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newsid userid timestamp news headline newstype gameid
3275 2 2003-01-04 16:43:12 <img src="/images/thumbs/serioussam.jpg" alt="" align="right" width="200" height="150"><em>Category:</em> Action<br> <em>Avg. Rating:</em> <a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a> <p> <em>Description:</em> Linux port of the popular first person shooter <p> <em>Changelog:</em> <br> There are no fixes in this version. It just extends the beta period, as the beta1a expired today. You can get the update via loki_update, or from this URL: <a href="http://icculus.org/updates/ssam/">http://icculus.org/updates/ssam/</a>. Serious Sam Beta 1b updated Serious Sam
3276 5978 2003-01-05 01:15:07 <img src="/images/thumbs/Tenmado.jpg" align="right" width="120" height="150" alt=""> <em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <a href="#" title="3.50"><img src="/images/star.gif" alt="3.50" border="0"></a><a href="#" title="3.50"><img src="/images/star.gif" alt="3.50" border="0"></a><a href="#" title="3.50"><img src="/images/star.gif" alt="3.50" border="0"></a><a href="#" title="3.50"><img src="/images/star.gif" alt="3.50" border="0"></a> <p> <em>Description:</em> hard-core shoot 'em up game in blue-or-red world <p> <em>Changelog:</em> <ul> <li>recognizes libdb-3 as well as libdb3 (may help .rpm people) <li>enemy shots more distinguishable <li>your weak point more distinguishable <li>better line/circle drawing algorithm <li>more command line options (including --slow) </ul> tenmado 0.4 updated tenmado
3277 3 2003-01-05 16:48:45 <em>Category:</em> Game-related Utility<br> <em>Avg. Rating:</em> <font color="#ffff80" size="-1">(not yet rated)</font> <p> <em>Description:</em> Monopoly board game server <p> <em>Changelog:</em> <ul> This release introduces support for icons on game boards and custom player images/tokens. More game attributes can now be configured in the configuration file, and many game engine bugs have been fixed. </ul> monopd 0.7.0 updated monopd
3279 -1 2003-01-05 19:49:14 <img src="/images/thumbs/snap001.jpg" alt="" align="right" width="200" height="150"><em>Category:</em> Under development - not yet playable<br> <em>Description:</em> A 2D vertical scrolling spaceship shoot 'em up, currently based on the graphics, sounds and gameplay of the Amiga game Xenon II - Project PCF (by kind permission of The Bitmap Brothers). Phavon 0.0.30 new Phavon
3280 -1 2003-01-05 19:52:22 <img src="/images/thumbs/kamikazegame.png" alt="" align="right" width="175" height="200"><em>Category:</em> Arcade<br> <em>Description:</em> Similar to other such games, the player's task is to run around and place bombs so that both monsters and other players are hit by the blasts. Special items can be collected to make the game more fun. Includes GGZ support. Kamikaze 0.0.2 new Kamikaze
3281 -1 2003-01-05 20:10:25 <img src="/images/thumbs/shut_the_box_0.1_1.jpg" alt="" align="right" width="200" height="120"><em>Category:</em> Puzzle<br> <em>Description:</em> Shut the Box is a simple diversion written in GTK+. The object is simple: Roll the dice and click the tiles that sum up to that dice roll until there are no more tiles to click. Shut The Box 0.1 new Shut The Box
3282 -1 2003-01-05 20:57:08 <img src="/images/thumbs/WarOfConquest.jpg" alt="" align="right" width="200" height="168"><em>Category:</em> Strategy<br> <em>Description:</em> War of Conquest is a massively multiplayer strategy game, allowing thousands of people to play in the same world at the same time. The game can be played either using the Macromedia Flash web browser plugin or the Gtk-based Flash player. Part of mastering War of Conquest is learning not just to compete against other players, but also to work with them. In-game technology can be purchased with real-world money, and players can win real-world money by capturing and holding in-game territory. War of Conquest new War of Conquest
