| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 3286 | 3 | 2003-01-07 17:57:28 | <img src="/images/thumbs/GtkAtlantic.png" alt="" align="right" width="200" height="148"><em>Category:</em> Strategy<br> <em>Description:</em> GtkAtlantic is a Monopoly-like game that runs as a network client with the monopd server. At the moment, you can only play Monopoly, all other gametypes are disabled. | GtkAtlantic 0.1.5 | new | GtkAtlantic |
| 3287 | 3 | 2003-01-07 18:04:45 | <img src="/images/thumbs/Quintalign.png" alt="" align="right" width="200" height="171"><em>Category:</em> Strategy<br> <em>Description:</em> A bit similar to Tetris in this game you have to keep a game board free, fighting against new pieces appearing every move and clutter the board. You remove pieces by aligning pieces of the same colour in a row, column or diagonal. If you have aligned enough pieces (default: 5) they will vanish making more room on the board. To achieve this you can move any pieces to any location on the board which can be reached by moving the piece on a connected path horizontally or vertically or both. However, for each piece you move new pieces will drop onto the board (default: 3). Only if you manage to align enough pieces so that they vanish no new pieces will appear. You also have a joker piece which can be aligned with any colour. | Quintalign 1.0.1 | new | Quintalign |
| 3288 | -1 | 2003-01-07 18:08:20 | <img src="/images/thumbs/en_1.png" alt="" align="right" width="189" height="200"><em>Category:</em> Cards<br> <em>Avg. Rating:</em> <a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a> <p> <em>Description:</em> A Doppelkopf game for Linux and Windows <p> <em>Changelog:</em> <ul> <li> automatic loading and saving of rules <li>removed some bugs like <ul> <li> spin buttons (as in marriage determination) <li> display of the trickpiles <li> counting of undetermined marriage at the end of a game </ul> <li>improvements of the ai <li>implemented rule 'DOLLE_CONTRARY_IN_LAST_TRICK' <li>finished rules with swines/hyperswines </ul> | FreeDoko 0.4.5 | updated | FreeDoko |
| 3289 | -1 | 2003-01-07 18:16:06 | <img src="/images/thumbs/Colossi.jpg" alt="" align="right" width="200" height="150"><em>Category:</em> Board Games<br> <em>Description:</em> Colossus is an attempt to create a Java clone of Avalon Hill's Titan, an out-of-print fantasy wargame. The main goal is networked multiplayer, allowing Titan players to more easily find opponents (networking works, but is not very robust yet). There is a working but not very strong AI, and in addition to the standard game, Colossus includes support for several variants. | Colossus 20021211 | new | Colossus |
| 3290 | 2 | 2003-01-07 18:52:15 | The game <a href="/show?Colossus">Colossus</a> has the distinction of being the 1000th entry in the Game Tome database. That's quite a few Linux games, even allowing for the fact that nearly 400 of them are tetris clones! Next time you witness someone complaining about the scarcity of games for Linux, hit 'em upside the head with <a href="http://happypenguin.org/list?sort=title">this</a>. | Hey look, 1000 entries. | default | |
| 3291 | 6998 | 2003-01-07 18:58:19 | <img src="/images/thumbs/libgli_progressbar.png" alt="" align="right" width="200" height="150"><em>Category:</em> Code Library<br> <em>Description:</em> libGLI is a multiplatform library for creating 3D user interfaces, based on OpenGL. With the help of this library, programmers can add in their own graphic application elements for the user interface and connect interface objects to their own programs with callbacks. In other words, GLI sits between the user and an OpenGL application. <p> libGLI is a multiplatform library written in C++. All objects are based on classes defined in the library. The programmer can inherit from these classes to build new objects. | libgli 0.4 | new | libgli |
