| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 2605 | -1 | 2002-06-25 13:33:27 | <img src="/images/thumbs/cloneshot.gif" alt="" align="right" width="200" height="150"><em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <a href="#" title="4.27"><img src="/images/star.gif" alt="4.27" border="0"></a><a href="#" title="4.27"><img src="/images/star.gif" alt="4.27" border="0"></a><a href="#" title="4.27"><img src="/images/star.gif" alt="4.27" border="0"></a><a href="#" title="4.27"><img src="/images/star.gif" alt="4.27" border="0"></a> <p> <em>Description:</em> A realtime strategy war simulation - Plays Warcraft II <p> <em>Changelog:</em> <ul> <li>Menus are now configurable. <li> Editor CCL file added. <li> Some font colors fixed. <li> New mythical blacksmith from jose. <li> Removed "graphics/ui/Menu background without title.png". <li> Removed "graphics/ui/mythical/statusline.png". <li> Removed "graphics/ui/alliance/statusline.png". <li> Added "ccl/menu.ccl" from the engine. <li> Added "ccl/editor.ccl" from the engine. <li> Replaced "data/graphics/mythical/units/death_knight.png" with graphic from Jay Sprenkle. Its not complete but better than the current portrait. <li> Removed "data/graphics/mythical/units/grunt.png", added replacement "data/graphics/mythical/units/black_knight.png" from John Kirby. <li>Changed default selection style to 'alpha-rectangle. <li>Changed default health/mana style to horizontal lines. </ul> | FreeCraft 1.17.1 | updated | FreeCraft |
| 2606 | 225 | 2002-06-25 21:48:08 | <img src="/images/thumbs/pysol-gypsy-small.gif" alt="" align="right" width="200" height="150"><em>Category:</em> Cards<br> <em>Avg. Rating:</em> <a href="#" title="4.90"><img src="/images/star.gif" alt="4.90" border="0"></a><a href="#" title="4.90"><img src="/images/star.gif" alt="4.90" border="0"></a><a href="#" title="4.90"><img src="/images/star.gif" alt="4.90" border="0"></a><a href="#" title="4.90"><img src="/images/star.gif" alt="4.90" border="0"></a><a href="#" title="4.90"><img src="/images/star.gif" alt="4.90" border="0"></a> <p> <em>Description:</em> An exciting collection of 200 solitaire games <p> <em>Changelog:</em> <ul> <li>Some bugs in the Spider-type games were fixed. </ul> | PySol 4.81 | updated | PySol |
| 2607 | 4 | 2002-06-27 00:57:04 | <img src="/images/thumbs/SDLInvaders.png" alt="" align="right" width="200" height="150"> <em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a><a href="#" title="4.50"><img src="/images/star.gif" alt="4.50" border="0"></a> <p> <em>Description:</em> A Clone of Space invaders using SDL. <p> <em>Changelog (since 0.6.0):</em> <ul> <li>new graphics for bomb, rocket, seekrocket <li>smooth level end <li>you can now play with mouse <li>bugfixes </ul> | SDLInvaders 0.6.2 | updated | SDLInvaders |
| 2608 | 4387 | 2002-06-27 16:37:28 | <img src="/images/thumbs/VegaStrike.jpg" align="right" width="200" height="150" alt=""><em>Category:</em> Action<br> <em>Avg. Rating:</em> <a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a><a href="#" title="3.00"><img src="/images/star.gif" alt="3.00" border="0"></a> <p> <em>Description:</em> Vega Strike Wing Commander Space Simulator <p> <em>Changelog:</em> <ul> <li>fixed some endless money loops <li>fixed autopilot speed bug <li>fixed half-speed new ship bug, which applies to enemies too. </ul> | Vega Strike 0.2.9.2 | updated | Vega Strike |
| 2609 | 2 | 2002-06-27 18:14:52 | <img src="http://happypenguin.org/images/thumbs/top_banner1a.jpg" alt="" align="right" width="176" height="113"><em>Category:</em> Role Playing <p> With little fanfare, <a href="http://www.bioware.com">Bioware</a> has released the <a href="http://nwn.bioware.com/downloads/linuxserver.html">Dedicated Linux server</a> for <a href="http://nwn.bioware.com">Neverwinter Nights</a>. <p> The server requires that you have unpacked and upgraded files from a Windows version installation. Full installation instructions, command line options and interactive commands are outlined in the <a href="ftp://ftp.bioware.com/neverwinternights/linux/readme.linuxserver.txt">README</a>. Get it while it's still hot. | Neverwinter Nights Dedicated Server | new | Neverwinter Nights Dedicated Server |
