| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 3052 | -1 | 2002-11-03 13:43:58 | <img src="/images/thumbs/gnurobbo1.png" alt="" align="right" width="200" height="185"><em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a> <p> <em>Description:</em> Help Robbo the robot escape from an unfriendly planet <p> <em>Changelog:</em> <ul> <li> Video displaying is now double buffered <li>Added different level colors <li>Code cleaning <li>Better key pressing detecting <li>Background removed <li>Better random number choosing <li>Little changed graphics <li>Added level choosing (system of codes) <li>Startscreen menu <li>Some bugfixes </ul> | GNU Robbo 0.56 | updated | GNU Robbo |
| 3055 | 3 | 2002-11-04 11:07:40 | <img src="/images/thumbs/CrimsonFields.png" align="right" width="200" height="150" alt=""> <em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a> <p> <em>Description:</em> Crimson Fields is a tactical war game in the tradition of Battle Isle. <p> <em>Changelog:</em> <ul> <li>fixed crash when trying to save maps with long names <li>fixed signed vs. unsigned char issues (Debian #159344) <li>show correct amount of crystals in transporters <li>improved slider behaviour </ul> | Crimson Fields 0.2.8 | updated | Crimson Fields |
| 3056 | 6668 | 2002-11-04 16:44:40 | <img src="/images/thumbs/x.png" alt="" align="right" width="200" height="150"><em>Category:</em> Under development - not yet playable<br> <em>Description:</em> LoW is a rewrite of the first-person role-playing game Ultima Underworld II: Labyrinth of Worlds that came out in the early 1990 for MS-DOS. Arguably one of the most celebrated game of its genre, this rewrite attemps to recapture the minutiae and spirit of the game while updating the rendering engine and interface to modern standards. | Labyrinth of Worlds 0.1 | new | Labyrinth of Worlds |
| 3057 | -1 | 2002-11-04 18:58:31 | <img src="/images/thumbs/MSscreens1.JPG" alt="" align="right" width="200" height="150"><em>Category:</em> Arcade<br> <em>Description:</em> Mutant Storm is inspired by Williams classic RoboTron, Smash TV and Jeff Minters fantastic Llamatron. <p> To those unacquainted, this means two joysticks, one controlling fire direction, and the other controlling movement. Sounds confusing? ...don't worry, its very simple once you try, and very effective when you're used to it. <p> Prepare for a fantastic journey, set over 89 levels of psychedelic 3D environments, getting ever more crowded with nasty beasties, all generated in a state of the art game engine. | Mutant Storm 1.1 | new | Mutant Storm |
| 3058 | 3 | 2002-11-04 23:43:26 | <img src="/images/thumbs/TeamSpeak.png" align="right" width="140" height="150" alt=""> <em>Category:</em> Game-related Utility<p> <em>Description:</em> TeamSpeak 2 is a voice communication utility (VOIP) that allows online gamers to talk to each other while playing. Great for team-based games, or just for adding extra fun.<p> <b>Features:</b><ul> <li>Support for lower latency. (Theoretically as low as 50 ms) <li>Support for better quality codecs. (CELP and GSM) <li>Support for user based logins <li>Support for per channel passwords <li>Support for temporary channels <li>Support for sub channels <li>Support for moderated channels for conferencing <li>Linux client [and server] <li>TeamSpeak uses fewer threads on a server now. Helps to conserve resources <li>TeamSpeak Super Server design. One program can start several TS servers <li>Web based management interface to the server <li>TeamSpeak Client/Server SDK's, for including in your games/applications</ul> | TeamSpeak 2.0 RC1 (2.0.25.25) | new | TeamSpeak |
| 3059 | -1 | 2002-11-05 21:31:22 | <em>Category:</em> Role Playing<br> <em>Description:</em> NoX-Wizard is an Ultima Online server emulator which offers a powerful scripting engine, permitting you to build your own game. <p> NoX-Wizard is rock-solid, with a very competitive uptime and is a very fast engine. It is compatible with any "Ignited" (or better, UO-Riced) client, offering also particle effects under Third Dawn clients. | NoX-Wizard 0.82RC1 | new | NoX-Wizard |
