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newsid userid timestamp news headline newstype gameid
2910 3 2002-09-15 15:10:39 <a href="http://happypenguin.org/images/UT2003.jpg"><img src="/images/thumbs/UT2003.jpg" align="right" width="200" height="150" alt=""</a> <p> It's here! Hit the "More" link below for download locations. Be prepared for a wait. The demo weighs a healthy 100 megabytes. <p> Be sure to check out the <a href="http://www.linuxgames.com/articles/ut2003/">UT2003 Overview Article at Linuxgames.com</a> written by Matt Matthews, it's definitely worth the read. As Mr. Matthews describes it, the article <blockquote><i> "gives an overview of UT2003, how the client made its way to Linux, and what drivers we have found work with the demo. This release certainly highlights some of the weaknesses of the driver situation, in general, on Linux." </i></blockquote> <p> UT2003 is pretty demanding in terms of hardware equipment. If interested, check out <a href="http://happypenguin.org/forums/viewtopic.php?p=790">my benchmark results</a> and add yours.<p> Unreal Tournament 2003 Demo new unreal tournament 2003
2911 2 2002-09-15 15:11:01 Thursday was my birthday, and today is the first day since then that I've felt somewhat human. Now that I'm once again capable of semi-coherent thought, here are a few items I didn't manage to post over the past few days: <ul> <li>"<i> The <a href="/show?underworld+adventures">Underworld Adventures</a> Team currently searches for a 3d modeler to join. Fans of the Ultima Underworld game series are especially welcome. The ingame 3d models should replace the objects, NPCs and monster sprites for the "enhanced" user interface of the game. Details can be discussed per <a href="mailto:vividos@users.sourceforge.net">mail</a> or in the #uwadv IRC channel (on irc.freenode.net).</i>"<br> Somebody please step forward and help these folks. I want to play this game.. <p> <li>Whoever maintains the <a href="http://nwn.bioware.com/downloads/linuxclient.html">Neverwinter Nights Linux client page</a> updated it on Friday with three new screenshots and short paragraph that can be summarized as "we're still working on it". <p> <li><a href="http://tuxgames.com">Tuxgames.com</a> is now taking <a href="http://www.tuxgames.com/details.cgi?gameref=89">pre-orders for Unreal Tournament 2003</a>. If you intend to buy this game, it's a good idea to do so from a Linux retailer like Tuxgames so that your purchase is registered as a Linux sale. <p> <li><a href="mailto:shark@post.cybercity.dk">Shark</a> wrote: <i>"Finally we see a lifesign from Sunspire Studios. They've been pretty quiet lately.. They have just announced that the price of <a href="http://tuxracer.com/">Tuxracer</a> has been reduced to $14.99."</i> <p> <li>nVidia has released version 1.0-3123 of their <a href="http://www.nvidia.com/view.asp?IO=linux_display_1.0-3123">binary-only display drivers</a>. </ul> <p> Bob's catch up corner default
2912 -1 2002-09-15 15:07:24 <img src="/images/thumbs/trollbridge.png" alt="" align="right" width="200" height="92"><em>Category:</em> Action<br> <em>Description:</em> Troll Bridge is an action-adventure game in the style of the original Legend of Zelda. The main character is a troll who has escaped from slavery. By finding clues and collecting items, the character works to free his people. Troll Bridge 0.5.1 new Troll Bridge
2913 -1 2002-09-15 15:09:10 <img src="/images/thumbs/nmafps.jpg" alt="" align="right" width="200" height="150"><em>Category:</em> Action<br> <em>Description:</em> This is a attempt to write a small, portable and simple 3-D first person shooter (FPS). At the start of the game, you land up in a small maze-like arena. The main game objective is to shoot down as many 'drones' as you can that populate the arena. If the number of living drones increases beyond 10, you lose. nmaFPS 0.6 new nmaFPS
2914 -1 2002-09-16 19:25:07 <em>Category:</em> Code Library<br> <em>Avg. Rating:</em> <font color="#ffff80" size="-1">(not yet rated)</font> <p> <em>Description:</em> An Ogg/Vorbis addon library for Allegro <p> <em>Changelog:</em> <ul> <li>Mostly support for Tremor, the fixed point implementation of the Ogg/Vorbis decoder </ul> alogg 1.2.1 updated alogg
