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newsid userid timestamp news headline newstype gameid
2746 3 2002-07-26 09:26:43 <img src="/images/thumbs/GnuBackgammon.jpg" align="right" width="160" height="150" alt=""><em>Category:</em> Strategy<p> <em>Description:</em> GNU Backgammon (gnubg) plays and analyses backgammon games and matches.<p> It is currently a work-in-progress. So far it is able to play both independent games and tournament matches, evaluate and roll out positions, tune its own evaluation functions using either TD or supervised training, maintain databases of positions for training and other purposes, and more.<br> It currently plays at about the level of a championship flight tournament player (depending on its parameters and its luck in recent games, it rates at around 2000 on FIBS, the First Internet Backgammon Server -- at its best, it is in the top 5 of over 6000 rated players there) and is gradually improving; it should be somewhat stronger than this when released. Since almost all of the CPU time required during supervised training is spent performing rollouts, and rollouts can easily be performed in parallel, it is hoped that users will be able to pool rollout results and collectively train it to a level stronger than any individual could obtain. GNU Backgammon 0.12 new GNU Backgammon
2748 3 2002-07-27 11:01:10 <img src="/images/thumbs/TankCommand.png" align="right" width="200" height="150" alt=""><em>Category:</em> Arcade<br> <em>Description:</em> Tank Command is a fast paced 2D arcade game in which the player must destroy all of the enemy units. A balance between careful strategy and shoot-em-up action, this game is a fun and exciting way to pass some spare time. Tank Command 0.44 new Tank Command
2749 679 2002-07-28 05:15:20 <img src="/images/thumbs/defendguin-screenshot.gif" align="right" width="200" height="150" alt=""><em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <a href="#" title="4.25"><img src="/images/star.gif" alt="4.25" border="0"></a><a href="#" title="4.25"><img src="/images/star.gif" alt="4.25" border="0"></a><a href="#" title="4.25"><img src="/images/star.gif" alt="4.25" border="0"></a><a href="#" title="4.25"><img src="/images/star.gif" alt="4.25" border="0"></a> <p> <em>Description:</em> Defender clone with a Linux theme! <p> <em>Changelog:</em> <ul> <li>Options screen allows you to adjust the effects and music volumes. <li>~/.defendguinrc records those changes for next time. <li>Transparency bug in flame animation fixed. <li>Smartbomb 'edge of world' bug fixed. </ul> Defendguin 0.0.10 updated Defendguin
2750 3 2002-07-28 06:41:26 <img src="/images/thumbs/SpaceHulk.png" align="right" width="200" height="150" alt=""><em>Category:</em> Strategy<br> <em>Description:</em> Space Hulk is a science-fiction board game of Games Workshop in the world of Warhammer 40000. This is a two player game where one play the 'Marine', the other play the alien called 'Genestealer'. Space Hulk 0.9.3 new Space Hulk
2751 3 2002-07-28 07:09:28 <img src="/images/thumbs/snapshot.gif" align="right" width="200" height="150" alt=""><em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a> <p> <em>Description:</em> Multiplayable remake of X-COM: UFO Defense game. <p> <em>Changelog:</em> <ul> This is mainly a bugfix release. No substantial new features added.<ul> <li>fixed network game synchronization bug with soldiers walking across stairs (hotseat was not affected by this bug) <li>added tcp/ip game in win32-version (network game without DirectPlay) <li>disabled close window button (in previous version after hitting this button the window disappeared but the process remained in memory) <li>now client can't change map in planner for hotseat game <li>added a new flag to ufo2000.ini (F_FILECHECK) which selects if the program checks data files presence and integrity</ul> </ul> UFO2000 0.3.31 updated UFO2000
2752 -1 2002-07-28 11:59:00 <img src="/images/thumbs/wok_0.gif"' alt="" align="right" width="200" height="150"><em>Category:</em> Arcade<br> <em>Description:</em> The game objective is very simple. Catch the falling balls by the wok(a flying pan) and throw them to the right. You can control the wok by mouse. <p> To earn more score, you should throw many balls continuously. Collect many balls on the wok, and throw them at the same time. <p> If a ball falls to the lower end of the screen, the game is over. Wok 1.0 new Wok
2753 -1 2002-07-28 16:32:37 <img src="/images/thumbs/snapshot3.jpg" align="right" width="200" height="150" alt=""><em>Category:</em> Action<br> <em>Description:</em> Everyone dies, it's just a matter of how long it takes, and how many of the evil space greeblies you take down with you.<p> Rock Dodgers scored 4th place in the <a href='http://www.nostarch.com/game_contest.htm'>NoStarch game contest!</a>. Rock Dodger 0.6 new Rock Dodger
2754 -1 2002-07-28 22:23:05 <img src="/images/thumbs/OrbitalSniperCollage.gif" alt="" align="right" width="200" height="150"><em>Category:</em> Action<br> <em>Description:</em> The year is 2174, and you have been ordered to function as an orbital sniper. In your world there's just three kinds of people: VIPs, dissidents and normal citizens. VIPs run the world: they must not come to harm. Dissidents must die. If a commoner or two gets wasted in progress, it'll count against you when your post ends. Protect the VIPs by assasinating threats with an orbital laser. Orbital Sniper 1.25 new Orbital Sniper
2755 3 2002-07-29 06:17:39 <img src="/images/thumbs/mainwindow.jpg" align="right" width="200" height="150" alt=""><em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <font color="#ffff80" size="-1">(not yet rated)</font> <p> <em>Description:</em> Formerly called KMonop, Monopoly-like boardgames for KDE. <p> <em>Changelog:</em> <ul> <li>token geometry is now aware of estate colour captions <li>queue display widgets <li>fix buttons, they have specific targets, not just the current widget <li>delete buttons in EstateDetails::newUpdate() <li>commandline parameters host, port and game supported (for auto-join) <li>kio_atlantik allows for easy connecting from other applications (kopete/kmail) <li>leave game and leave server options <li>pre-game configuration </ul> Atlantik 0.4.0 updated Atlantik
2756 4987 2002-07-29 17:04:02 <img src="/images/thumbs/tua.jpg" align="right" width="120" height="150" alt=""><em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <a href="#" title="3.25"><img src="/images/star.gif" alt="3.25" border="0"></a><a href="#" title="3.25"><img src="/images/star.gif" alt="3.25" border="0"></a><a href="#" title="3.25"><img src="/images/star.gif" alt="3.25" border="0"></a> <p> <em>Description:</em> A fun game where you eat fish and escape Bill Shark. <p> <em>Changelog:</em> <ul> <li>Added a gun in dodger mode, you can catch it and shoot Billshark to kill him temporarily <li>In the menus, you can only move the arrow key one item at a time and select one at a time (too often, the game went automatically from the main menu to nibbles) <li>Billshark floats around casually in the menus (can turn off in options) </ul> TUA 2.2.1 updated TUA