal Space |
| 3494 | 3 | 2003-02-28 09:20:42 | <em>Category:</em> Code Library<p> <em>Description:</em> TerraGear is a collection of open-source tools and rendering libraries which can transform publically available GIS data in 3d representations (i.e. 3d models or 3d maps) of the earth for use in real time rendering projects. Terragear can import 3d data sets such as DEM terrain grids, 2d polygon data sets such as coastlines, city outlines, lake outlines, and 2d raster data sets such as the 1km NAOO land use/land cover data. It also has tools for generating realistic airports, runways, and lighting based on available FAA data.<p> TerraGear's main terrain building tool has support for being parallelized across a cluster of workstations greatly speeding the overall world building process.<p> TerraGear is the primary tool used to generate the world wide scenery for the FlightGear project. | TerraGear 0.0.5 | new | TerraGear |
| 3495 | -1 | 2003-02-28 09:22:57 | <img src="/images/thumbs/puzzle.jpg" alt="" align="right" width="200" height="150"> <em>Category:</em> Puzzle<br> <em>Description:</em> Puzzle game from the early 80's era Impossible Mission game. The idea is to combine the 36 tiles into sets of 4 where each set forms a solid block. Fun exercise. | Puzzle 1.00 | new | Puzzle |
| 3496 | 21 | 2003-02-28 19:19:40 | <img src="/images/thumbs/maelstrom.gif" alt="" align="right" width="200" height="155"> <em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a> <p> <em>Description:</em> A top notch Asteroids game with multiplayer support. <p> <em>Changelog:</em> <ul> <li>Fixed network bug with more than one player <li>Updated README.joystick to reflect joystick support </ul> | Maelstrom 3.0.6 | updated | Maelstrom |
| 3497 | -1 | 2003-03-01 09:38:58 | <img src="/images/thumbs/gljewel.gif" alt="" align="right" width="200" height="150"><em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a> <p> <em>Description:</em> Addictive game. Make jewels disappear by getting 3 in row. Uses OpenGL. <p> <em>Changelog:</em> <br> Since commercial exploitation of this has not gone anywhere I might as well release the source. Some people have asked about it in the past. Enjoy! | gljewels 1.0.2 source release | updated | gljewels |