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newsid userid timestamp news headline newstype gameid
2940 2 2002-09-23 21:19:50 <img src="/images/thumbs/VendettaTest.jpg" alt="" align="right" width="200" height="150"><em>Category:</em> Simulation<br> <em>Avg. Rating:</em> <font color="#ffff80" size="-1">(not yet rated)</font> <p> <em>Description:</em> Space-combat deathmatch/CTF game <p> <em>Changelog:</em> <ul> <li>Added the much-requested numbered radar icons for wormholes. <li> Removed notification of character entry/exit to and from sectors. <li>Fixed several crashes and bugs, including the "get launched from station with no inventory" bug (not related to similar, earlier mac-specific issue) and the "Loading Screen Of Doom" bug. <li>Accidentally made the robots a lot more dangerous. Should be fixed soon. Server-side only, no patch will be needed. </ul> Vendetta TEST 3.0.4 updated Vendetta
2941 2 2002-09-23 21:29:34 <img src="/images/thumbs/lw5shot1.gif" alt="" align="right" width="200" height="150"><em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <a href="#" title="4.57"><img src="/images/star.gif" alt="4.57" border="0"></a><a href="#" title="4.57"><img src="/images/star.gif" alt="4.57" border="0"></a><a href="#" title="4.57"><img src="/images/star.gif" alt="4.57" border="0"></a><a href="#" title="4.57"><img src="/images/star.gif" alt="4.57" border="0"></a><a href="#" title="4.57"><img src="/images/star.gif" alt="4.57" border="0"></a> <p> <em>Description:</em> A unique multiplayer wargame. <p> <em>Changelog:</em> <ul> <li>this release should *finally* fix the bug that caused clients to be disconnected from the server without any apparent reason <lI>fixed a few minor bugs in the core algorithm <li>the options menu has been slightly re-designed so that one can reset rules to default settings without loosing player configuration <li>the new feature in this release is the ability to fix a 'minimum size' for maps. If the map dimensions are below the limit, then it's automatically scaled so that it contains more pixels. </ul> Liquid War 5.5.7 updated Liquid War
2942 6319 2002-09-24 11:55:54 <img src="/images/thumbs/mage.jpg" alt="" align="right" width="200" height="150"><em>Category:</em> Role Playing<br> <em>Avg. Rating:</em> <a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a> <p> <em>Description:</em> Linux port of the old (and recently open sourced) DOS Gauntlet-style RPG, Gladia <p> <em>Changelog:</em> <ul> <li>Code has been cleaned up considerably. <li>Many megs of memory leaks were plugged. <li>A new graphics engine for pixel doubling was implemented. <li>Better file finding. <li>Command line parsing. <li> Fading support. <li>Many many many bug fixes :-) </ul> Openglad 0.95 updated Openglad
2943 2 2002-09-24 11:58:54 <img src="/images/thumbs/jumpbumprocks.jpg" alt="" align="right" width="200" height="150"><em>Category:</em> Action<br> <em>Avg. Rating:</em> <a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a> <p> <em>Description:</em> a funny game with cute little bunnies for the whole family <p> <em>Changelog:</em> <ul> <li>Joystick support <li>FreeBSD port </ul> jump n bump 1.40 updated jump n bump
2944 2 2002-09-24 12:01:36 <img src="/images/thumbs/SpaceHulk.png" alt="" align="right" width="200" height="150"><em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <font color="#ffff80" size="-1">(not yet rated)</font> <p> <em>Description:</em> Port of the boardgame Space Hulk <p> <em>Changelog:</em> <ul> <li>thread management completely rewritten <li>the game should now be more stable <li>a rule book has been added <li>some bugs have been fixed </ul> Space Hulk 1.0 beta 2 updated Space Hulk