| 2610 | -1 | 2002-06-27 21:28:54 | <img src="/images/thumbs/triptych01.gif" alt="" align="right" width="200" height="150"><em>Category:</em> Arcade<br> <em>Description:</em> Maneuver and rotate blocks as they fall so that 3 or more of a color are adjacent to each other. By achieving this, the blocks will be destroyed and the player will collect points. As blocks are destroyed, connected blocks are freed to move independently and blocks above will fall to fill the empty spaces. Unlike other puzzle games, the gameboard is a living entity where the blocks obey the laws of physics. Every game is a unique experience! | Triptych 6.6.02 | new | Triptych |
| 2611 | 4 | 2002-07-01 00:51:37 | <img src="/images/thumbs/pool3-sm.gif" align=right width=200 height=159> <em>Category:</em> Simulation<br> <em>Avg. Rating:</em> <a href="#" title="4.33"><img src="/images/star.gif" alt="4.33" border="0"></a><a href="#" title="4.33"><img src="/images/star.gif" alt="4.33" border="0"></a><a href="#" title="4.33"><img src="/images/star.gif" alt="4.33" border="0"></a><a href="#" title="4.33"><img src="/images/star.gif" alt="4.33" border="0"></a> <p> <em>Description:</em> A pool game simulation <p> <em>Changelog (since 0.3.4):</em> <ul> <li>added new table(s) and balls (pixmaps) <li>Resized table and balls for new pixmaps. All set to scale of real life. <li>Made it so cue ball can only be placed behind foul line <li>Made it so only cue ball can be shot <li>Added aiming line (dashed) <li>Made shot line thicker and longer <li>Added ability to change table being played on <li>Made it so in 9-ball cue can be placed anywhere and 8-ball its still behind the foul line <li>Made it so cue ball can be "picked-up" <li>Made cue stick one size all the time and added "power" line <li>Changing Games in the options dialog now resets game (and table) <li>Window position starts at center of screen (easier for shooting) <li>Implemented use of autoconf, automake, configure <li>bugfixes </ul> | GtkPool 0.4.1 | updated | GtkPool |
| 2612 | 3 | 2002-07-01 14:55:40 | <img src="/images/thumbs/Euchre.jpg" align="right" width="200" height="150" alt=""> <em>Category:</em> Cards<br> <em>Avg. Rating:</em> <font color="#ffff80" size="-1">(not yet rated)</font> <p> <em>Description:</em> Card game <p> <em>Changelog:</em> <ul> <li><a href="http://sourceforge.net/project/shownotes.php?release_id=97302">Changelog</a> </ul> | Euchre 0.3 | updated | Euchre |
| 2613 | 3 | 2002-07-02 06:05:47 | <img src="/images/thumbs/crossfire.jpg" align="right" width="150" height="150" alt=""><em>Category:</em> Role Playing<br> <em>Avg. Rating:</em> <a href="#" title="4.59"><img src="/images/star.gif" alt="4.59" border="0"></a><a href="#" title="4.59"><img src="/images/star.gif" alt="4.59" border="0"></a><a href="#" title="4.59"><img src="/images/star.gif" alt="4.59" border="0"></a><a href="#" title="4.59"><img src="/images/star.gif" alt="4.59" border="0"></a><a href="#" title="4.59"><img src="/images/star.gif" alt="4.59" border="0"></a> <p> <em>Description:</em> A multiplayer network rogue-like game. <p> <em>Changelog:</em> <ul> <li><a href="http://sourceforge.net/project/shownotes.php?release_id=97624">Server changelog</a> <li><a href="http://sourceforge.net/project/shownotes.php?release_id=97625">Client changelog</a> </ul> | CrossFire 1.3.0 | updated | CrossFire |
| 2614 | 4987 | 2002-07-02 16:36:18 | <img src="/images/thumbs/tua.jpg" align="right" width="150" height="150" alt=""><em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <a href="#" title="3.25"><img src="/images/star.gif" alt="3.25" border="0"></a><a href="#" title="3.25"><img src="/images/star.gif" alt="3.25" border="0"></a><a href="#" title="3.25"><img src="/images/star.gif" alt="3.25" border="0"></a> <p> <em>Description:</em> A fun game where you eat fish and escape Bill Shark. <p> <em>Changelog:</em> <ul> <li>music and sound fx were added <li>tag mode has three penguins instead of a penguin and a shark and it is a lot funner <li>nibbles mode has levels which progressively get harder <li>in nibbles you can kill Billshark if you eat a bonus fish <li>dodger mode has a scrolling screen <li>a new font <li>some bugs were fixed <li>code clean up <li>The name was changed from Treacherous Underwater Adventure to Treacherous Underwater Adventure<i>s</i> </ul> | TUA 2.1.2 | updated | TUA |