| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 2820 | 3396 | 2002-08-18 14:51:14 | <img src="/images/thumbs/powermanga.jpg" alt="" align="right" width="200" height="150"><em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <a href="#" title="4.14"><img src="/images/star.gif" alt="4.14" border="0"></a><a href="#" title="4.14"><img src="/images/star.gif" alt="4.14" border="0"></a><a href="#" title="4.14"><img src="/images/star.gif" alt="4.14" border="0"></a><a href="#" title="4.14"><img src="/images/star.gif" alt="4.14" border="0"></a> <p> <em>Description:</em> A 2D shoot-em-up game. <p> <em>Changelog:</em> <ul> <li>Fix thread music bug. Sometimes the sound did not work. This error prevented the program from leaving. <li>Add --easy and --hard options <li>Fix bug at the end of game. The game was blocked after the animation of the end. <li>The game compiles with the gcc-3.1 <li> Fix a file loading bug. Don't find files in "/usr/share/games/powermanga" <li>Update Makefile <li>Ident and cleaning of the code </ul> | Powermanga 0.73 | updated | Powermanga |
| 2821 | -1 | 2002-08-18 14:53:05 | <img src="/images/thumbs/pool3-sm.gif" alt="" align="right" width="200" height="150"><em>Category:</em> Simulation<br> <em>Avg. Rating:</em> <a href="#" title="4.33"><img src="/images/star.gif" alt="4.33" border="0"></a><a href="#" title="4.33"><img src="/images/star.gif" alt="4.33" border="0"></a><a href="#" title="4.33"><img src="/images/star.gif" alt="4.33" border="0"></a><a href="#" title="4.33"><img src="/images/star.gif" alt="4.33" border="0"></a> <p> <em>Description:</em> A pool game simulation <p> <em>Changelog:</em> <br>GTKPool has been updated with a variety of bug fixes and game improvements. It now features rules enforcement, an improved aiming system and slight improvements in the physics engine. | GtkPool 0.5.0 | updated | GtkPool |
| 2822 | 2 | 2002-08-18 15:07:47 | It's screenshot season, apparently. Have a look at these: <ul> <li>The folks at <a href="http://nwn.bioware.com">Bioware</a> have posted a screenshot of the Neverwinter Nights client running under Linux on their <a href="http://nwn.bioware.com/downloads/linuxclient.html">Linux Client Page</a>. <li><a href="http://linuxgamepublishing.com">Linux Game Publishing</a> has posted some more <a href="http://happypenguin.org/show?Majesty">Majesty</a> screenshots <a href="http://www.linuxgamepublishing.com/screenshots.php?id=8">here</a>. <li>A couple of new <a href="http://www.gamespy.com/articles/august02/quakecon2002/doom3/screenshots.shtml">Doom III screenshots</a> were released at QuakeCon 2002 last week. </ul> | Screenshot-o-rama | default | |
| 2823 | 2 | 2002-08-18 20:22:59 | A transcript of this afternoon's (or evening's, depending on your geographic disposition) IRC chat with Michael Speck is now online in our <a href="/irc">IRC pages</a>. Find out what the LGames author thinks about open source, game programming, marijuana laws and more! | Michael Speck transcript posted | default | |
| 2824 | 6319 | 2002-08-19 06:43:31 | <img src="/images/thumbs/mage.jpg" alt="" align="right" width="200" height="150"><em>Category:</em> Role Playing<br> <em>Description:</em> Openglad is an SDL port of an old DOS game called Gladiator, which was developed by FSGames in the mid 90's. FSGames donated the original source (made for DOS, of course) under the GPL when one of them found our earlier project (now abandoned in favor of this one) to make a full Gladiator clone. <p> Gladiator is a top-down gauntlet-style RPG. In it, you hire team mates, go on missions, and improve your team with the spoils you reap. It can be played by up to 4 players (using split-screen), and includes many distinct classes and a scenario editor. | Openglad 0.9 | new | Openglad |
