| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 3448 | 6777 | 2003-02-17 13:45:37 | <img src="/images/thumbs/towertoppler.png" alt="" align="right" width="200" height="150"><em>Category:</em> Action<br> <em>Avg. Rating:</em> <a href="#" title="4.40"><img src="/images/star.gif" alt="4.40" border="0"></a><a href="#" title="4.40"><img src="/images/star.gif" alt="4.40" border="0"></a><a href="#" title="4.40"><img src="/images/star.gif" alt="4.40" border="0"></a><a href="#" title="4.40"><img src="/images/star.gif" alt="4.40" border="0"></a> <p> <em>Description:</em> Reimplementation of the classic jump and run game <p> <em>Changelog:</em> <ul> <li>fix highscore bug <li>global highscore table <li>fix configuration saving bug <li>add clarences 3rd mission <li>cleanup </ul> I want to stabilize now and get to version 1.0. So please report any bug and buglet you find | Tower Toppler 0.99.0 | updated | Tower Toppler |
| 3449 | 2 | 2003-02-17 20:32:58 | <img src="/images/tuxgames.gif" alt="" align="right" width="114" height="128">Hey kids! Meet man of steel Michael Simms in person! On <a href="http://www.timezoneconverter.com/cgi-bin/tzc.tzc?month=3&day=2&year=2003&showtime=21:00:00&zone=GMT">Sunday, March 2 at 21:00 GMT</a>, the mysterious masked man behind <a href="http://www.linuxgamepublishing.com">Linux Game Publishing</a> and <a href="http://www.tuxgames.com">Tuxgames.com</a> will make a rare* appearance in our <a href="irc://irc.freenode.net/gametome">IRC channel</a> and submit to a barrage of probing questions! As always, you may submit questions you'd like The Caped One to answer via <a href="http://happypenguin.org/irc/questions.php">this form</a>, or by /msg'ing one of the operators during the interview. <p> Mark your calendars now! Don't miss the chance to see those famous red tights up close! <div style="font-size: 9px;">* We mean "rare" in the "not cooked very much" sense, since Mr. Simms can almost always be found lurking in #gametome.</div> | Michael Simms: The Happypenguin Interview | default | |
| 3450 | -1 | 2003-02-17 18:11:15 | <img src="/images/thumbs/wgm.jpg" alt="" align="right" width="200" height="146"><em>Category:</em> Game-related Utility<br> <em>Description:</em> WineX Game Manager is a graphical environment for Transgaming WineX and has the following features: <ul> <li>Playing games from a menu <li>All games go to /usr/local/games <li>Installing and updating games graphically <li>Deleting installed games graphically <li>All games have their own registry <li>All games have their own configuration file </ul> | WineX Game Manager 0.5 | new | WineX Game Manager |
| 3451 | 2 | 2003-02-17 20:32:35 | <img src="/images/thumbs/stella-frogger.gif" alt="" align="right" width="200" height="140"><em>Category:</em> Emulator<br> <em>Avg. Rating:</em> <a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a> <p> <em>Description:</em> An Atari 2600 emulator <p> <em>Changelog:</em> <br> Lots and lots of changes, including: <ul> <li>Improved TIA sound system so that games with digitized audio work <li>Added saving and loading of game state to the core <li>Pitfall II DPC sound emulation completed <li>Added some developer options to the core, and the ability to change game width, height, xstart, ystart, and others while the emulation is running. <li>Added ability to switch between NTSC and PAL at runtime, and the ability to save the current properties to a file or to merge the changes into the stella.pro file <li>External sound server for the X11 and SDL versions no longer required, as all sound code is now integrated into the core <li>See the <a href="http://stella.sourceforge.net/stellanews.html">full release announcement</a> for more details. </ul> | Stella 1.3 | updated | Stella |
