| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 2595 | -1 | 2002-06-23 09:42:04 | <img src="/images/thumbs/Tribes2.jpg" alt="" align="right" width="200" height="150"><em>Category:</em> Action<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"> <p> <em>Description:</em> Team-based 3D FPS <p> <em>Changelog:</em> <br> The new release offers several fixes, addressing how the flag hovered over friendly players, the lingering repair projectile incorrect image, the FPS slowdown from multiple damage/flash overlays, the <NULL> string bug, the disc spread (discs now fire to center of reticle), the trigger delay on weapon fire, and more. Full changelog is <a href="ftp://ftp.lokigames.com/pub/updates/tribes2/beta/tribes2-25005-BETA-cdrom-x86.run.txt">here</a>. | Tribes 2 25005 | updated | Tribes 2 |
| 2596 | 2 | 2002-06-23 10:48:58 | Hey look, we got <a href="/forums">forums</a>! Now those who feel so inclined can rant in a more permanent venue. You're welcome. No really, it was nothing. <p> A side-effect of integrating the <a href="http://www.phpbb.com">phpBB</a> users system with the Game Tome's, users no longer have a "full name" associated with their accounts. So, where "Bob Zimbinski" used to show up on posts I made, "bobz" now shows up instead. If I cared a great deal about this, I could go to the "<a href="/forums/profile.php?mode=editprofile">profile</a> page and change my username to something more l33t. <p> As usual, nothing has been tested, so there's bound to be some part of the site that's horribly broken. If you find this part, it'd be good if you could tell me about it. <p> Nothing more to see here. Move along... | New forums | default | |
| 2597 | 3 | 2002-06-24 07:50:31 | <img src="/images/thumbs/snapshot1.png" alt="" align="right" width="182" height="200"><em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <font color="#ffff80" size="-1">(not yet rated)</font> <p> <em>Description:</em> Knights is a graphical chess interface for KDE 3.x <p> <em>Changelog:</em> <ul> <li>ported to KDE 3, <li>improves graphics <li>adds mouse wheel support <li>adds printing <li>fixes a plethora of bugs <li>includes translations in French, German, and Estonian <li>there are over 50 documented changes. </ul> | Knights 0.5.6 | updated | Knights |
| 2598 | 3 | 2002-06-24 17:06:49 | <img src="/images/thumbs/uf.jpg" align="right" width="200" height="150" alt=""> <em>Category:</em> Action<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"> <p> <em>Description:</em> A fast-paced 3D FPS with in-game map editing, internet play, and single player. <p> <em>Changelog:</em> <ul> <li>Improved SP <li>Improved networking <li>New lighting model (additive, overbright, colours) <li>Minimal scripting language <li>Lots more (see history) </ul> | Cube 2002-06-24 | updated | Cube |
| 2599 | -1 | 2002-06-24 19:17:47 | <img src="/images/thumbs/pyddr-0.4.9-1.jpg" align="right" alt="" width="200" height="150"><em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <font color="#ffff80" size="-1">(not yet rated)</font> <p> <em>Description:</em>A DDR [Dance Dance Revolution] clone written in Python. <p> <em>Changelog:</em> <ul> <li>Background support was added, with brightness control, and things were fixed tolook nicely on things other than black. <li> A STEP file inputter is now included. <li>Sudden and hidden arrows now fade in and out, screenshots work again, and arrow effects are on top of arrows again. <li>A few minor speedups were made. </ul> | pyDDR 0.5.2 | updated | pydance |
| 2600 | 5949 | 2002-06-24 19:19:34 | <img src="/images/thumbs/gl-117.jpg" alt="" align="right" width="200" height="150"><em>Category:</em> Simulation<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"> <p> <em>Description:</em> GL-117 is an OpenGL- and SDL-based action flight simulator written in C++. <p> <em>Changelog:</em> <ul> <li>replaced demo missions by the first official missions <li>visual improvements <li>important bugfixes <li>added documentation </ul> | GL-117 0.4.5 | updated | GL-117 |
| 2601 | 5910 | 2002-06-24 19:23:24 | <img src="/images/thumbs/freedroid.jpg" alt="" align="right" width="200" height="150"><em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"> <p> <em>Description:</em> A Clone of the Game Paradroid available for the Commodore C64 <p> <em>Changelog:</em> <ul> <li> New theme thanks to lanzz <li> Highscore list added <li> Themes now can be changed in-game from the options menu <li> New droids renderings thanks to Bastian, especially 329, 420 and 476 <li> New background for the console menu thanks to Bastian <li> New console menu for the console menu thanks to Lanzz <li> Added a function to check for safty-check for leading -1 wp connection entries <li> Added dynamic rotation for bullets <li> Level name can be changed from the level editor <li> Droid speech can now be controled very detailed from the options menu <li> Door animation speed now independent of the framerate <li> Acceleration of droids now independent of the framerate (mostly) <li> Difficulty of 'The Outbreak' mission enhanced <li> A lot more initial values are now defined in external text file 'game.dat'. <li> Many new levels and elevator connections established <li> Several bugs fixed </ul> | FreeDroid 0.8.3 | updated | FreeDroid |
| 2602 | -1 | 2002-06-24 19:25:58 | <img src="http://happypenguin.org/images/thumbs/marbles_ss000.jpg" alt="" align="right" width="200" height="150"><em>Category:</em> Puzzle<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"> <p> <em>Description:</em> An Atomix-like puzzle game. <p> <em>Changelog:</em> <br> This release features some bug fixes. Especially the score is now properly modified for the various difficulty levels. | Marbles 1.0.3 | updated | Marbles |
| 2603 | 2 | 2002-06-24 19:34:50 | <img src="/images/thumbs/frame1.jpg" alt="" align="right" width="200" height="150"><em>Category:</em> Action<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"> <p> <em>Description:</em> Quake 2, the greatest 3-D multiplayer violence ever conceived by humans. <p> <em>Changelog:</em> <ul> <li>Added Joystick support to GLX, start migration to unified X event handling <li>Modified video driver selection to reflect drivers actually present </ul> | Quake 2 source r0.12 | updated | Quake 2 |
| 2604 | 2 | 2002-06-24 19:56:44 | <img src="/images/thumbs/freespace.jpg" alt="" align="right" width="200" height="150"><em>Category:</em> Simulation<br> <em>Description:</em> This is a port of the Freespace 2 code that was released by Volition Inc in April 2002. From the project web page at Icculus.org: <p> There is still a lot of work to do, but both the demo and full game run great. If you don't already own the full game, you may have a hard time finding it for sale, as copies of the game are pretty scarce these days. Be sure to apply the 1.2 patch for the full version, if you have not already. | Freespace 2 | new | Freespace 2 |