| title |
author |
company |
homepage |
url1 |
url1description |
url2 |
url2description |
version |
short_description |
long_description |
category |
license |
cost |
screenshot |
source |
x11 |
console |
accel3d |
multiplayer |
network |
date_submitted |
approved_by |
approved_date |
submitted_by |
download |
url3 |
url3description |
other_requirements |
timestamp |
sound |
| Torus Troopers |
Kenta Cho (Linux port by Evil Mr Henry) |
ABA games |
www |
www |
Windows original version |
www |
Upgrade from previous version |
0.22b |
Speeding ship sailing through barrage, 'Torus Trooper'. |
<p>Race the clock as you pass though tunnels. A true test of one's reflexes. |
arcade |
free |
|
 |
on |
on |
off |
on |
off |
off |
2004-11-22 |
6457 |
2004-11-23 00:45:41 |
10211 |
www |
|
|
Note that the D compiler is non-opensource. You may be out of luck on non-x86 platforms. |
2005-06-24 23:46:29 |
on |
| Tow Bowl Tactics |
Toweld |
|
www |
|
|
|
|
0.5 |
A simulation of a game simular to football |
Tow Bowl Tactics is a game based on Games Workshop's Blood Bowl. It is an epic conflict between two teams of heavily-armed and quite insane warriors. Players pass, throw, or run with the ball, attempting to get it to the End Zone at the end of the field to score a touchdown. Games are full of violence and carnage and could be compared to a combination of Warhammer, American football, and rugby. |
simulation |
free |
|
 |
on |
on |
off |
off |
on |
off |
2003-03-04 |
21 |
2003-03-04 06:46:57 |
21 |
www |
|
|
<UL>
<LI>
<A HREF="http://www.libsdl.org/">SDL</a>
<LI>
<A HREF="http://www.libsdl.org/projects/SDL_image"> SDL_image</a>
<LI>
<A HREF="http://www.libsdl.org/projects/SDL_net">SDL_net</a>
<LI>
<A HREF="http://www.libsdl.org/projects/SDL_mixer">SDL_mixer</a>
<LI>
<A HREF="http://www.lokigames.com/development/smpeg.php3">SMPEG</a>
<LI>
<A HREF="http://www.2dgame-tutorial.com/sdl/fontbuilder/">SFont</a>
</ul> |
0000-00-00 00:00:00 |
on |
| Tower Toppler |
Andreas Röver |
|
www |
|
|
|
|
1.1.3 |
Reimplementation of the classic jump and run game |
<p>This is a jump and run game where a cute little green animal has to reach a special door at the top of a tower by jumping and using elevators. The main obstacle in doing this are a lot of other creatures that push you over the edge of the platform you are walking on and make you fall down.</p> |
puzzle |
free |
|
 |
on |
on |
off |
off |
off |
off |
2001-07-13 |
2 |
2001-07-14 10:17:07 |
-1 |
www |
|
|
<ul>
<li><A HREF="http://www.libsdl.org/">SDL</a>
<li><A HREF="http://www.libsdl.org/projects/SDL_mixer">SDL_mixer
</a>
<li><a href="http://www.gzip.org/zlib/">zlib</a>
</ul> |
2007-07-23 08:56:23 |
on |
| ToxRacer |
ToxRacer's Team |
|
|
|
|
|
|
0.0.2 |
A 3D action game developped by some french students from the FiiFo and orsay Fac |
This project is born in November 1999, in the Fiifo's 2004's prom , a I.T. ingeneer school in ORSAY,FRANCE. Thus,everyone can join us to help the project growing up...
Our game is a sort of 'Flipper' game : You are a ball in the flipper and your aim is to push the opponents out of the
arena using the bumpers and others things you can find on a flipper table.
The first up to 20 'frags' wins the game ... |
mia |
free |
|
|
on |
on |
off |
on |
on |
on |
2000-05-05 |
bobz |
2000-05-05 15:04:25 |
-1 |
|
|
|
Opengl support with glx...Need an TNTx or matrox Gxxx.. |
2000-05-07 15:01:21 |
off |
| Toy Cars |
Ruben Henner Zilibowitz |
Ruben Henner Zilibowitz |
www |
www |
Mac OS X Universal Binary |
www |
Windows Binary |
0.3.10 |
Physics-based 2D racing game |
<p>Toy Cars is a physics based 2-D racer. The graphics and the interface use SDL and OpenGL.