| 3292 | 679 | 2003-01-07 19:00:24 | <img src="/images/thumbs/tuxpaint.gif" alt="" align="right" width="200" height="150"><em>Category:</em> Children/Educational<br> <em>Avg. Rating:</em> <a href="#" title="4.75"><img src="/images/star.gif" alt="4.75" border="0"></a><a href="#" title="4.75"><img src="/images/star.gif" alt="4.75" border="0"></a><a href="#" title="4.75"><img src="/images/star.gif" alt="4.75" border="0"></a><a href="#" title="4.75"><img src="/images/star.gif" alt="4.75" border="0"></a><a href="#" title="4.75"><img src="/images/star.gif" alt="4.75" border="0"></a> <p> <em>Description:</em> A simple and fun paint program for kids <p> <em>Changelog:</em> <ul> <li>Translated to Chinese. <li>Updates to Spanish documentation. <li>Fullscreen blanking bugfix. </ul> | Tux Paint 0.9.3 (2002.01.06) | updated | Tux Paint |
| 3293 | -1 | 2003-01-07 19:02:54 | <img src="/images/thumbs/foobillard_snapshot01.png" alt="" align="right" width="200" height="150"><em>Category:</em> Simulation<br> <em>Avg. Rating:</em> <a href="#" title="4.70"><img src="/images/star.gif" alt="4.70" border="0"></a><a href="#" title="4.70"><img src="/images/star.gif" alt="4.70" border="0"></a><a href="#" title="4.70"><img src="/images/star.gif" alt="4.70" border="0"></a><a href="#" title="4.70"><img src="/images/star.gif" alt="4.70" border="0"></a><a href="#" title="4.70"><img src="/images/star.gif" alt="4.70" border="0"></a> <p> <em>Description:</em> An OpenGL game of pool <p> <em>Changelog:</em> <ul> <li> bugfix: bumpref_list was not generated <li> fix: cueball could be placed all the time <li>new more complete snooker code (thx to Frank Gevaerts) <li> sound compatibility fix for big endian machines (thx to Frank Gevaerts) <li>table socket and floor <li>black ground of holes (no floor see through) <li>bugfix for some voodoo drivers (player text and menu didnt show up) <li>pool rules fix: no foul when hitting cushion outside the foul-region before ball in the foul-region <li>pool rules fix: no foul at break when potting other balltype than 1st hit <li>3D-font rendering for text objects <li>3D winner text <li>some debug message cleanup </ul> | FooBillard 2.3 | updated | FooBillard |
| 3294 | 2 | 2003-01-07 19:40:09 | <img src="/images/thumbs/2002_12_22_080635_shot.jpg" alt="" align="right" width="200" height="137"><em>Category:</em> Action<br> <em>Description:</em> This is a Linux port of the 1994 shooter, from source recently released by <a href="http://www.3drealms.com/">3D Realms</a>. The game engine is free, but you need datafiles from the shareware or full commercial version to play. <p> The Story:<br> You are part of an elite group of operatives called HUNT (High-risk United Nations Taskforce), and you must stop a maniac cult leader from killing millions of people. While scouting a remote island, you are suddenly surrounded by enemy troops with guns blaring. In the distance you see your boat--your only chance to escape--explode into matchsticks. In front of you is a huge fortress monastery, and your only chance to stop the madness. You are e quipped with awesome, high-tech weaponry like heat-seeking missiles, split missiles, and the Flamewall cannon, which leaves a trail of charred skeletons in its wake. You'll also find magical instruments and weapons so incredible they defy description. | Rise of the Triad 1.0 | new | Rise of the Triad |
| 3295 | -1 | 2003-01-07 19:56:43 | <img src="/images/thumbs/abuse-sdl.jpg" alt="" align="right" width="200" height="125"><em>Category:</em> Action<br> <em>Avg. Rating:</em> <a href="#" title="4.29"><img src="/images/star.gif" alt="4.29" border="0"></a><a href="#" title="4.29"><img src="/images/star.gif" alt="4.29" border="0"></a><a href="#" title="4.29"><img src="/images/star.gif" alt="4.29" border="0"></a><a href="#" title="4.29"><img src="/images/star.gif" alt="4.29" border="0"></a> <p> <em>Description:</em> SDL-Port of an side-scroller from Crack dot Com <p> <em>Changelog:</em> <ul> <li>Abuse-SDL 0.7.0 released. <li>Added OpenGL support. <li>Fixed to compile on MacOSX. <li>Fixed window manager "Quit" events being ignored. <li>Can specify the location of the datafiles in the abuserc now. <li>Updated documentation regarding installation of the datafiles. </ul> | Abuse-SDL 0.7.0 | updated | Abuse-SDL |