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newsid userid timestamp news headline newstype gameid
2880 -1 2002-09-05 08:04:50 <img src="/images/thumbs/openrpgss.jpg" alt="" align="right" width="200" height="150"><em>Category:</em> Role Playing<br> <em>Avg. Rating:</em> <a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a> <p> <em>Description:</em> OpenRPG is suite of role-playing utilities for online and tabletop gaming. <p> <em>Changelog:</em> <ul> <li>Lots of bug fixes and stability enhancements for Windows users. </ul> OpenRPG 1.3.1 updated OpenRPG
2881 5910 2002-09-05 08:14:45 <img src="/images/thumbs/freedroid.jpg" alt="" align="right" width="200" height="150"><em>Category:</em> Role Playing<br> <em>Avg. Rating:</em> <a href="#" title="4.33"><img src="/images/star.gif" alt="4.33" border="0"></a><a href="#" title="4.33"><img src="/images/star.gif" alt="4.33" border="0"></a><a href="#" title="4.33"><img src="/images/star.gif" alt="4.33" border="0"></a><a href="#" title="4.33"><img src="/images/star.gif" alt="4.33" border="0"></a> <p> <em>Description:</em> A mix of the games Paradroid and Diablo I, now featuring Tux <p> <em>Changelog:</em> <br> Changes since 0.8.4: <ul> <li>Replaced the 001 with the Tux character instead <li>Added an inventory&item system similar to that of Diablo I <li>Weapons and equipped items now reflected in the Tux animation <li>Added some shops <li>Added melee weapons <li>Added more sounds <li>Added multiplayer/network support, but that's not completely finished, that's why it's only a 'preview' release <li>Changed the name to freedroidRPG, since there's also a Diablo I style character system added to the game <li>Basic spells and mana have been added <li>A lot of minor updated and additions here and there </ul> NOTE: Since we won't have much time for development till october, we've decided to make this preview archive available showing what has been done so far. Any help welcome. FreeDroid RPG-0.9-pr updated FreeDroid
2882 -1 2002-09-06 20:18:08 <img src="/images/thumbs/attack.png" align="right" width="200" height="150" alt=""> <em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <font color="#ffff80" size="-1">(not yet rated)</font> <p> <em>Description:</em> A Free and Open Source Strategy Game for KDE <p> <em>Changelog:</em> The new version of ksirk (0.9.1) presents some important improvements. The three first are usability enhancements. The three others are conception and programmation improvements: <ul> <li>Added a button in the status bar that diplays the flag of the current player); <li>Allowed sprites to navigate from Alaska to Siberia directly. They no longer need to go through all the map. This is generalized to all movements that would be shorter by the side, on x and y axis. It will help for the future version that will be able to handle completly different maps; <li>Stop the timer when the window looses the focus. Start it again when the window gets back the focus. Previously, the map was scrolling when you was using other windows if the pointer were upon a border of the KsirK window; <li>Added a Nationality class. It is used to put the player flag in the status bar. It will also be used to add some choices to the users (name, flag, etc.); <li>The need for a graphics pool (archeologic artifact) is removed. Each sprite has its own file and the canvas do not need to be subclassed; <li>Finished to switch all members names to English (Country, KGameWindow and Player). All the API is in English. Only some local variables and some implementation comments are still in French. </ul> KsirK 0.9.1 updated KsirK
2883 -1 2002-09-06 20:21:30 <img src="/images/thumbs/tuxpaint.gif" align="right" width="200" height="150" alt=""> <em>Category:</em> Toy<br> <em>Avg. Rating:</em> <a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a> <p> <em>Description:</em> A simple and fun paint program for kids <p> <em>Changelog:</em> <ul> <li>Separated 'rubber stamp' image collection into its own download. <li>Fixed translation problems in Makefile. <li>Updated Dutch & Norwegian translations. <li>Tool tip text resets after 'Open' dialog is dismissed. <li> Fixed CTRL key shortcut bug. <li>Changed button label and prompt font. </ul> Tux Paint 2002.09.06 updated Tux Paint
