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3185 -1 2002-12-07 14:07:24 <img src="/images/thumbs/LBreakout2HP.png" alt="" align="right" width="200" height="150"><em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <a href="#" title="4.78"><img src="/images/star.gif" alt="4.78" border="0"></a><a href="#" title="4.78"><img src="/images/star.gif" alt="4.78" border="0"></a><a href="#" title="4.78"><img src="/images/star.gif" alt="4.78" border="0"></a><a href="#" title="4.78"><img src="/images/star.gif" alt="4.78" border="0"></a><a href="#" title="4.78"><img src="/images/star.gif" alt="4.78" border="0"></a> <p> <em>Description:</em> The polished successor to LBreakout offers a new challenge. <p> <em>Changelog:</em> <br>Beside minor bugfixes this released features the update of De Backer's default theme AbsoluteB to version 0.8 and a change in the handling of continues. They now cost 50% percent of your score for all difficulty levels but restore the initial amount of lives (instead of buying just one). LBreakout 2.4.beta-3 updated LBreakout
3186 3 2002-12-08 04:47:13 <img src="/images/thumbs/Bzflag.jpg" align="right" width="200" height="150" alt=""> <em>Category:</em> Action<br> <em>Avg. Rating:</em> <a href="#" title="4.66"><img src="/images/star.gif" alt="4.66" border="0"></a><a href="#" title="4.66"><img src="/images/star.gif" alt="4.66" border="0"></a><a href="#" title="4.66"><img src="/images/star.gif" alt="4.66" border="0"></a><a href="#" title="4.66"><img src="/images/star.gif" alt="4.66" border="0"></a><a href="#" title="4.66"><img src="/images/star.gif" alt="4.66" border="0"></a> <p> <em>Description:</em> 3D networked multiplayer tank battle game <p> <em>Changelog:</em> <ul> <li>Buy now and get two for the price of one! world file caching, team killers die, tank labels on roaming, new GUI options including a smaller display for slow systems (set opacity all the way up), and much more!<p> Read the complete changelog <a href="http://sourceforge.net/project/shownotes.php?release_id=126772">here</a>. </ul> BZFlag 1.7g0 "Holy Dancing Monkeys" updated BZFlag
3187 4 2002-12-08 09:42:29 <em>Category:</em> Game-related Utility<br> <em>Avg. Rating:</em> <font color="#ffff80" size="-1">(not yet rated)</font> <p> <em>Description:</em> driver for force feedback devices <p> <em>Changelog:</em> <ul> <li>The rumble pad to "rumbles" under Linux. <li>New driver for Microsoft Sidewinder joysticks available! <li>Fixes a bug in joydev that would cause wheels to be ignored. <li>The Logitech WingMan Strike Force 3D partially supported, as is the Force 3D. </ul> Force feedback for linux patch-2.4.19-ff6 updated Force feedback for linux
3188 3 2002-12-08 09:53:54 <img src="/images/thumbs/SpaceHulk113.png" align="right" width="200" height="150" alt=""> <em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <font color="#ffff80" size="-1">(not yet rated)</font> <p> <em>Description:</em> Port of the boardgame Space Hulk <p> <em>Changelog:</em> <ul> <li>Theme engine has been improved: random grounds and some oriented pixmaps. <li>Full rewrite of levels file format in XML. <li>Level 3 has been implemented. <li>New level dialog for mission description. </ul> Space Hulk 1.1.3 updated Space Hulk
3189 3 2002-12-08 10:02:58 <img src="/images/thumbs/TeamSpeak.png" align="right" width="130" height="150" alt=""> <em>Category:</em> Game-related Utility<br> <em>Avg. Rating:</em> <font color="#ffff80" size="-1">(not yet rated)</font> <p> <em>Description:</em> Voice communication utility <p> <em>Changelog:</em> <ul> <li>Weblist works again <li>No crashes when the server does not support all codecs <li>Mozilla support should be fixed. (you can read the manual now) <li>Smaller bugfixes </ul> TeamSpeak 2.0 RC1 (2.0.26.27) updated TeamSpeak
