| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 3347 | 4 | 2003-01-20 08:40:53 | <img src="/images/thumbs/PizzaBuiz.png" align="right" width="200" height="150" alt=""> <em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <font color="#ffff80" size="-1">(not yet rated)</font> <p> <em>Description:</em> Run your own pizza restaurant <p> <em>Changelog:</em> <ul> <li>A contracting management system has been implemented. <li>Now there are also more ingredients, recipes, and tables to choose from in the buy/sell section. </ul> | Pizza Business 1.0-beta6 | updated | Pizza Business |
| 3348 | 4 | 2003-01-20 09:00:40 | <img src="/images/thumbs/WorDoG.png" align="right" width="200" height="111" alt=""> <em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <font color="#ffff80" size="-1">(not yet rated)</font> <p> <em>Description:</em> PHP/MySQL-based RISK clone <p> <em>Changelog:</em> <ul> <li>This is a complete rewrite of WorDoG. <li>Now offers multiple simultaneous games. <li>Now offers skins, various maps, different rules, and political models. <li>Introduced the updated administration (WAKit). <li>Uses PHPBasis, its own spin-off, to separate gaming-specific functions from common functions such as user tracking. <li>Offers turn-based games in addition to the continuous ones. <li>A working installation requires the latest version of PHPBasis; a complete WorDoG additionally requires the images and WAKit (both available separately from the project site at SourceForge). </ul> | WorDoG 0.6 alpha 5 | updated | WorDoG |
| 3349 | -1 | 2003-01-20 12:37:47 | <img src="/images/thumbs/freeciv2.jpg" alt="" align="right" width="200" height="160"><em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <a href="#" title="4.73"><img src="/images/star.gif" alt="4.73" border="0"></a><a href="#" title="4.73"><img src="/images/star.gif" alt="4.73" border="0"></a><a href="#" title="4.73"><img src="/images/star.gif" alt="4.73" border="0"></a><a href="#" title="4.73"><img src="/images/star.gif" alt="4.73" border="0"></a><a href="#" title="4.73"><img src="/images/star.gif" alt="4.73" border="0"></a> <p> <em>Description:</em> A free clone of Microprose's Civilization game. <p> <em>Changelog:</em> <ul> <li>unique city names <li>a new fractal map generator <li>loading savegames from the server prompt <li>a historical ruleset <li>possibility of delayed rapture <li>a massive amount of bugfixes <li>specialists are now taken from content citizens first, instead of unhappy citizens <li>a new tax algorithm was added, which prevents getting 100% effect out of a 60% setting <li>you start with no technologies by default. <li><a href="http://www.freeciv.org/news/releases/NEWS-1.14.0">full changelog</a> </ul> | Freeciv 1.14.0 | updated | Freeciv |
| 3350 | 2 | 2003-01-20 13:57:53 | <img src="/images/thumbs/VirtualJayPeak.jpg" alt="" align="right" width="200" height="150"><em>Category:</em> Simulation<br> <em>Description:</em>From <a href="http://www.soulride.com/products/news.html">Slingshot's news page</a>: <blockquote><i>The Soul Ride engine is now licensed under the GNU General Public License. We are doing this to facilitate ports to other platforms such as Linux, and to help the community improve the engine. See the <a href="http://www.soulride.com/products/news.html">project page at SourceForge.net</a> for details and CVS access.<br> ...<br> If you want to play the full game, you must buy a game CD from our store or from a retailer.<br> ...<br> The Virtual Resorts are available for free download and work with the Soul Ride Engine. Note that the virtual resort data is free (as in beer) but is not under the GPL -- you may not redistribute it without permission. </i></blockquote> Visit some of the toughest, most intense and spectacular snowboarding regions you can imagine. Using existing satellite world topography data, the Soul Ride engine immerses you in startlingly realistic environments, covering thousands and thousands of square miles. | Soul Ride engine released under GPL | new | Soul Ride |