| 3060 | 4 | 2002-11-05 23:20:37 | <img src="/images/thumbs/SDLInvaders.png" alt="Screenshot" align="right" width="200" height="150"> <em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a> <p> <em>Description:</em> A Clone of Space invaders using SDL. <p> <em>Changelog:</em> <ul> <li>included framerate limit (patch by: Niklas Jonsson) <li>added --extrahard option, you now have to hit them wavenumber times... <li>So, both issues there where complains about (too easy, too fast) are addressed with this version. </ul> | SDLInvaders 0.7.3 | updated | SDLInvaders |
| 3061 | 3 | 2002-11-06 03:33:21 | <a href="mailto:nbs@sonic.net">Bill Kendrick</a> wrote in to share these exciting news with us:<p> VA folks have started a game company called <a href="http://www.damagestudios.com/">Damage Studios</a>. The company currently consists of DiBona, <a href="http://www.SourceForge.net">SourceForge.net</a> co-founder Anthony Guntharp and VA veteran Steve Westmoreland:<p> <ul><i> "Damage Studios today announces its incorporation and its plans to develop Rekonstruction, the first massively multiplayer online role-playing game (MMORPG) that will support over 1,000,000 concurrent users. In Rekonstruction, players will repopulate and rebuild the earth -- physically, economically and politically. The release of Rekonstruction is planned for Fall 2004."</i><br>Read the full story on <a href="http://biz.yahoo.com/prnews/021015/sftu040_1.html">Yahoo Finance</a>.</ul> <p> <i>"Why would a bunch of Linux server geeks start a game company?"</i>, <a href="http://www.wired.com/news/exec/0,1370,55682,00.html">Wired.com</a> asks. <ul><i> "For massive multiplayer online role-playing games (MMPORGs), the limitations are at the back end,"</i> <a href="http://www.dibona.com/">DiBona</a> said. <i>"If you look at EverQuest, you can only have 100,000 people at once, and they can't all interact with each other. Daly City (California, a San Francisco suburb) has that many people. We want to have millions of people at once interacting with each other." </ul></i> There also is an interesting interview with DiBona on <a href="http://www.homelanfed.com/index.php?id=9672">HomeLAN</a> about Damage Studios and Rekonstruction.<p> While I couldn't find the magic L-word on any of the sites mentioned above, it would greatly surprise me if a "bunch of Linux server geeks" developed this game without Linux support. | Rekonstruction(TM) begins | default | |
| 3062 | 2 | 2002-11-06 08:47:51 | For two and a half years, the Linux Game Tome has been generously hosted by <a href="http://vasoftware.com">VA Software</a>. VA is discontinuing all hosting not related to VA business, so this weekend we're moving to a new host provided by the lovely folks at <a href="http://penguincomputing.com">Penguin Computing</a>. <p> The new host is up now at <a href="http://test.happypenguin.org">test.happypenguin.org</a>. You're all invited to visit and stress-test the new system. Be aware that anything you post there will vanish when the site goes live. | Happypenguin.org is moving | default | |
| 3063 | 6545 | 2002-11-06 23:29:10 | <img src="/images/thumbs/gamazons.jpg" alt="" align="right" width="200" height="137"> <em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <font color="#ffff80" size="-1">(not yet rated)</font> <p> <em>Description:</em> Gnome 2 Amazons board game <p> <em>Changelog:</em> <ul> <li>Gamazons now supports themes! The board and pieces are all images now, and a theme file contains the filenames of each of the different types of pieces. <li>Pick from one of the distributed themes, or make your own. <li>Board layout has also changed, making the move history window (which holds useful information now) more proportional to its needs. </ul> | Gamazons 0.80 | updated | Gamazons |