3190 6472 2002-12-08 20:53:47 <img src="/images/thumbs/nmafps.jpg" alt="" align="right" width="200" height="150"><em>Category:</em> Action<br> <em>Avg. Rating:</em> <font color="#ffff80" size="-1">(not yet rated)</font> <p> <em>Description:</em> A simple 3-D First Person Shooter <p> <em>Changelog:</em> <ul> <li>Map display added. <li>Fixed code so that it could compile with gcc-3.0+ Credit goes to Erik Ljungstroem for the fix. <li>Added mipmapped textures. <li> Rearranged order of start-up prompts. <li>Fixed a minor bug in player movement code. <li>gltext.h detected properly by ./configure. </ul> nmaFPS 0.77 updated nmaFPS
3191 4207 2002-12-08 20:55:58 <img src="/images/thumbs/stage2a.png" alt="" align="right" width="200" height="150"><em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a> <p> <em>Description:</em> A platforms game similar to Manic Miner <p> <em>Changelog:</em> <ul> <li>The game now cam be installed in Linux doing configure, make, make install. <li>Joystick support (by Gorka Olaizola). <li>Sequencial objects: this is a feature that makes the game funnier, now the objects have a pick-up order, when you pickup an object in the correct order (the object that brights) you earn 5 precious seconds! in more advanced levels the time will be near insuficient, but collecting the objects in order will grow the time to make the level easier.A feature simmilar to this was in the classic "Bomb Jack" and the idea of implementing it was from Gorka Olaizola </ul> Pachi el marciano updated Pachi el marciano
3192 2 2002-12-08 21:08:28 <em>Category:</em> Game-related Utility<br> <em>Avg. Rating:</em> <font color="#ffff80" size="-1">(not yet rated)</font> <p> <em>Description:</em> Force feedback driver for Microsoft sidewinder 2 <p> <em>Changelog:</em> <ul> <li>Version 4 fixes a bug in set_effect function <li>new patch for 2.4.19 kernel <li> no new features (planned: upload user defined effect to the joystick). </ul> Force feedback driver for Microsoft sidewinder 2 0.4 updated Force feedback driver for Microsoft sidewinder 2
3193 -1 2002-12-09 03:21:11 <img src="/images/thumbs/screenshot_02.jpg" align="right" width="200" height="150" alt=""> <em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <a href="#" title="3.50"><img src="/images/star.gif" alt="3.50" border="0"></a><a href="#" title="3.50"><img src="/images/star.gif" alt="3.50" border="0"></a><a href="#" title="3.50"><img src="/images/star.gif" alt="3.50" border="0"></a><a href="#" title="3.50"><img src="/images/star.gif" alt="3.50" border="0"></a> <p> <em>Description:</em> SDL-based Arcade Volleyball remake <p> <em>Changelog:</em> <ul> <li>keys redefinition <li>theme selection via menu <li>cooperative multiplayer game <li>sound support added, but still disabled </ul> GPL Arcade Volleyball 0.6.0 updated GPL Arcade Volleyball
3194 3 2002-12-09 08:39:17 <a href="http://happypenguin.org/images/AstroBattleB.gif"><img src="/images/thumbs/AstroBattleB.gif" align="right" width="200" height="150" alt=""></a> <i>Scott Williams</i> invites you to take part in the beta test of his gorgeously looking multiplayer space game <a href="http://astrobattle.com/">Astro Battle</a> where players build custom spaceships to pilot against other players:<ul><i>Beta testing for Astro Battle version 1.0 has begun. If you are interested in being a beta tester then <a href="http://astrobattle.com/contact.html">contact me</a>. </ul></i> This beta test has begun on 11-25-2002. The beta for Windows is available already. You will need Java 1.4 or greater to play the game.<p> &bull;<a href="http://astrobattle.com/screenshots.html">More screenshots</a> Astro Battle 1.0 Beta Test updated Astro Battle