| 3351 | -1 | 2003-01-20 20:25:03 | <img src="/images/thumbs/hq1_end.jpeg" alt="" align="right" width="200" height="132"><em>Category:</em> Emulator<br> <em>Avg. Rating:</em> <font color="#ffff80" size="-1">(not yet rated)</font> <p> <em>Description:</em> Interpreter for Sierra SCI games. <p> <em>Changelog:</em> <ul> <li>Lots of bug fixes <li>Adlib emulation for PCM devices (Solomon Peachy) <li>Dreamcast port (Walter van Niftrik) <li>MorphOS port (Ruediger Hanke) <li>DirectX 8.0a graphics driver (Alexander Angas) <li>Sound support on IRIX (Rainer Canavan) <li>Optional on-screen debug console <li>DirectFB full-screen console graphics driver <li>Unstable CVS branch with re-written VM opened (available as 0.6.0 release) </ul> | FreeSCI 0.3.4 | updated | FreeSCI |
| 3352 | -1 | 2003-01-20 20:27:32 | <img src="/images/thumbs/snapshot1.png" alt="" align="right" width="182" height="200"><em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <font color="#ffff80" size="-1">(not yet rated)</font> <p> <em>Description:</em> Knights is a chess interface for KDE <p> <em>Changelog:</em> <ul> <li>massive speed improvments <li>a new match dialog <li>online sought games graph <li>a new "dynamic tabs" interface <li>Italian and Finnish translations <li>plus a lot more. </ul> | Knights 0.5.9 | updated | Knights |
| 3353 | 4 | 2003-01-21 04:20:53 | <img src="/images/thumbs/SDLInvaders.png" alt="Screenshot" align="right" width="200" height="150"> <em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <a href="#" title="3.33"><img src="/images/star.gif" alt="3.33" border="0"></a><a href="#" title="3.33"><img src="/images/star.gif" alt="3.33" border="0"></a><a href="#" title="3.33"><img src="/images/star.gif" alt="3.33" border="0"></a> <p> <em>Description:</em> A Clone of Space invaders using SDL. <p> <em>Changelog:</em> <ul> <li>The only change is that it now uses autoconf. </ul> | SDLInvaders 0.8.0 | updated | SDLInvaders |
| 3355 | 4 | 2003-01-23 02:36:24 | <em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a> <p> <em>Description:</em> Shoot down asteroids on your Agenda PDA <p> <em>Changelog:</em> <ul> <li>Inverted colors (white on black) for host and ARM targets. (-DINVERSE) <li>Added Makefile target to build for ARM processor (eg, iPaq or Zaurus running Linux and X-Window) ("make arm") </ul> | Agendaroids 2002.03.07 | updated | Agendaroids |
| 3356 | -1 | 2003-01-23 09:35:04 | <img src="/images/thumbs/transfusion.jpg" alt="" align="right" width="200" height="150"><em>Category:</em> Action<br> <em>Avg. Rating:</em> <a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a> <p> <em>Description:</em> A clone of an old DOS game called Blood, using the Quake engine <p> <em>Changelog:</em> <br>Version 1.01 fixes several bugs in the engine and game code, including a crash on Mandrake Linux machines. It also provides 3 new maps (E2M8, E4M9 and E6M1), while several other ones were fixed, updated, or simply recompiled for transparent water. | Transfusion 1.01 | updated | Transfusion |
| 3357 | -1 | 2003-01-23 09:41:44 | <img src="/images/thumbs/screen_basic.jpg" alt="" align="right" width="200" height="120"><em>Category:</em> Action<br> <em>Avg. Rating:</em> <font color="#ffff80" size="-1">(not yet rated)</font> <p> <em>Description:</em> Multi-player action game <p> <em>Changelog:</em> <ul> <li>New weapon <li>some bugfixes <li>minor improvements. </ul> | TunnelWars 0.9.2 | updated | TunnelWars |