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newsid userid timestamp news headline newstype gameid
2686 3 2002-07-14 20:28:21 <img src="/images/thumbs/eou12.jpeg" align="right" width="200" height="150" alt=""><em>Category:</em> Action<br> <em>Avg. Rating:</em> <font color="#ffff80" size="-1">(not yet rated)</font> <p> <em>Description:</em> Free, 2D flying shooter written in C++ and SDL. <p> <em>Changelog:</em> <ul> <li>Levels now have more complex shape <li>3 crafted levels <li>Per-object speed control, and new types of interactions <li>New game objects such as Puff Fish, Wall Spikes, Bloops <li>Walls no longer damage player, immunity time much shorter </ul> Escape of the Unicorn 0.1.15 updated Escape of the Unicorn
2687 2 2002-07-14 21:42:24 <img src="/images/thumbs/freeciv2.jpg" alt="" align="right" width="200" height="150"><em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <a href="#" title="4.79"><img src="/images/star.gif" alt="4.79" border="0"></a><a href="#" title="4.79"><img src="/images/star.gif" alt="4.79" border="0"></a><a href="#" title="4.79"><img src="/images/star.gif" alt="4.79" border="0"></a><a href="#" title="4.79"><img src="/images/star.gif" alt="4.79" border="0"></a><a href="#" title="4.79"><img src="/images/star.gif" alt="4.79" border="0"></a> <p> <em>Description:</em> A free clone of Microprose's Civilization game. <p> <em>Changelog:</em> <br> Since 1.12.0: <ul> <li>Citizen Management Agent (CMA) allows you to automate workers and specialists in cities. <li>Sound support has been added. <li>The new "isotrident" tileset has been made the default. <li>GTK 2.0 version of the client. <li>The client will try to suggest names for your cities that correspond with what they mean. <li>Improved players dialog shows sortable and colored information, including the players' flags. <li>A "wall" server command added which gives message to all players. <li>A new flexible timeout set through "timeoutinc" server option. <li>Leftover research bulbs will carry over to next advance. <li>Trade routes are more effective. <li>Units attacking ships in cities double their firepower, while defenders get only 1 firepower. <li>Helicopters defending against air units get 50% penalty, and have their firepower reduced to 1 against fighter units. <li>You can build city walls even though you have Great Wall wonder. <li>The Communism government's food cost in default ruleset has been changed to 1, while it has been changed to 2 for the Civ2 ruleset. <li>Stealth fighter and bomber now really are stealthy, and are partially invisible just like subs. Also, stealth bombers have increased their attack strength from 14 to 18. <li>Civ2 ruleset now has Fundamentalism. <li>Improved modpack abilities <li>You can turn on angry citizens with "angrycitizens" option. <li>Fortresses may give you extended vision. See watchtower options. <li>If you lose your palace, you get a new one for free in a randomly chosen city. This behaviour can be turned off with the server option "savepalace". <li>The limit on the number of nations that can be included with Freeciv has been removed. <li> Several bugs squished and a lot of work done under the hood. <li> For an overview of the remaining bugs please visit doc/BUGS. </ul> Freeciv 1.13.0 updated Freeciv
2688 -1 2002-07-14 21:47:35 <img src="/images/thumbs/slate-game.jpg" alt="" align="right" width="200" height="150"><em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <font color="#ffff80" size="-1">(not yet rated)</font> <p> <em>Description:</em> A clone of Pong-style games. <p> <em>Changelog:</em> <ul> <li>Changed graphics code to use OpenGL <li>Added Particle System <li>Fixed FPS to run around 55 frames per second. </ul> AirPONG 0.3.0 updated AirPONG
2689 21 2002-07-15 07:22:18 <img src="/images/thumbs/raptor.jpg" alt="" align="right" width="200" height="150"><em>Category:</em> Arcade<br> <em>Description:</em> A space scroller shoot-em up 2D game. Raptor - Call of the Wild 0.2.5 new Raptor - Call of the Wild
2690 -1 2002-07-15 07:23:42 <img src="/images/thumbs/akishot01.gif" alt="" align="right" width="200" height="150"><em>Category:</em> Action<br> <em>Description:</em> In AKICHAN the player moves around in FPS and tries to save baby seals from a bad guy who wants to kill the seals to sell their white fur AKICHAN new AKICHAN
2691 3 2002-07-15 08:46:30 <img src="/images/thumbs/VBA-SDL.jpg" align="right" width="200" height="150" alt=""><em>Category:</em> Emulator<br> <em>Description:</em> VisualBoyAdvance-SDL Gameboy Advance emulator is a Gameboy Advance emulator with the following features:<br><ul><li>configurable GB/GBA keys, including joystick support <li>option to use BIOS file <li>directory selection for save state, battery and screen capture <li>fullscreen mode <li>video sizes 1x, 2x, 3x and 4x <li>graphic filters Normal, TV Mode, 2xSaI, Super 2xSaI and Super Eagle <li>same emulation core as VisualBoyAdvance: GB and GBA emulation <li>built-in ARM/THUMB assembly debugger <li>10 save states accesible through keyboard <li>automatic battery file load/save <li>auto-fire support <li>pause, reset through keyboard <li>16, 24 and 32 bit desktop support <li>GDB remote debugging (see below for information) VisualBoyAdvance-SDL 1.0a new VisualBoyAdvance-SDL
