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newsid userid timestamp news headline newstype gameid
3124 3493 2002-11-22 07:19:47 <em>Category:</em> Role Playing<br> <em>Avg. Rating:</em> <font color="#ffff80" size="-1">(not yet rated)</font> <p> <em>Description:</em> 2d client for WorldForge <p> <em>Changelog:</em> <ul> <li>Updated with new interface and graphics for Mason. <li>Improved stability. </ul> WorldForge::Uclient 0.15.1 updated WorldForge::Uclient
3125 -1 2002-11-22 11:06:24 <img src="/images/thumbs/underworld.jpg" alt="" align="right" width="200" height="150"><em>Category:</em> Under development - not yet playable<br> <em>Avg. Rating:</em> <font color="#ffff80" size="-1">(not yet rated)</font> <p> <em>Description:</em> A re-creation of the Ultima Underworld game engine <p> <em>Changelog:</em> <br> This release of Underworld Adventures (named "rotworm stew") has a lot of new features inside: Looking at objects in the underworld was added, NPC and critter sprites are rendered now (no animation yet), added mouse movement, custom key mappings, visiting more of the underworld (via some cheat keys), a rewritten collision detection and fixed midi playback and manual pages for Linux. <p> Martin Shetty started to rearrange the underworld soundtrack for Underworld Adventures in digital form, and a music pack is ready to try out. As always, there is the source package, the Linux binary RPM and a nice Windows installer with config program. Underworld Adventures 0.6-rotworm updated Underworld Adventures
3126 506 2002-11-22 11:08:10 <img src="/images/thumbs/screenshot2.png" alt="" align="right" width="200" height="150"><em>Category:</em> Puzzle<br> <em>Avg. Rating:</em> <a href="#" title="4.75"><img src="/images/star.gif" alt="4.75" border="0"></a><a href="#" title="4.75"><img src="/images/star.gif" alt="4.75" border="0"></a><a href="#" title="4.75"><img src="/images/star.gif" alt="4.75" border="0"></a><a href="#" title="4.75"><img src="/images/star.gif" alt="4.75" border="0"></a><a href="#" title="4.75"><img src="/images/star.gif" alt="4.75" border="0"></a> <p> <em>Description:</em> A fun construction game <p> <em>Changelog:</em> <ul> <li>fixed-particles are now possible <li>in-game help screen available <li>removal of particles is possible <li>rewind to the state before the 'run' is possible (aka undo) <li>rewritten to use only plain Xlib, no additional libraries required <li>XML is replaced by s-expressions, this removes another library dependency and results in better readable files <li>added a bunch of example files <li>added abstraction layer, ports to other libraries or OSs should be quite easy (OpenGL port might follow sooner or later) </ul> Construo 0.1.0 updated Construo
3127 2 2002-11-22 15:52:50 <img src="/images/thumbs/q3test.jpg" alt="" align="right" width="200" height="150"><em>Category:</em> Action<br> <em>Avg. Rating:</em> <a href="#" title="4.41"><img src="/images/star.gif" alt="4.41" border="0"></a><a href="#" title="4.41"><img src="/images/star.gif" alt="4.41" border="0"></a><a href="#" title="4.41"><img src="/images/star.gif" alt="4.41" border="0"></a><a href="#" title="4.41"><img src="/images/star.gif" alt="4.41" border="0"></a> <p> <em>Description:</em> The pinnacle of multiplayer 3D deathmatch <p> <em>Changelog:</em> <ul> <li>There are many glibc2.3 issues. See the README for full details. <li>Default quake3 shortcut will spawn a non-SMP build. Use quake3-smp for an SMP-enabled run. <li>1.32b fixes broken mouse to work again with XFree 4.2, but basically the input timing is back to 1.31 quality. <li>Some new cvars related to the mouse control </ul> Quake 3 Arena 1.32b updated Quake 3 Arena
