| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 3032 | 354 | 2002-10-25 20:42:03 | <img src="/images/thumbs/mainwindow.jpg" alt="" align="right" width="200" height="150"><em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <font color="#ffff80" size="-1">(not yet rated)</font> <p> <em>Description:</em> Formerly called KMonop, Monopoly-like boardgames for KDE. <p> <em>Changelog:</em> <ul> <li>Fixed dangling pointer in trades. <li>Fixed propragation of data changes to trade GUI widgets. <li>Correct positioning of player tokens on game start. <li>Support for monopd 0.6.0 API. </ul> | Atlantik 0.5.0 | updated | Atlantik |
| 3033 | 3 | 2002-10-27 00:42:40 | <img src="/images/thumbs/tuxpaint.gif" align="right" width="200" height="150" alt=""> <em>Category:</em> Toy<br> <em>Avg. Rating:</em> <a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a> <p> <em>Description:</em> A simple and fun paint program for kids <p> <em>Changelog:</em> <ul> <li>The Windows version can now print! <li>Brazilian Portuguese translation. <li>Czech translation. <li>British English 'translation.' <li>Documentation has been converted to HTML with screenshots. (English only) <li>Fancy mouse cursor shapes can be disabled. <li>Better multilingual support in the 'Text' tool. <li>Default configuration file (/etc/tuxpaint/tuxpaint.conf) for Linux and Unix users. <li>Major updates to the 'man' page for Linux and Unix users. <li>Many other translation updates. </ul> | Tux Paint 2002.10.26 | updated | Tux Paint |
| 3034 | -1 | 2002-10-27 20:42:26 | <img src="/images/thumbs/fbg.jpg" alt="" align="right" width="200" height="150"><em>Category:</em> Puzzle<br> <em>Avg. Rating:</em> <a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a> <p> <em>Description:</em> An OpenGL Tetris clone. <p> <em>Changelog:</em> <br> This release adds a wxWindows GUI launcher and a new "B-Type" gameplay mode. Several major graphical bugs (causing pieces to look inside-out) have been fixed. | Falling Block Game 0.8 | updated | Falling Block Game |
| 3035 | 6138 | 2002-10-27 20:44:06 | <img src="/images/thumbs/airstrike.png" alt="" align="right" width="200" height="150"><em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a> <p> <em>Description:</em> 2d dogfight game <p> <em>Changelog:</em> <ul> <li>this is mainly a developer-preview release. Stick with pre4 if you want to have fun. <li>new sprite types <li>improved and configurable physics <li>better console <li>important code changes </ul> | Airstrike 1.0 pre 5 | updated | Airstrike |
| 3036 | -1 | 2002-10-27 20:50:07 | <img src="/images/thumbs/glast91.jpg" alt="" align="right" width="200" height="150"><em>Category:</em> Simulation<br> <em>Description:</em> A 3D clone of the arcade classic 'Asteroids' coded in C using OpenGL and SDL. Features sound effects, menu system, highscore table, fuel drops and you can 'fly' around in outerspace blowing up chunks of spinning space rock with a high power dual plasma cannon until you get smashed to pieces, run out of fuel or save the earth from being pulverised! | GLAst 0.91 | new | GLAst |
| 3037 | 2 | 2002-10-27 20:59:41 | <img src="/images/thumbs/Uplink4.jpg" alt="" align="right" width="200" height="150"><em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <a href="#" title="4.25"><img src="/images/star.gif" alt="4.25" border="0"></a><a href="#" title="4.25"><img src="/images/star.gif" alt="4.25" border="0"></a><a href="#" title="4.25"><img src="/images/star.gif" alt="4.25" border="0"></a><a href="#" title="4.25"><img src="/images/star.gif" alt="4.25" border="0"></a> <p> <em>Description:</em> Immersive computer hacking simulation <p> <em>Changelog:</em> <br> RedHat 8.0 users experience a segmentation fault on loading Uplink due to a binary incompatibility in the freopen() command. This fix replaces the freopen command with a workaround implementation using the LD_PRELOAD technique. | Uplink Redhat 8.0 segfault workaround | updated | Uplink |
| 3038 | 2 | 2002-10-27 21:07:10 | <em>Category:</em> Code Library<br> <em>Avg. Rating:</em> <a href="#" title="4.33"><img src="/images/star.gif" alt="4.33" border="0"></a><a href="#" title="4.33"><img src="/images/star.gif" alt="4.33" border="0"></a><a href="#" title="4.33"><img src="/images/star.gif" alt="4.33" border="0"></a><a href="#" title="4.33"><img src="/images/star.gif" alt="4.33" border="0"></a> <p> <em>Description:</em> A game programming library <p> <em>Changelog:</em> <br> This release is a Work-In-Progress that adds features and corrects problems with regard to the 4.0 codebase. It is API (source) compatible with 4.0.0 on every platform, except for a few minor changes (see docs/html/api.html). The complete list of changes since 4.1.3 is <a href="http://alleg.sourceforge.net/onlinedocs/en/changes.html">here</a>. | Allegro 4.1.4 | updated | Allegro |
| 3039 | 2 | 2002-10-27 21:19:57 | <img src="/images/thumbs/deathchase3d.jpg" alt="" align="right" width="200" height="150"><em>Category:</em> Action<br> <em>Description:</em> Deathchase 3D is a remake of the Spectrum game of the same name, which is itself based on the sequence in "Return of the Jedi" chasing Stormtroopers through the forests of Endor on light-speeders. It's a fake perspective 3D game: avoid the trees and shoot the bad guys ahead of you. It uses the SDL library. It is written for Linux but should run on anything SDL supports. | Deathchase 3D 0.9 | new | Deathchase 3D |
| 3040 | 2 | 2002-10-28 00:23:23 | <img src="/images/thumbs/VendettaTest.jpg" alt="" align="right" width="200" height="150"><em>Category:</em> Simulation<br> <em>Avg. Rating:</em> <a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a> <p> <em>Description:</em> Space-combat deathmatch/CTF game <p> <em>Changelog:</em> <br>New version fixes a crash involving lightning mines. Also, this version re-introduces the ability to hear the engines of remote ships and see their engine flares (this feature existed previously, but was removed in 3.0 due to some rearchitecture). | Vendetta TEST 3.0.9 | updated | Vendetta |
| 3041 | 4 | 2002-10-28 13:18:22 | <img src="/images/thumbs/SDLInvaders.png" alt="Screenshot" align="right" width="200" height="150"> <em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a> <p> <em>Description:</em> A Clone of Space invaders using SDL. <p> <em>Changelog:</em> <ul> <li>added new background graphic for the help screen <li>you can use the help from in game now <li>added a sound for alien shots <li>do "make nosound" for compiling without sound </ul> | SDLInvaders 0.7.2 | updated | SDLInvaders |