3283 6899 2003-01-05 21:09:07 <img src="/images/thumbs/koth.gif" alt="" align="right" width="200" height="159"><em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a> <p> <em>Description:</em> An network multiplayer artillery game involving little tanks and really big guns <p> <em>Changelog:</em> <ul> <li>Many segfaults in the server, client, and bots, drawing problems (projectiles never getting erased), and some memory leaks have been fixed. <li>The server's observers handling has been improved <li>IRC's /me style message has been added. </ul> King of the Hill 0.7.7 updated King of the Hill
3284 3 2003-01-07 03:03:02 Our good pals of <a href="http://holarse.wue.de/index.php?news=666">Holarse</a> published some interesting news about a message that Daniel Vogel, ex-Loki lead programmer for UT Linux now working for&nbsp;<a href="http://www.epicgames.com/">Epic Games</a>, sent to a<span id="MSGHDR-PRE"><span id="MSGHDR-REPLY-TO-PRE">&nbsp;<a href="http://discuss.microsoft.com/SCRIPTS/WA-MSD.EXE?A2=ind0301a&amp;L=directxdev&amp;P=11605">developer-only forum</a> for DirectX programming issues</span></span>:<blockquote><i><p>This is off-topic though I assume a couple of developers might be interested in it anyways. Below are our numbers with regard to OS distribution. The percentages are unique CD keys used to connect to our master server over time seen per OS for the client and active dedicated servers at the time of the database query (roughly a week ago).<p> <table cellpadding="2" cellspacing="2" border="0" width="90%"> <tbody> <tr> <td valign="top" align="left"><i><b>UT 2003 </b></i></td> <td valign="top" align="center"><i><b>Client<br> </b></i></td> <td valign="top" align="center"><i><b>Server<br> </b></i></td> </tr> <tr> <td valign="top"><i>Linux<br> </i></td> <td valign="top" align="right"> <blockquote><i>0.69 %<br> </i></blockquote> </td> <td valign="top" align="right"> <blockquote><i>40.66 %<br> </i></blockquote> </td> </tr> <tr> <td valign="top"><i>Windows 98/ME<br> </i></td> <td valign="top" align="right"> <blockquote><i>19.63 %<br> </i></blockquote> </td> <td valign="top" align="right"> <blockquote><i>2.74 %<br> </i></blockquote> </td> </tr> <tr> <td valign="top"><i>Windows NT<br> </i></td> <td valign="top" align="right"> <blockquote><i>0.00 %<br> </i></blockquote> </td> <td valign="top" align="right"> <blockquote><i>6.03 %<br> </i></blockquote> </td> </tr> <tr> <td valign="top"><i>Windows 2000<br> </i></td> <td valign="top" align="right"> <blockquote><i>11.87 %<br> </i></blockquote> </td> <td valign="top" align="right"> <blockquote><i>34.96 %<br> </i></blockquote> </td> </tr> <tr> <td valign="top"><i>Windows XP<br> </i></td> <td valign="top" align="right"> <blockquote><i>67.78 %<br> </i></blockquote> </td> <td valign="top" align="right"> <blockquote><i>15.62 %<br> </i></blockquote> </td> </tr> </tbody> </table></i></blockquote><p> Reading these figures,&nbsp;I find a bit scary is that UT2003 is leading <a href="http://www.tuxgames.com/">Tux Game's</a> Top Sellers list. Unofficial UT2003 OS overview list default
3285 2 2003-01-07 08:13:07 <a href="http://linuxgamepublishing.com">Linux Game Publishing</a> stud <a href="mailto:michael@linuxgamepublishing.com">Michael Simms</a> informs the world: <blockquote><i>LGP is pleased to announce that we have signed an agreement to port two new titles. We are now running a competition to guess the new titles we will be porting. The title will be announced on Friday Jan 10th, so this is a short competition. As usual, the prize draw will be for a signed copy of the games. To make your guess send an email to <a href="mailto:competition@linuxgmaepublishing.com">competition@linuxgamepublishing.com</a>. <p> People said that we made the clues for Disciples 2 far too easy, so your clues for these games are: <ol> <li>One game is a racing game, the other has cars but isn't about racing. <li>One was released in the US towards the end of 2001, the other was released much more recently. <li>Both games were made by the same European developer </ol> </i></blockquote> Two New LGP Ports Are Coming default