2692 3 2002-07-15 12:59:06 <img src="/images/thumbs/Pyzzle.jpg" align="right" width="200" height="150" alt="Pyzzle supports 'float over slide' images and text over slide"><em>Category:</em> Code Library<br> <em>Description:</em> Pyzzle is a free and open source cross platform Myst/Riven interface style game engine. <br> Pyzzle is written by Andrew Jones for the 'MadTV' project using <a href="http://www.pygame.org/">Pygame library</a>. <br> Pyzzle comes with <i>Orbis Tertius </i>test graphics. A small environment created by malefico which demonstrates Pyzzle's important features.<p> My goal for Pyzzle when it reaches 1.0 is to give its users the ability to implement large or small scale projects with maximum freedom and minimum hack work. Pyzzle game makers will have the ability to implement any features (and more) found in Riven. Pyzzle 0.7.5 new Pyzzle
2693 -1 2002-07-15 17:43:31 <img src="/images/thumbs/cloneshot.gif" alt="" align="right" width="200" height="150"><em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <a href="#" title="4.17"><img src="/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="/images/star.gif" alt="4.17" border="0"></a><a href="#" title="4.17"><img src="/images/star.gif" alt="4.17" border="0"></a> <p> <em>Description:</em> A realtime strategy war simulation - Plays Warcraft II <p> <em>Changelog:</em> <br> A new stable version 1.17.2 of the FreeCraft engine and FcMP is available. If you have already downloaded the release candidate 1 of 1.17.2 than you didn't need to download this release. 1.17.2 is the release candidate 1. <br> Changes: <ul> <li>Random crashes with the latest FcMP release are removed. Editor saves now the movement map correct. Ai finds better place for townhalls and lumbermills and collects resources better. New triggers are available and executed triggers are removed. <li>Music <li>Matthew Yankovich and Olech Kaczanowski have produced some new music for our project </ul> FreeCraft 1.17.2 updated FreeCraft
2694 3 2002-07-15 23:05:43 <img src="/images/thumbs/Uplink4.jpg" align="right" width="200" height="150" alt=""><em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <a href="#" title="4.33"><img src="/images/star.gif" alt="4.33" border="0"></a><a href="#" title="4.33"><img src="/images/star.gif" alt="4.33" border="0"></a><a href="#" title="4.33"><img src="/images/star.gif" alt="4.33" border="0"></a><a href="#" title="4.33"><img src="/images/star.gif" alt="4.33" border="0"></a> <p> <em>Description:</em> Hacking game <p> <em>Changelog:</em> <ul> This patch represents the culmination of six months of development. It includes new gameplay (much of it aimed at the Die Hard Uplink fans that we know exist ;). It includes new addons that allow greater connectivity with other people also playing the game. It includes new theming options. It fixes long standing bugs. It finally puts the tools in the hands of the Mod community that will enable them to properly customize Uplink and add new content.<p> The Windows and Linux patches are both available from the Other Files section of our site. Please feel free to mirror these files yourself. Over the next couple of days we will distribute a skins pack, and perhaps some new Gateways, so you can see what is possible.<p> In short, this is a big patch. We almost didn't manage it today. Thanks to all those who helped us get it finished. We hope you all enjoy it. </ul> Uplink 1.2 (Nakatomi) updated Uplink
2695 -1 2002-07-16 08:12:46 <img src="/images/thumbs/sotm01.jpg" alt="" align="right" width="200" height="150"><em>Category:</em> Role Playing<br> <em>Description:</em> Ultima 1: Reborn is the remake of the first game of the Ultima Series by Peroxide Entertainment. It's a new vision upon the original game with the efforts to bring to current standards the outdated looks and take advantadge of the technology advancements in the field of computer gaming of the recurring years. <p> The finished game will feature: <ul> <li>Powerful 3d engine <li>Detailed characters <li>Skeletal animation <li>Huge and detailed game world <li>Original music pieces composed for the game <li>Complex storyline based on the Ultima series <li>More than 100 characters, npcs and creatures <li>RPG, Action and Adventure elements in the same package <li>It's free! Ultima I: A Legend Is Reborn Tech Demo 2.5 new Ultima I: A Legend Is Reborn