| 2825 | 3 | 2002-08-19 07:04:10 | The FMOD sound system is being used in a variety of games such as <a href="http://happypenguin.org/show?Racer">Racer</a> and <a href="http://happypenguin.org/show?Possible%20Worlds">Possible Worlds</a>.<p> From the FMOD homepage:<ul> FMOD is the fastest, most powerful and easiest to use sound system on Windows, Linux, and Windows CE there is, and now Macintosh, PS2 & XBox!.<br> FMOD supports 3d sound, midi, mods, mp3, ogg vorbis, wma, aiff, recording, obstruction/occlusion, cd playback, mmx, internet streaming, dsp effects, spectrum analysis, user created samples and streams, synchronization support, ASIO, EAX 2&3, C/C++/VB/Delphi/MASM and more.<br> FMOD is not only the best cross platform audio engine for your needs, but it is the best audio engine available on each platform. </ul> <a href="http://www.fmod.org/">FMOD home</a><br> <a href="http://www.fmod.org/ifmoddownload.html">Download FMOD</a> | FMOD Cross Platform Audio Engine 3.6 released | default | |
| 2826 | -1 | 2002-08-19 07:06:11 | <img src="/images/thumbs/shot2.jpg" alt="" align="right" width="200" height="150"><em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <a href="#" title="3.75"><img src="/images/star.gif" alt="3.75" border="0"></a><a href="#" title="3.75"><img src="/images/star.gif" alt="3.75" border="0"></a><a href="#" title="3.75"><img src="/images/star.gif" alt="3.75" border="0"></a><a href="#" title="3.75"><img src="/images/star.gif" alt="3.75" border="0"></a> <p> <em>Description:</em> openGL space-ship shooter <p> <em>Changelog:</em> <ul> <li>This version is a complete rewrite. <li>A Windows version is now available. <li>A vertex program and register combiner for GeForce cards has been implemented. <li>Shadows on the floor are now drawn if the video card has a stencil buffer and is using a 32-bit color depth. <li>Seven power-ups, which look like red diamonds, were added. <li> A new, clearer C++ main structure is now used. </ul> | Glaxium 0.4 | updated | Glaxium |
| 2827 | 679 | 2002-08-19 16:24:55 | <img src="/images/thumbs/tuxpaint.gif" alt="" align="right" width="200" height="150"><em>Category:</em> Toy<br> <em>Avg. Rating:</em> <a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a> <p> <em>Description:</em> A simple and fun paint program for kids <p> <em>Changelog:</em> <ul> <li>Since 2002.08.07: <ul><li>Buttons translated to German, Spanish and French <li> Documentation translated to Spanish <li> More outerspace stamp images added <li> Stamp descriptions translated to German, Spanish and French <li> Added mathematical stamps <li> Added musical symbols to stamps </ul> <li>Since 2002.08.09: <ul><li>Rubber stamp outline is now in the shape of the stamp (not just a rectangle) <li> Rubber stamps can have sound effects <li> Filled shapes are animated (slow machines were taking too long without any feedback) <li> Initial Turkish translation </ul> <li>Since 2002.08.12: <ul><li> Now saves in PNG format!!! <li> US coins and some flowers added to stamps <li> Stamps can be colorable (e.g., math and music) <li> Stamps can be tintable <li> Updated Spanish translation </ul> </uL> | Tux Paint 2002.08.19 | updated | Tux Paint |
| 2828 | 2 | 2002-08-20 06:04:00 | <img src="/images/thumbs/underworld.jpg" alt="" align="right" width="200" height="150"><em>Category:</em> Under development - not yet playable<br> <em>Description:</em> Welcome to the Underworld Adventures home page. Underworld Adventures is a project to recreate Ultima Underworld 1 on modern operating systems, using the original game files. It uses OpenGL for 3D graphics and the SDL library for platform specific tasks. It is developed as Open-Source and uses the GNU General Public License. | Underworld Adventures 0.4b cheescake | new | Underworld Adventures |
| 2829 | 2 | 2002-08-20 06:11:04 | <img src="/images/thumbs/VendettaTest.jpg" alt="" align="right" width="200" height="150"><em>Category:</em> Simulation<br> <em>Avg. Rating:</em> <font color="#ffff80" size="-1">(not yet rated)</font> <p> <em>Description:</em> Space-combat deathmatch/CTF game <p> <em>Changelog:</em> <ul> <li>Lightning mines now work as intended -- they will stop zapping you if you fly out of their range. <li>Users experiencing "Connection timed out" consistently will now have better luck connecting. <li>The linux version now requires that you have gtk+ installed. There seem to have been problems statically linking it as it still tries to dynamically load itself and then complain about version mismatches. Hopefully this will increase overall compatibility. <li>If you couldn't get the updater to run at all, try re-downloading the installer. </ul> | Vendetta TEST 2.8.6 | updated | Vendetta |