2884 3 2002-09-07 19:15:14 Hey, listen:<p><a href="http://linuxgamepublishing.com/">LGP</a> is running a second Majesty competition since nobody won it in the first place:<p> <ul><i>We are now running a second Majesty competition. As nobody guessed the title we would be developing, we will now be offering the same prize (the first copy of Majesty to come off of the production line, signed by the LGP staff), to the person that guesses closest to the exact release date of the game. <p> Send a date and time to <a href="mailto:competition@linuxgamepublishing.com">competition@linuxgamepublishing.com</a>.<p> To help you out, we HOPE to have the game shipping by the end of october, but, as with all release dates, this is not guaranteed. </ul></i><p> LGP runs second Majesty competition default
2885 2 2002-09-08 10:49:27 In a post to the <a href="http://www.ina-community.com/forums/showthread.php?postid=2642001#post2642001">Infogrames Forums</a>, Epic's Mark Rein said: <blockquote><I>Linux is now up and running pretty well. I've been told that we should be able to release the Linux client and server executables around the same time as the windows version ships. Official tech support isn't provided for the Linux versions. Currently Linux will only work well with Nvidia cards - apparently ATI's OpenGL Linux and Mac drivers don't support texture compression. Hopefully this is something they will soon fix. Mac development is just underway so it will still be a little while before it's done.</i></blockquote> So there.<br> (Spotted at <a href="http://www.bluesnews.com">Blue's News</a>) Unreal Tournament 2003 Linux client confirmed default
2886 -1 2002-09-08 10:52:31 <img src="/images/thumbs/knoga.png" alt="" align="right" width="200" height="150"><em>Category:</em> Puzzle<br> <em>Avg. Rating:</em> <font color="#ffff80" size="-1">(not yet rated)</font> <p> <em>Description:</em> Game of dice <p> <em>Changelog:</em> <ul> <li>Bugfix <li>Add a new Background music </ul> KnoGa 0.2 updated KnoGa
2887 3 2002-09-08 17:15:58 <a href="http://happypenguin.org/images/andromeda9.jpg"><img src="/images/thumbs/andromeda9.jpg" align="right" width="200" height="150" alt=""</a> <a href="mailto:Shark@post.cybercity.dk">shark</a> wrote in to let us know the multiplayer space-shooter <a href="http://happypenguin.org/show?Andromeda%209">Andromeda 9</a> will be released under "an Open Source license":<p><ul><i> As you may have noticed there hasn't been much activity the past months. That's due to lack of time from the the developers. That's why we will release the game under an Open Source license. This will require some work before we can release it. </i></ul><p> The original announcement can be found <a href="http://www.andromeda9.com/news.php">here</a>. Andromeda 9 to be released as Open Source default
2888 3 2002-09-08 18:15:42 <a href="http://happypenguin.org/~nilfilter/LBreabout2/absoluteB/absoluteB.jpg"><img src="http://happypenguin.org/~nilfilter/LBreabout2/absoluteB/t_absoluteB.jpg" align="right" width="200" height="150" alt="absoluteB"</a> ...<b>absoluteB</b> (see screenshot).<p> Ok, that isn't really much of a surprise since you saw the results before in the <a href="http://happypenguin.org/poll?show=205">poll</a>.<p> <a href="mailto:annejurgen@pandora.be">Jurgen</a>, the author of <b>absoluteB</b>, will receive a copy of <a href="http://www.lokigames.com/products/smac/">Sid Meier's Alpha Centauri for Linux</a>. Besides, absoluteB will be the standard LBreakout2 theme in the next release.<br> <b>oz</b> & <b>moiree</b> will also be included in the next release of LBreakout2. <b>Combustion</b> & <b>romanofski</b> can soon be downloaded from the <a href="http://lgames.sourceforge.net/index.php?project=LBreakout2">LBreakout2 homepage</a>. <p> The scores:<br> 1. <b>absoluteB</b> (33%) 39 votes<br> 2. <b>oz</b> (24%) 29 votes<br> 3. <b>moiree</b> (15%) 18 votes<br> 4. <b>Combustion</b> & <b>romanofski</b> (13%) 16 votes each<p> Thanks again to all theme authors, you've done great jobs! <p> <b>Quick links:</b><br> <a href="http://lgames.sourceforge.net/index.php?project=LBreakout2">Download LBreakout2</a><br> <a href="http://happypenguin.org/forums/viewtopic.php?t=208">View/Download the Themes</a><br> <br> And the winner of the LBreakout2 Theming Contest is.... default
2889 3 2002-09-08 18:48:20 <img src="/images/thumbs/FlightGear.jpg" align="right" width="200" height="150" alt=""> <em>Category:</em> Simulation<br> <em>Avg. Rating:</em> <a href="#" title="4.33"><img src="/images/star.gif" alt="4.33" border="0"></a><a href="#" title="4.33"><img src="/images/star.gif" alt="4.33" border="0"></a><a href="#" title="4.33"><img src="/images/star.gif" alt="4.33" border="0"></a><a href="#" title="4.33"><img src="/images/star.gif" alt="4.33" border="0"></a> <p> <em>Description:</em> General Aviation Flight Simulator <p> <em>Changelog:</em> <ul> <li>Please see the rather lengthy changelog <a href="http://flightgear.sourceforge.net/news.html">here</a>. </ul> Flight Gear Flight Sim 0.8 updated Flight Gear Flight Sim