2945 3 2002-09-24 19:57:31 Some of you will remember <a href="http://happypenguin.org/newsitem?id=2830">our news</a> about <a href="http://www.transgaming.com/">TransGaming</a>'s Wine ports of <a href="http://www.timegate.com/">TimeGate Studio</a>'s <b>Kohan</b> titles.<p> While many rejoiced at the prospect of running the latest of the great Kohan titles on their Linux box, others weren't that happy.<p> <a href="mailto:borsti@ooenet.at">Bernhard Fruehmesser</a> has set up a <a href="http://members.a1.net/borsti/Kohan/petition.html">Petition</a> he hopes will help persuade TimeGate Studios to release a native port of the upcoming Kohan II:<ul><i>Hello,<p> There is a Petiton Page for a native Linuxversion of TimeGates upcoming title "Kohan 2" available at: <a href="http://members.a1.net/borsti/Kohan/petition.html">http://members.a1.net/borsti/Kohan/petition.html</a>.<br> If enough Linux-games / Kohan-Fans sign we hope TimeGate considers a native version instead of a WineX-based solution.<br> We believe that only genuine ports are good for Linux gaming in the long run.<p> Thanks,<br> Bernhard F.</ul></i> Petition Page for porting Kohan II default
2946 -1 2002-09-24 20:04:11 <img src="/images/thumbs/hubris.png" align="right" width="200" height="150" alt=""><em>Category:</em> Puzzle<p> <em>Description:</em> Hubris is a puzzle game in which the player arranges multiple falling blocks into sacrifical lines to please the gods, while avoiding building too close to the heavens lest his hubris arouse their wrath. Hubris 0.8 new Hubris
2947 4987 2002-09-24 23:41:37 <img src="/images/thumbs/tua.jpg" alt="" align="right" width="126" height="150"><em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <a href="#" title="3.60"><img src="/images/star.gif" alt="3.60" border="0"></a><a href="#" title="3.60"><img src="/images/star.gif" alt="3.60" border="0"></a><a href="#" title="3.60"><img src="/images/star.gif" alt="3.60" border="0"></a><a href="#" title="3.60"><img src="/images/star.gif" alt="3.60" border="0"></a> <p> <em>Description:</em> A fun game where you eat fish and escape Bill Shark. <p> <em>Changelog:</em> <ul> <li>totally got rid of that stupid Bill wandering thing in the menu. <li>And I got rid of the acceleration option. <li>there is a new fullscreen option. <li>Nibbles mode was made more interesting with a falling bomb. <li>You have 3 lives instead of 1, which is a big help. <li>A crunch sound added for when you get eaten by Bill <li>code cleanup as usual <li>I am working on TUA more and more nowadays and there will be lots more things such as the bomb to make the one-player games more interesting, but of course some will also help you. </ul> TUA 2.3.2 updated TUA
2948 2 2002-09-26 08:23:34 <img src="/images/thumbs/dg1.png" alt="" align="right" width="200" height="150"><em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <a href="#" title="3.50"><img src="/images/star.gif" alt="3.50" border="0"></a><a href="#" title="3.50"><img src="/images/star.gif" alt="3.50" border="0"></a><a href="#" title="3.50"><img src="/images/star.gif" alt="3.50" border="0"></a><a href="#" title="3.50"><img src="/images/star.gif" alt="3.50" border="0"></a> <p> <em>Description:</em> 2D scrolling platform game based on Duke Nukem 1 <p> <em>Changelog:</em><br> since 0.54b: <ul> <li>Started integrating new integrated level editor from Vytautas Shaltenis (rtfb). <li>Fixed a TGA loading bug <li>fixed a bug in the Linux version (CR/LF text file loading problem) <li>added a few new sprites from Evil Mr Henry. <li>A few other small bugfixes from rtfb. <li>Fixed level editor crashing when at bottom of map. <li>some new cheat keys in game to assist development. </ul> Dave Gnukem 0.54e updated Dave Gnukem
2949 2 2002-09-26 08:34:23 <img src="/images/thumbs/Tribes2.jpg" alt="" align="right" width="200" height="150"><em>Category:</em> Action<br> <em>Avg. Rating:</em> <a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a><a href="#" title="4.67"><img src="/images/star.gif" alt="4.67" border="0"></a> <p> <em>Description:</em> Team-based 3D FPS <p> <em>Changelog:</em> <br> The list of changes is pretty hefty. See <a href="ftp://ftp.lokigames.com/pub/updates/tribes2/tribes2-25026-x86.run.txt">the release notes</a> for the complete list. <p> This update features content from the Tribes 2 Re-Release Update, adding two original game types, new maps, and updates to address numerous performance issues. Tribes 2 25026 updated Tribes 2