3128 2 2002-11-22 15:58:31 <img src="/images/thumbs/freeciv2.jpg" alt="" align="right" width="200" height="150"><em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <a href="#" title="4.71"><img src="/images/star.gif" alt="4.71" border="0"></a><a href="#" title="4.71"><img src="/images/star.gif" alt="4.71" border="0"></a><a href="#" title="4.71"><img src="/images/star.gif" alt="4.71" border="0"></a><a href="#" title="4.71"><img src="/images/star.gif" alt="4.71" border="0"></a><a href="#" title="4.71"><img src="/images/star.gif" alt="4.71" border="0"></a> <p> <em>Description:</em> A free clone of Microprose's Civilization game. <p> <em>Changelog:</em> <ul> <li>The second beta leading up to the release of 1.14.0 is now available. You can help the Freeciv project by downloading and testing it. </ul> Freeciv 1.14.0 beta 2 updated Freeciv
3129 6803 2002-11-23 09:40:12 <img src="/images/thumbs/Pyzzle.jpg" alt="" align="right" width="200" height="150"><em>Category:</em> Code Library<br> <em>Avg. Rating:</em> <font color="#ffff80" size="-1">(not yet rated)</font> <p> <em>Description:</em> Pyzzle is a free cross platform Myst/Riven interface style game <p> <em>Changelog:</em> <ul> <li>New and now complete API, the last major modification I promise. <li>Support for basic objects, player can now pickup and look at objects in their inventory. <li>ZipMode feature added. Look in the options sub menu. <li>Plus bug fixes, minor file reorganization </ul> Pyzzle 0.8 updated Pyzzle
3130 6777 2002-11-24 09:24:41 <img src="/images/thumbs/towertoppler.png" alt="" align="right" width="200" height="150"><em>Category:</em> Action<br> <em>Avg. Rating:</em> <a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a> <p> <em>Description:</em> Reimplementation of the classic jump and run game <p> <em>Changelog:</em> <ul> <li>Bugfiexes: <li>Missions did start with tower 4 instead of 1 <li>Crash when non alpha blended sprites were used <li>new Mission "ABC Towers" for beginners </ul> Tower Toppler 0.98.1 updated Tower Toppler
3131 -1 2002-11-24 17:17:17 <img src="/images/thumbs/marquee.png" alt="" align="right" width="197" height="200"><em>Category:</em> Game-related Utility<br> <em>Avg. Rating:</em> <font color="#ffff80" size="-1">(not yet rated)</font> <p> <em>Description:</em> GTK frontend for Xmame <p> <em>Changelog:</em> <ul> <li> Added new options of xmame-0.61.1 <li> Multiple executables support. <li> Support zipped screenshots. <li> Joystick support improved (Faster navigation with left and right) and selection disabled when some dialog boxes are open. <li> Added warning messages. <li> menu to record and playback games. <li> Some options layout reorganization. <li> Added Polish translation. <li> Debian directory added to build .deb. <li> Html Documentation added. <li> lot of bugfixes: see the Changelog. </ul> GXMame 0.30 updated GXMame
3132 -1 2002-11-25 08:09:36 <img src="/images/thumbs/LoW.jpg" alt="" align="right" width="200" height="150"><em>Category:</em> Under development - not yet playable<br> <em>Avg. Rating:</em> <font color="#ffff80" size="-1">(not yet rated)</font> <p> <em>Description:</em> Rewrite of Ultima Underworld II for modern architectures <p> <em>Changelog:</em> <br> LoW version 0.3 sports conversations with NPCs, the oft requested mouselook mode for movement, and a nifty configuration file that simplifies use greatly. At this point, the game has become recongizable as such. :) <p>The corresponding source release now uses autoconf, making building possible without having to struggle with an intricate Makefile and simplifying portability a great deal. Labyrinth of Worlds 0.3 updated Labyrinth of Worlds
3133 -1 2002-11-25 10:49:40 <img src="/images/thumbs/gamazons.jpg" alt="" align="right" width="200" height="150"><em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <font color="#ffff80" size="-1">(not yet rated)</font> <p> <em>Description:</em> Gnome 2 Amazons board game <p> <em>Changelog:</em> <ul> <li>This release has the ability to save games for continuing later or to watch again as a replay. Game piece movement speed is adjustable to accommodate slower computers. A lot of work also went into fixing bugs and smoothing rough edges of the game. </ul> Gamazons 0.83 updated Gamazons