| 3452 | -1 | 2003-02-18 15:14:21 | <img src="/images/thumbs/gl-117.jpg" alt="" align="right" width="200" height="150"><em>Category:</em> Simulation<br> <em>Avg. Rating:</em> <a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a> <p> <em>Description:</em> GL-117 is an OpenGL- and SDL-based action flight simulator written in C++. <p> <em>Changelog:</em> <ul> <li>major code cleanup <li>added debug levels <li>added command line parameters <li>added exit values according to fatal errors <li>more realistic physics model <li>added blackouts <li>new intro (fire) <li>big endian bugfixes <li>added plasma background </ul> | GL-117 0.8.2 | updated | GL-117 |
| 3453 | 6612 | 2003-02-18 15:17:27 | <img src="/images/thumbs/matchball.png" alt="" align="right" width="200" height="156"><em>Category:</em> Puzzle<br> <em>Avg. Rating:</em> <a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a> <p> <em>Description:</em> Clear the board by removing adjacent similarly colored balls. <p> <em>Changelog:</em> <ul> <li>Added a highscoresystem incl. save and load functions <li>some minor bugfixes <li>made code ISO C++ compatible <li>cleaned up headers <li>added a unix-manpage. </ul> | Matchball 0.30 | updated | Matchball |
| 3454 | 5128 | 2003-02-18 15:19:46 | <img src="/images/thumbs/kstella.jpg" alt="" align="right" width="200" height="144"><em>Category:</em> Game-related Utility<br> <em>Avg. Rating:</em> <a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a> <p> <em>Description:</em> A KDE frontend to the Atari 2600 emulator, Stella. <p> <em>Changelog:</em> <ul> <li>Stella 1.3 required for this release <li>Large speed improvement in this release. A cache file was introduced so that if the ROM's directory hasn't changed since you last ran KStella, then the cache file is used, speeding up ROM analysis. <li>Many UI changes that reflect new options in Stella 1.3. <li>Made viewing of the preview window optional. Relating to this, the buttons previously associated with the preview window have been removed and placed in a menu. <li>Preview window has been greatly improved. It can now be resized to any size, and previews are much faster if using opaque window resizing. Updated user manual. </ul> | KStella 0.8.0 | updated | KStella |
| 3455 | 6777 | 2003-02-18 15:21:46 | <img src="/images/thumbs/towertoppler.png" alt="" align="right" width="200" height="150"><em>Category:</em> Action<br> <em>Avg. Rating:</em> <a href="#" title="4.40"><img src="/images/star.gif" alt="4.40" border="0"></a><a href="#" title="4.40"><img src="/images/star.gif" alt="4.40" border="0"></a><a href="#" title="4.40"><img src="/images/star.gif" alt="4.40" border="0"></a><a href="#" title="4.40"><img src="/images/star.gif" alt="4.40" border="0"></a> <p> <em>Description:</em> Reimplementation of the classic jump and run game <p> <em>Changelog:</em> <ul> <li>First bugfix version. Again the highscore code... </ul> | Tower Toppler 0.99.1 | updated | Tower Toppler |
| 3456 | 4681 | 2003-02-18 15:25:27 | <img src="/images/thumbs/qleuren.jpg" alt="" align="right" width="104" height="200"><em>Category:</em> Puzzle<br> <em>Avg. Rating:</em> <font color="#ffff80" size="-1">(not yet rated)</font> <p> <em>Description:</em> Mastermind Clone: guess the code by deciphering clues given via colored pegs. <p> <em>Changelog:</em> <ul> <li>A better way of finding Qt libraries is used, and now compiles on Debian. <li>A spec file for creating RPM packages has been added. <li>Double clicking on a peg will now move it to the free spot on the gameboard (like the right mouse button). <li>The program now also runs uninstalled, it tries harder to find its pixmap files. <li>An About box and an icon have been added. </ul> | qleuren 0.2a | updated | qleuren |
| 3457 | 7297 | 2003-02-20 19:20:00 | <img src="/images/thumbs/burner.gif" alt="" align="right" width="200" height="150"> <em>Category:</em> Action<br> <em>Description:</em> Your goal is to kill the opposing players using a large arsenal of weapons, ranging from miniguns to nukes. You can play against the computer or against friends in multiplayer mode. | Liero-AI | new | Liero-AI |