| newsid | userid | timestamp | news | headline | newstype | gameid |
|---|---|---|---|---|---|---|
| 2585 | 4 | 2002-06-18 04:04:28 | <img src="/images/thumbs/SDLInvaders.png" alt="" align="right" width="200" height="150"> <em>Category (since 0.5.5):</em> Arcade<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"> <p> <em>Description:</em> A Clone of Space invaders using SDL. <p> <em>Changelog:</em> <ul> <li>code cleanup <li>extended documentation <li>highscore list now really works <li>fixed some bugs <li>you can use number keys, to switch weapons (patch by: Roman Hoog Antink) <li>you keep weapons in the next wave (patch by: Roman Hoog Antink) <li>new special weapons (bomb, rocket, seekrocket) started by b,r,s keys (patch by: Roman Hoog Antink) </ul> | SDLInvaders 0.6.0 | updated | SDLInvaders |
| 2586 | -1 | 2002-06-18 16:03:49 | <img src="/images/thumbs/CogEngine.jpg" align="right" width="200" height="150" alt=""><em>Category:</em> Interactive Fiction<br> <em>Avg. Rating:</em> <font color="#ffff80" size="-1">(not yet rated)</font> <p> <em>Description:</em> Online Game Authoring System <p> <em>Changelog:</em> <ul> <li>This development release supports a 100% graphical play mode, including graphical mouse pointers and scrollable inventory and object panels. </ul> | The Cycon Online Gaming (COG) Engine 1.1.4 | updated | The Cycon Online Gaming (COG) Engine |
| 2587 | -1 | 2002-06-18 16:26:04 | <img src="/images/thumbs/VegaStrike.jpg" align="right" width="200" height="150" alt=""> <em>Category:</em> Action<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"> <p> <em>Description:</em> Vega Strike Wing Commander Space Simulator <p> <em>Changelog:</em> <ul> I released a new version of vega strike (http://vegastrike.sourceforge.net) ! This one allows players to engage in an RPG style sequence of combat, missions, and making money to upgrade their starships and become more powerful in the universe. This release includes a number of new features such as an improved installer/uninstaller, an Autoupdate program, and a save game selector/launcher. </ul> | Vega Strike 0.2.9 | updated | Vega Strike |
| 2588 | 4987 | 2002-06-18 16:33:17 | <img src="/images/thumbs/tua.jpg" align="right" width="126" height="150" alt=""> <em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"> <p> <em>Description:</em> A fun game where you eat fish and escape Bill Shark. <p> <em>Changelog:</em> <ul> <li>The shark has a name: Bill Shark <li>A new game mode was added: dodger, in which Bill Shark and the fish fly by, and you have to dodge the shark and catch the fish <li>The options screen has a new look, and two new options: gravity and god mode. <li>There is a very easily editable delay so that the game does not go too fast <li>SFont is used almost everywhere now, and so the download is only 108 k </ul> | TUA 1.4.5 | updated | TUA |
| 2589 | 4377 | 2002-06-19 00:44:06 | <em>Category:</em> Role Playing<br> <em>Avg. Rating:</em> <font color="#ffff80" size="-1">(not yet rated)</font> <p> <em>Description:</em> OpenRPG is suite of role-playing utilities for online and tabletop gaming. <p> <em>Changelog:</em> <ul> <li>Changed the Map interface. Now each map layer has its own tab with its own toobar. This feature replaces map modes. <li>Moved the tape measure to the r-click button. <li>Added Fog of War layer to the miniature map. <li>Improved the whiteboard <li>Added a role system. The roles are lurker, player, and GM. Only a few features utilze it currently. <li>Updated dnd3e tool. <li>And many bug fixes </ul> | OpenRPG 1.1.2 | updated | OpenRPG |
| 2590 | 331 | 2002-06-19 08:36:57 | <img src="/images/thumbs/bzflag1.gif" alt="" align="right" width="200" height="150"><em>Category:</em> Action<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"> <p> <em>Description:</em> 3D networked multiplayer tank battle game <p> <em>Changelog:</em> <ul> <li>new HUD <li>Mac OS X support <li>network improvements (lower lag) <li>league support <li><a target="_new" href="http://cvs.sourceforge.net/cgi-bin/viewcvs.cgi/*checkout*/bzflag/bzflag/ChangeLog?rev=1.65.2.30">much more</a> </ul> | BZFlag 1.7e6 | updated | BZFlag |
| 2591 | 5682 | 2002-06-20 09:16:06 | <img src="/images/thumbs/scrnshot.gif" align="right" width="200" height="150" alt=""> <em>Category:</em> Role Playing<br> <em>Avg. Rating:</em> <font color="#ffff80" size="-1">(not yet rated)</font> <p> <em>Description:</em> A Web-based Multiplayer RPG <p> <em>Changelog:</em> phpRPG 0.5 (ph'@ntasy) is now available for download. This release includes some major changes:<ul> <li>Reviewed code and tidied up to comply with the coding standards <li>Eliminated the need of cookies <li>Changed all pics to .png or .jpg format (NO MORE .gif!) <li>Dynamic hexagonal grid image is now replaced by image tiles <li>Incorporated JavaScript to provide better player control <li>Implemented event processor <li>Advanced the map editor and reorganised database structures <li>Improved chat system (but disabled emotions for the moment) <li>Items-related functions such as take, drop, identify, equip <li>A rough but functional and playable combat system </ul> | phpRPG 0.5 | updated | phpRPG |
| 2592 | 3 | 2002-06-20 17:54:12 | <img src="/images/thumbs/CrimsonFields.jpg" align="right" width="200" height="150" alt=""><em>Category:</em> Strategy<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"> <p> <em>Description:</em> Crimson Fields is a tactical war game in the tradition of Battle Isle. <p> <em>Changelog: (since 0.2.4) </em> <ul> <li>fixed occasional crashes during combat <li>fixed units not being able to move into transports in some situations <li>fixed ships sometimes not being able to target other ships <li>fixed turn history display for PBeM games <li>plugged a memory leak <li>computer player now utilizes factories <li>repairs now require a fixed amount of 10 crystals <li>replaced event 'switchmap' by similar event 'nextmap' <li>added new event trigger 'unitposition' <li>added support for campaigns and map passwords <li>added four more road tiles </ul> | Crimson Fields 0.2.5 | updated | Crimson Fields |
| 2593 | -1 | 2002-06-21 10:37:51 | <img src="/images/thumbs/REPORT2_SXW_657aa3ca.gif" alt="" align="right" width="175" height="200"><em>Category:</em> Emulator<br> <em>Description:</em> This program is an 8080a simulator. The 8080a is a processor used in many old arcade machines. This simulator supports 8080 ROMs, like Space Invaders. Note that there are no ROMs included with this simulator. | SIEmu 1.01 | new | SIEmu |
| 2594 | -1 | 2002-06-21 17:53:21 | <img src="/images/thumbs/CogEngine.jpg" align="right" width="157" height="150" alt=""><em>Category:</em> Interactive Fiction<br> <em>Avg. Rating:</em> <font color="#ffff80" size="-1">(not yet rated)</font> <p> <em>Description:</em> Online Game Authoring System <p> <em>Changelog:</em> <ul> <li>This development release features complete GUI interaction, Audio support for sound playback, threaded Text-To-Speech under Linux and Windows, enhanced Text Only support, and a new menu system. </ul> | The Cycon Online Gaming (COG) Engine 1.1.5 | updated | The Cycon Online Gaming (COG) Engine |