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newsid userid timestamp news headline newstype gameid
2809 -1 2002-08-15 07:36:40 <img src="/images/thumbs/lgeneral.jpg" align="right" width="200" height="150" alt=""> <em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <a href="#" title="4.60"><img src="/images/star.gif" alt="4.60" border="0"></a><a href="#" title="4.60"><img src="/images/star.gif" alt="4.60" border="0"></a><a href="#" title="4.60"><img src="/images/star.gif" alt="4.60" border="0"></a><a href="#" title="4.60"><img src="/images/star.gif" alt="4.60" border="0"></a><a href="#" title="4.60"><img src="/images/star.gif" alt="4.60" border="0"></a> <p> <em>Description:</em> A turn-based strategy engine heavily inspired by Panzer General. <p> <em>Changelog:</em> <ul> This release provides a bunch of bugfixes: <li>no info for hidden units, <li>embarking only near a harbors, <li>'fog of war' as config option, <li>merging for naval units and aircrafts) <li>and minor implementations (non-moved units blink on strategic map, higher screen resolutions, AI improvements, keys 'n' and 'p' to switch between units and faster loading of terrain). </ul> LGeneral 1.1.1 updated LGeneral
2810 392 2002-08-16 06:46:04 <img src="/images/thumbs/adic.png" align="right" width="200" height="150" alt=""><em>Category:</em> Action<p> <em>Description:</em> ADIC (Any Door Is Closed) is a cooperative multiplayer networked game. The goal is to lock all players of the other teams. The rules are simple, the style is 80's - and it is fun to play ;-) ADIC 0.0.8 new ADIC
2811 -1 2002-08-16 13:39:57 <img src="/images/thumbs/snapshot.gif" align="right" width="200" height="150" alt=""><em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a> <p> <em>Description:</em> Multiplayable remake of X-COM: UFO Defense game. <p> <em>Changelog:</em> <ul> <li>added 4 additional terrain types, now the following terrains are supported: <i>cultivated</i>, <i>city</i>, <i>polar</i>, <i>jungle</i> and <i>mars</i> <li>explored terrain is not darkened now at the end of each turn in hotseat game <li>bugfixes </ul> UFO2000 0.3.50 updated UFO2000
2812 568 2002-08-16 13:52:15 <img src="/images/thumbs/en_1.png" align="right" width="150" height="150" alt=""><em>Category:</em> Cards<br> <em>Avg. Rating:</em> <a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a> <p> <em>Description:</em> A Doppelkopf game for Linux and Windows <p> <em>Changelog:</em> <ul> <li>Improvement of the ai <li>new rules ('throwing with six kings', 'throwing when fox highest trump', 'show tricks number', 'swines in solo', 'hyperswines in solo' <li>some reorganization of the data and of source <li>some bugs fixed </ul> FreeDoko 0.4.2 updated FreeDoko
2813 -1 2002-08-16 14:00:18 <em>Category:</em> Code Library<p> <em>Description:</em> alogg is a library which makes it easier to use Ogg/Vorbis streams with Allegro. <p>It offers facilities to decode, stream, and encode Ogg/Vorbis streams, and integrates those facilities with Allegro's datafile and sample loading routines. alogg 1.0.0 new alogg
2815 5747 2002-08-17 04:25:44 <img src="/images/thumbs/epiar.jpg" align="right" width="200" height="150" alt=""><em>Category:</em> Action<br> <em>Avg. Rating:</em> <a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a> <p> <em>Description:</em> Epiar is a space adventure/combat game based off the Mac game Escape Velocity. <p> <em>Changelog:</em> Epiar 0.2.0 Tech Demo gives you a little taste of whats cooking. Graphics surpass those of EV, and EVO (none of us have played EV Nova) 0.2.0 is completely rewriten and some important changes include:<ul> <li>optimized <li>faster <li>configurable keys in text file <li>particle explosions <li>dynamically rotated ships <li>all new rendered sprites </ul> Epiar 0.2.0-tech updated Epiar
