| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 2726 | 2 | 2002-07-22 13:45:55 | <img src="/images/thumbs/bunnies.jpg" alt="" align="right" width="200" height="150"><em>Category:</em> Action<br> <em>Description:</em> Bunnies are cute. Bunnies like to hop and play. Bunnies like to chase butterflies. But best of all, bunnies like to deathmatch. You control a bunny, and attempt to hit the other bunnies with your feet. At the same time, they are trying to hit you! If you are hopped on, you instantly get reconstituted to try again. Dozens of crafty arenas give you plenty of room to hop. Play online against your friends, or single-player against feindish bunny-bots out for destruction. Build yourown levels and confound your friends with your ingenuity as you beat their bunnies to death. | Bunnies 1.06 | new | Bunnies |
| 2727 | 2 | 2002-07-22 15:29:58 | <img src="/images/thumbs/jumpbumprocks.jpg" alt="" align="right" width="200" height="150"><em>Category:</em> Action<br> <em>Avg. Rating:</em> <a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a><a href="#" title="5.00"><img src="/images/star.gif" alt="5.00" border="0"></a> <p> <em>Description:</em> a funny game with cute little bunnies for the whole family <p> <em>Changelog:</em> <ul> <li>Added -mirror commandline option to play the level mirrored <li>Deleting temporary music file </ul> | jump n bump 1.3 | updated | jump n bump |
| 2728 | 2 | 2002-07-22 21:37:06 | <img src="/images/thumbs/top_banner1a.jpg" alt="" align="right" width="176" height="113"><em>Category:</em> Role Playing<br> <em>Avg. Rating:</em> <font color="#ffff80" size="-1">(not yet rated)</font> <p> <em>Description:</em> Dedicated server for multiplayer Neverwinter Nights games <p> <br> Sorry, it isn't the client. <br> Not that we care, but changes include: <ul> <li>Further improvements to Linux server stability. <li>Added interactive commands to allow changing of player and DM passwords without restarting the server <li>Items located in Creature Inventory slots will now be DELETED when validating a Player through ELC and ILR. Custom modules that use Creature Inventory slots to assign Sub Race abilities will have to re-add items on joining the custom module. <li>Item Costs will now be properly calculated for Plot items in ELC checks. <li>Sped up character listing coming from a Dedicated Server. <li>Fixed an issue with saving at inopportune times resulting in breaking save games. <li>Fixed some item "ghosting" issues. <li>Fixed the DM Faction bug, where possesing a creature results in that creature's friendly faction going hostile. <li>2DA files are now being loaded in the proper order in Hak Paks. <li>General bug fixes. </ul> | Neverwinter Nights Dedicated Server 1.21 | updated | Neverwinter Nights Dedicated Server |
| 2729 | -1 | 2002-07-23 08:57:55 | <img src="/images/thumbs/fglpongshot.png" alt="" align="right" width="200" height="150"><em>Category:</em> Arcade<br> <em>Description:</em> I wrote this game in a few days... (texture mapping was the hardest part ;)) <p> It's a clone of the game pong in 3d using GL/GLU/GLUT and an X window font... You can rotate the cam using r/i/p. You can also zoom in/out. You can change the options in config.h (sorry, I don't see the fun in making a menu :)) But there is a menu anyway. You can let the player pong against the computer or you can play against it. <p> Don't know if it works fine with mesa, but I works fine with my 3d card (voodoo 3, dri :)) | FGLPong 0.0.1 | new | FGLPong |
| 2730 | 3 | 2002-07-23 11:07:55 | <img src="/images/thumbs/WorDoG.png" align="right" width="200" height="111" alt=""><em>Category:</em> Strategy<br> <em>Description:</em> WorDoG, the <i>World Domination Game</i>, basically is R*SK, the popular board game. Some rules were altered to meet online multiplayer requirements, but it´s still quite the same good old game. | WorDoG 0.5.3 | new | WorDoG |
| 2731 | 3 | 2002-07-23 11:09:41 | <img src="/images/thumbs/Gtkabale.png" align="right" width="200" height="150" alt=""><em>Category:</em> Cards<br> <em>Description:</em> GTKabale is an implementation of the well known solitaire card game, only in a lazy version. It can be played with a minimal effort.<br> You move the cards with the mouse. Just click on a card to move it. If there is only one possible move, the card(s) moves by itself, otherwise you'll have to click on the destination. A click on the card back to the left flips three cards fron the ones on hand, a right click anywhere does the same. | GTKabale - Lazy Solitaire 0.3 | new | GTKabale - Lazy Solitaire |