2915 4207 2002-09-16 19:29:54 <img src="/images/thumbs/stage2a.png" alt="" align="right" width="200" height="150"><em>Category:</em> Arcade<br> <em>Description:</em> Pachi el marciano is a platforms game inspired by games like Manic Miner and Jet Set Willy from the master Mathew Smith. The goal of the game is to collect all the objects of each level, when this is made, the exit gate to the next stage will appear and you can pass trough. Pachi el marciano new Pachi el marciano
2916 2 2002-09-17 00:27:57 <img src="/images/thumbs/VendettaTest.jpg" alt="" align="right" width="200" height="150"><em>Category:</em> Simulation<br> <em>Avg. Rating:</em> <font color="#ffff80" size="-1">(not yet rated)</font> <p> <em>Description:</em> Space-combat deathmatch/CTF/roleplaying game <p> <em>Changelog:</em> <br> Major Improvements: <ul> <li>The game now features complete persistency. Red, Blue, and Gold "Nation" characters are spawned at their respective home stations, at the corners of a new 9-sector Universe. Many of the sectors contain space stations, with which you may dock, repair your vessel, purchase (or sell) ship addons, and trade in commodities. Each station has a commodity (currently called "widgets") in which it specializes, making long-range trade between stations a lucrative venture. Destroying enemy Robots or rival Nation pilots will also convert their bounties into credits for your use. Friendly Fire damage is not possible between members of the same Nation, giving gameplay a more team-oriented spin. Chat messages are now broadcast across all sectors. A very basic, temporary navigational aid is now present on the HUD, to help you find your way through the universe. <li>Graphically, some enhancements have been made for owners of recent videocards (Geforce4, Radeon 8500, Matrox Parhelia, etc). The game should still be playable for users on low-end systems, but some sectors may be slower than others. Some users of older videocards (TNT1, G3s with Rage128s) may wish to disable Environment Mapping (Video Settings menu) to increase performance in some sectors. <li>All scores and characters will be wiped from the database. Sorry, too many changes have been made to preserve the information. On the upside, web-posted score data should be improved in the near future. <li>Quite a few bugs have popped up in the hours since 3.0 was released, but they're already being squashed. Watch the <a href="http://vendetta.guildsoftware.com/?action=news">news page</a> for updates. </ul> Vendetta TEST 3.0.2 updated Vendetta
2917 3 2002-09-17 10:26:51 <img src="/images/thumbs/TuxPuck.jpg" align="right" width="200" height="150" alt=""> <em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a> <p> <em>Description:</em> a shufflepuck game inspired by "Shufflepuck Cafe" <p> <em>Changelog:</em> <ul> <li>Version 0.7.117 is out. Many thanks to Evin Robertson who fixed some issues on the PowerPC platform. </ul> TuxPuck 0.7.117 updated TuxPuck
2918 2 2002-09-17 11:57:27 Evil genius (he likes it when I call him that) Michael Simms of <a href="http://linuxgamepublishing.com">Linux Game Publishing</a> says: <blockquote><i> LGP is now running a second competition. <p> We are currently awaiting the final signing of the contract for our latest project. Once this is complete we will announce the project. <p> Before we do, we are holding another competition. Whoever can guess the name of the game, will receive the first copy produced, signed by the LGP staff.<br> As in the last competition nobody guessed the correct name, here are some clues: <ol> <li>The title has 3 words and one number <li>The Windows release date was in the first quarter of 2002 <li>It is a strategy game </ol> So, guess away, and good luck to all. Please send guesses to <a href="mailto:competition@linuxgamepublishing.com">competition@linuxgamepublishing.com</a> Guess the name of LGP's next project default
2919 -1 2002-09-18 08:08:51 <img src="/images/thumbs/gl-117.jpg" alt="" align="right" width="200" height="150"><em>Category:</em> Simulation<br> <em>Avg. Rating:</em> <a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a> <p> <em>Description:</em> GL-117 is an OpenGL- and SDL-based action flight simulator written in C++. <p> <em>Changelog:</em> <ul> <li>added clouds <li>stable music code (no crashes, mem leaks) <li>added mouse reverse option <li>better/easier mouse interface <li>more bugfixes and improvements </ul> GL-117 0.7 updated GL-117