2816 3 2002-08-17 05:33:47 <a href="http://www.osnews.com/">OSNews.com</a> has a <a href="http://www.osnews.com/comment.php?news_id=1554">small report</a> about the release of <i>XBOX Linux 0.1</i>:<p> <ul><i>Today the <a HREF="http://xbox-linux.sourceforge.net/">Xbox Linux</a> project announced that it had succeeded in fully booting Linux on the Microsoft Xbox Gaming System. The free operating system Linux is able to be booted either from flash memory, or (more easily) from a CD inserted into the machine. (The Xbox still needs to have a modchip fitted to allow it to run unsigned code; however these are widely available and start from $30)."</i> <br>Read the <a HREF="http://xbox-linux.sourceforge.net/articles.php?aid=1&sub=successfully+operating">press release</a>, see the <a HREF="http://xbox-linux.sourceforge.net/screenshots.php">screenshots</a> and <a HREF="http://xbox-linux.sourceforge.net/download.php">download</a> it.</ul> About the <a href="http://xbox-linux.sourceforge.net/">Xbox Linux Project</a>: <p><ul> The Xbox is a gaming console by Microsoft. It consists of very powerful IBM-PC-based hardware, runs a stripped-down version of the Windows 2000 kernel and, for anti-piracy reasons, allows only games to run.<p> The Xbox Linux Project aims to provide a version of GNU/Linux for the Xbox, so that it can be used as an ordinary computer. Linux should make use of all Xbox hardware and allow to install and run software from standard i386 Linux distributions.<p> An Xbox running Linux may be very useful as a desktop computer, as a (web) server or as a node in a Linux cluster.</ul> XBOX Linux 0.1 Released default
2817 3 2002-08-17 21:06:36 Ladies & Gentlemen,<p> Today (August 18) you have the opportunity to talk to <i>Michael Speck</i>, the author of all the lovely <a href="http://lgames.sourceforge.net/">LGames</a> such as <a href="http://happypenguin.org/show?LGeneral">LGeneral</a>, <a href="http://happypenguin.org/show?LBreakout">LBreakout2</a>, <a href="http://happypenguin.org/show?Marbles">Marbles</a> etc.<p> Right, it's a blatant attempt to promote the <a href="http://happypenguin.org/forums/viewtopic.php?t=158">LBreakout2 Theming Contest</a> you might have heard of before.<br> Anyhow, you may talk about anything you feel worthy to be talked about once we've opened the moderated chat to the public.<p> <a href="mailto:snyke@happypenguin.org">snyke</a> and <a href="mailto:garak@happypenguin.org">garak</a> were kind enough to prepare some scripts that let you <a href="http://happypenguin.org/irc/">add a question</a> you'd like answered by Michael, or review the discussion later.<p> <b>Where?</b><br> Come to happypenguin.org's <a href="irc://irc.openprojects.net:6667/gametome">IRC channel</a>.<p> <b>When?</b><br> Europe/CET (Central European Time): 9:00pm<br> US/EDT (Eastern Daylight Time): 3:00pm<br> US/PDT (Pacific Daylight Time): High Noon<br> Japan/Australia: 4:00am (August 19)<p> You may want to check <a href="http://www.worldtimezone.com/">worldtimezone.com</a> in case your local time isn't listed here. IRC chat with Michael Speck of LGames *today* default
2818 2 2002-08-18 14:48:42 <img src="/images/thumbs/vavoom.jpg" alt="" align="right" width="200" height="150"><em>Category:</em> Action<br> <em>Avg. Rating:</em> <font color="#ffff80" size="-1">(not yet rated)</font> <p> <em>Description:</em> Vavoom is a source port based on sources of Doom, Heretic, Hexen and Quake. <p> <em>Changelog:</em> <ul> <li>Today version 1.14 has been released. This version fixes some serious bugs that were reported on forums. <li>OpenAL driver has been added. Windows driver is emulated using DirectSound3D, so there won't be much difference, but on Linux now there's a 3D sound available. <li>This version also comes with updated models, so if you are using them, you should upgrade them. </ul> Vavoom 1.14 updated
2819 -1 2002-08-18 14:50:02 <img src="/images/thumbs/jumpbumprocks.jpg" alt="" align="right" width="200" height="150"><em>Category:</em> Action<br> <em>Avg. Rating:</em> <a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a> <p> <em>Description:</em> a funny game with cute little bunnies for the whole family <p> <em>Changelog:</em> <ul> <li> added -noflies option <li> added client/server networking. Thanks to Ryan C. Gordon who did the base work for it. </ul> jump n bump 1.39 updated jump n bump