| commentid | objectid | typeid | userid | subject | comment | timestamp | parentid |
|---|---|---|---|---|---|---|---|
| 2723 | glTron | games | -1 | glTron | One word: "Excellent" | 2000-08-15 21:48:42 | 0 |
| 2724 | Bomberman | games | -1 | Bomberman | en anglais, s'il vous plaît? | 2000-08-16 17:23:41 | 0 |
| 2725 | Quadra | games | 2642 | Quadra | Erm... Has anyone gotten the source release to compile? I did what the readme said, but when I do the second "make", I get<BR><BR> skelton/lib/libugs.so: undefined reference to `uncompress'<BR> skelton/lib/libugs.so: undefined reference to `compress'<BR> collect2: ld returned 1 exit status<BR> make: *** [source/quadra] Error 1<BR> <BR>Hmm? | 2000-08-16 21:18:09 | 0 |
| 2726 | Unreal Tournament Demo Dedicated Server | games | -1 | Unreal Tournament De | The version is much later now, go to the directory in ftp to find out what it's called today! Currently (18 Aug) it's v4.25 or v4.28, and about 73mb. | 2000-08-19 13:39:01 | 0 |
| 2727 | TRONtium | games | -1 | TRONtium | No source, and you run as root? What do you think this is? Windows? I hate the mess of libraries most linux games need too, but the only way I run something as root is if I have access the source or maybe if the originator is high profile enough to track down legally (and that's a big maybe). If you can truly write efficient hardware level code that can access ALL possible hareware configurations and behave, then release that as an opensource server process that runs as root (like X). Then release your closed source game as a client program. *OR* I'll run your program as root on my box if you run a closed source program that I write as root on your box. You go first. You trust me? >8-) | 2000-08-20 20:23:43 | 0 |
| 2728 | Trophy | games | 793 | Trophy | The dependant library called hermes 1.3.2 did not come with a configure script as its INSTALL.unix file states, couldn't install the needed compoents. I even tried generating one with autoconf and that didn't produce a working one (undefined macros). | 2000-08-21 03:01:50 | 0 |
| 2729 | SpeedX | games | -1 | SpeedX | This game ran very smoothly on my P166, but it has no point, the physics are weird, the textures are simple, and the AI is too smart. It compiled though :) | 2000-08-21 11:53:19 | 0 |
| 2730 | Trophy | games | 3985 | Trophy | The game kept crashing because I didn't have a 16 bit sound card. | 2000-08-21 11:57:03 | 0 |
| 2731 | Quadra | games | 3985 | Quadra | Very smooth gameplay, chatwindow, this game is great. The only tetris clone you'll ever need... | 2000-08-21 12:00:33 | 0 |
| 2732 | Civilization: Call To Power Demo | games | 3985 | Civilization: Call T | The game was great, until the message '<B>You have reached the last turn of the game. You can quit, or examine the current turn.</B>'.<BR> Well, it is a demo so i liked it anyway. | 2000-08-21 12:03:54 | 0 |