| 2732 | 3 | 2002-07-23 20:46:47 | <img src="/images/thumbs/openrpgss.jpg" align="right" width="200" height="150" alt=""><em>Category:</em> Role Playing<br> <em>Avg. Rating:</em> <a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a> <p> <em>Description:</em> OpenRPG is suite of role-playing utilities for online and tabletop gaming. <p> <em>Changelog:</em> One important note, the 1.2.1 server will by default block older clients. You can turn this off by modifying your server.xml file (you may need to regenerate it). The OpenRPG Dev server will always enforce this rule.<p> <li>Client & Server:<br> <ul>Chat Moderation<ul> <li>Ability to grant and remove chat rights to players in a group. <li>/moderate [ on | off ] - show who can speak in a moderated room, or turn room moderation on or off <li>/moderate player_id,...=on | off - give people the ability to speak in a moderated room, or revoke it</ul></ul> <li>Server:<ul> <li>Fixed several bugs in the low level communication which prevent infinite tight loops <li>Fixed Server Spawn bug from client which caused infinite tight loop <li>Simplified Server Spawn from client code so that it's faster and requires fewer resources <li>Fixed/standardized command line argument processing <li>Added support for GUI access to moderation and roles <li>Reworked a significant share of code to fix accept/connect code which also guards against possible server DoS attacks. <li>Modularized some code (client/server), did some minor house cleaning and added some additional comments <li>Server now properly displays remote's IP address <li>Server now properly tracks and displays role changes <li>Old "ASAP" communication errors have been removed <li>Slightly improved message validation, required to initiate XML message processing on inbound messages <li>Version checking has been re-enabled -- hack, quick-n-dirty implementation </ul></ul> | OpenRPG 1.2.1 | updated | OpenRPG |
| 2733 | 2 | 2002-07-23 21:31:35 | <img src="/images/turnip.gif" alt="Turnip" width="91" height="107" align="right"> Find this turnip and you could win a <b>fabulous one-of-a-kind special edition happypenguin t-shirt</b>!! <p> That's right kids, it's time to play Find The Turnip! Since the <a href="/newsitem?id=591">last turnip hunt </a> was nearly three years ago, some of you youngsters may not be familiar with the <a href="/news?nsearch=turnip">time-honored happypenguin turnip hunt tradition</a>. Allow me to explain: the screenshot for one of the games in our database has been replaced with the turnip you see on the right. Find the game with the turnip, click on the turnip, and you become eligible to enter the drawing for the <b>fabulous one-of-a-kind special edition happypenguin t-shirt</b>!! Imagine the admiration you'll receive from members of whichever sex you prefer when you strut up to them in a 100% cotton, preshrunk Hanes Beefy-T sporting a <b>fabulous one-of-a-kind special edition happypenguin logo</b>!! <p> <b>The Rules:</b><br> Once you have found the turnip, entering multiple times will not increase your chances of winning. In fact, it'll probably just make me cranky enough to delete all of your entries. <p> Hilighting the special game with a rating or comment, or mentioning it in the forums is not clever. In fact, it'll probably just make me cranky enough to lash out and attempt to embarass you. <p> Pointing a web spider at this site so you can 'grep -ir turnip happypenguin.org/*' is not clever. It just wastes this site's finite bandwidth and will probably...well, you know. <p> On Monday, July 29, after elminating duplicate entries and entries by spazzes and tards, I will select one entry at random. The first entry I pick wins a <b>fabulous one-of-a-kind special edition happypenguin t-shirt</b>!! Three lucky runners-up will win digital photos of a soiled <a href="http://www.cafeshops.com/cp/prod.aspx?p=happypenguin.1955279">regular Happypenguin t-shirt</a> wadded up in my laundry hamper. <p> Who says the love is gone? <br> Happy hunting! | Get your turnip on | default | |
| 2734 | 5949 | 2002-07-24 08:10:56 | <img src="/images/thumbs/gl-117.jpg" alt="" align="right" width="200" height="150"><em>Category:</em> Simulation<br> <em>Avg. Rating:</em> <a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a><a href="#" title="4.00"><img src="/images/star.gif" alt="4.00" border="0"></a> <p> <em>Description:</em> GL-117 is an OpenGL- and SDL-based action flight simulator written in C++. <p> <em>Changelog:</em> <ul> <li>two new missions (one still missing) <li>list of pilots and fighter <li> adjusted (easier) missions <li> improved mouse and joystick interface <li> better graphics detection system <li> minor improvements and bugfixes </ul> | GL-117 0.6 | updated | GL-117 |
| 2735 | 2 | 2002-07-24 08:28:47 | <a href="/images/coldwar.jpg"><img src="/images/thumbs/coldwar.jpg" alt="" align="right" width="200" height="150"></a><a href="mailto:longo213@orangemail.sk">Longo213</a> writes: <blockquote><i> It looks like new 3D adventure Cold War developed by Czech team Mindware Studios will be available in Linux version too. Look into <a href="http://coldwar.mindwarestudios.com/concept.html">Concept section</a> of their new site. <a href="http://coldwar.mindwarestudios.com/">http://coldwar.mindwarestudios.com</a> </i></blockquote> <p> The "Concept section" he mentions has this bit about supported platforms: <blockquote><i>[it's planned as a Windows game], but thanks to its high portability, we intend to also support Linux and MacOSX operating systems.</i></blockquote> <p> Well, the screenshots are awful pretty...we'll get more excited when an actual release of code or a Linux binary occurs. | Cold War Linux version planned | default |