| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 3245 | 3 | 2002-12-24 12:07:11 | <img src="/images/thumbs/gltron.gif" align="right" width="200" height="150" alt=""> <em>Category:</em> Action<br> <em>Avg. Rating:</em> <a href="#" title="4.61"><img src="/images/star.gif" alt="4.61" border="0"></a><a href="#" title="4.61"><img src="/images/star.gif" alt="4.61" border="0"></a><a href="#" title="4.61"><img src="/images/star.gif" alt="4.61" border="0"></a><a href="#" title="4.61"><img src="/images/star.gif" alt="4.61" border="0"></a><a href="#" title="4.61"><img src="/images/star.gif" alt="4.61" border="0"></a> <p> <em>Description:</em> tron-like lightcycle game with a 3D view <p> <em>Changelog:</em> <ul> <i><blockquote>If you already downloaded the 0.62 pre4 that was released on Saturday, there's no need to download 0.62 again, unless you have a joystick/gamepad and have some problems with it (I included a fix for joysticks which can't be properly calibrated).</i></blockquote> </ul> | glTron 0.62 | updated | glTron |
| 3246 | 21 | 2002-12-24 18:39:12 | <img src="/images/thumbs/mupen64.jpeg" align="right" width="200" height="150" alt=""> <em>Category:</em> Emulator<P> <em>Description:</em> MUPEN64 is a n64 emulator designed to be multi-OS. It is developed on/for Linux but a Windows version is available. Actually, the program can be easily ported on all OS supported by the SDL library. | Mupen64 0.0.9a | new | Mupen64 |
| 3247 | 3 | 2002-12-24 19:01:08 | <img src="/images/thumbs/asc.jpg" align="right" width="200" height="150" alt=""> <em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <a href="#" title="3.33"><img src="/images/star.gif" alt="3.33" border="0"></a><a href="#" title="3.33"><img src="/images/star.gif" alt="3.33" border="0"></a><a href="#" title="3.33"><img src="/images/star.gif" alt="3.33" border="0"></a> <p> <em>Description:</em> ASC is a free, turn based strategy game. <p> <em>Changelog:</em> <ul> This release comes with lots of changes and bug fixes, read the rather lengthy changelog <a href="http://www.asc-hq.org/news.html">here</a>. </ul> | Advanced Strategic Command 1.12.0 | updated | Advanced Strategic Command |
| 3248 | 3 | 2002-12-25 11:48:09 | <img src="/images/thumbs/ASE.jpg" align="right" width="200" height="150" alt=""> <em>Category:</em> Code Library<p> <em>Description:</em> ASE is a program specially designed with facilities to create sprites that can be used in some video game. It has own features to optimize the control with the library to create games: <a href="http://alleg.sourceforge.net">Allegro</a> (hence the "allegro"-sprite-editor).<p> This program let you create from static images, to characters with movement, textures, patterns, backgrounds, logos, color palettes, and any other thing that you think. | Allegro Sprite Editor 0.1.0 | new | Allegro Sprite Editor |
| 3249 | -1 | 2002-12-27 17:08:53 | <img src="/images/thumbs/pyDDR-0.5.6-1.jpg" align="right" width="200" height="150" alt=""> <em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a> <p> <em>Description:</em> A DDR [Dance Dance Revolution] clone written in Python. <p> <em>Changelog:</em> <ul> <li>if 'file' is not specified in the step file, it is searched for. <li>added pgup/pgdn support to song selector to jump 5 songs per press <li>Thanks to Colin for help and/or patches with the following:<br><ul> <li>songselector improvements<br> <li>finds songs recursively in all subdirectories of the songdir<br> <li>plays 10 second preview of song during song selection<br> <li>use config file option "previewmusic" to toggle on/off<br> <li>starts 45 seconds into the song, although it would be best to have a way to specify this in the STEP file for each song<br></ul> <li>dwi2step won't crash if GAP appears before BPM in DWI file<br> <li>Thanks to Joe for patches/help with the following:<br><ul> <li>optimizations to judging class<br> <li>lyrics now in different colors <br> <li>"lyriccolor" and "transcolor" in pyddr.cfg to change preferred color<br> <li>a few text drawing optimisations<br> <li>included new utility, stepshrink, to shrink empty notes on stepfiles<br></ul> <li>DWI2STEP now doesn't care if .DWI is capitalised (thanks alex!) </ul> | pyDDR 0.5.8 - Doth mine ears deceive me? | updated | pydance |
| 3250 | -1 | 2002-12-27 22:45:41 | <img src="/images/thumbs/Md01.jpg" alt="" align="right" width="200" height="151"><em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <font color="#ffff80" size="-1">(not yet rated)</font> <p> <em>Description:</em> Board game, put balls into lines <p> <em>Changelog:</em> <br>Added the option of playing the timed game. That way new kugels are added to the board in regular time intervals (4 secs). | Kugel 2.7 | updated | Kugel |
| 3251 | 2 | 2002-12-27 22:55:15 | <img src="/images/thumbs/raine.png" alt="" align="right" width="200" height="175"><em>Category:</em> Action<br> <em>Avg. Rating:</em> <font color="#ffff80" size="-1">(not yet rated)</font> <p> <em>Description:</em> A M68000 and M68020 arcade game emulator <p> <em>Changelog:</em> <ul> <li>changes in 0.37.0: <ul> <li>New games added : s.s mission, thunder dragon 2, hyper pacman (bootleg), and macross plus (without sound...) <li>Games now fully playable with sound : macross 2, acrobat mission, mutant knight <li>Also we now have the scale2x video effect from the AdvMame project, and the scanlines were rewriten to work everywhere (you can even combine them with scale2x !). <li>See changelog for a long list of additional fixes and enhancements. </ul> <li>0.37.1 fixes a number of bugs introduced in 0.37.0 </ul> | Raine 0.37.1 | updated | Raine |
| 3252 | 2 | 2002-12-27 23:16:44 | <img src="/images/thumbs/musicalinvaders.png" alt="" align="right" width="200 " height="159"><em>Category:</em> Arcade<br> <em>Description:</em>Musical Invaders is a learning musical game that can be played with a MIDI keyboard or with the computer keyboard. The goal is to play the notes as they appear on the screen in order to play a music. Musicians can compose their own songs and distribute them on the Internet so that someone else that has the game can play them. | Musical Invaders 0.5 | new | Musical Invaders |
| 3253 | -1 | 2002-12-28 14:44:45 | <img src="/images/thumbs/trackballs_pic2.jpg" align="right" width="200" height="150" alt=""> <em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a> <p> <em>Description:</em> Steer the mable through a 3d maze, avoiding obstacles <p> <em>Changelog:</em> <ul> <li>Made compatible with GCC3.1 <li>Added new argument/options handling <li>Added mute and windowed modes <li>Cleaned up guile interface <li>Added "baby" balls </ul> | Trackballs v0.2.2 | updated | Trackballs |
| 3254 | 4 | 2002-12-30 06:06:48 | <img src="/images/thumbs/SDLInvaders.png" alt="Screenshot" align="right" width="200" height="150"><em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a> <p> <em>Description:</em> A Clone of Space invaders using SDL. <p> <em>Changelog:</em> <ul> <li>New, nicer sprites. <li>Graphical representation of health, shots and extraweapons. <li>Extrahard now default mode, use -e for easy </ul> | SDLInvaders 0.7.4 | updated | SDLInvaders |