<p>
Toy Cars is partly inspired by Micromachines and partly by the old Atari ST game called Jupiter's Masterdrive. |
arcade |
free |
|
 |
on |
on |
off |
on |
on |
off |
2005-11-12 |
4 |
2005-11-13 00:41:02 |
14257 |
www |
|
|
Most graphics cards should be sufficient. 64 Megs VRAM minimum is preferable. |
2009-06-29 10:03:40 |
on |
| TPE |
Steven Wilcoxon |
TerminusPoint |
www |
|
|
|
|
V0.04 |
Expansion & bug fixes for Terminus |
TPE is the TerminusPoint Edition of the space RPG/Combat game <a href="/show?terminus">Terminus</a> from VVisions. It contains bug fixes and enhancements to the original game under license from VV. This includes major reductions in network lag and adjustments needed for long term games. |
rpg |
commercial |
Requires having a copy of Terminus |
|
off |
on |
off |
on |
on |
on |
2001-12-10 |
nath |
2002-01-05 03:39:15 |
5317 |
|
|
|
|
2002-12-23 14:45:42 |
on |
| Trackballs |
Mathias Broxvall |
|
www |
|
|
|
|
1.1.4 |
Steer the mable through a 3d maze, avoiding obstacles |
<p>Trackballs is a simple game similar to the classical game Marble Madness in the 80's. By steering a marble ball through a labyrinth filled with vicious hammers, pools of acid and other obstacles the player collects points. When the ball reaches the destination it continues tt the next, more difficult track - unless the time runs out. |
arcade |
free |
|
 |
on |
on |
off |
on |
off |
off |
2002-11-21 |
2 |
2002-11-21 21:09:47 |
-1 |
www |
|
|
<li><a href="http://www.libsdl.org/index.php">SDL</a>
<li><a href="http://www.libsdl.org/projects/SDL_mixer/">SDL_mixer</a>
<li><a href="http://www.libsdl.org/projects/SDL_ttf">SDL_ttf</a>
<li><a href="http://www.gnu.org/software/guile/">Guile</a>
>= 1.6
<li><a href="http://www.libsdl.org/projects/SDL_image/">SDL_image</a> |
2007-05-26 00:38:57 |
on |
| Tracksail |
Tero Kuusela |
|
www |
|
|
|
|
1.0 |
Tracksail is a simple sailing game. |
Tracksail is a simple multiplayer sailing game. The players race through a track with small boats competing for the best time. The game is written in Java and uses a client-server model. |
arcade |
free |
|
 |
on |
on |
off |
off |
on |
on |
2005-02-08 |
506 |
2005-02-17 07:31:34 |
-1 |
https://sourceforge.net/project/showfiles.php?group_id=94859 |
|
|
Requires Java (tested with 1.4, should work with 1.2) and Swing. |
0000-00-00 00:00:00 |
off |
| TrailBlazer |
Paul Robson |
N/A |
www |
|
|
|
|
0.9 |
Get the ball down the playfield. |
This is a remake of "Trailblazer". You have a ball and a playfield going into the screen - the object is to get the ball to the end of the level in the fastest possible time. Different colour squares on the playfield have different effects. |
action |
free |
|
 |
on |
on |
on |
off |
off |
off |
2002-07-03 |
3 |
2002-07-03 19:22:49 |
6090 |
www |
|
|
<li><a href="http://www.libsdl.org/index.php">SDL</a> >= 1.2 |
2002-07-08 01:45:00 |
off |
| Transcend |
Jason Rohrer |
|
www |
|
|
|
|
0.3 |
A retro-style, abstract, musical 2D shooter |
And now for something different ... a Shoot-em up meets music meets symmetry.<p>
You control a glyph in a grid world, with elements which you can pick up and arrange. By arranging the elements, you become more powerful and also build an abstract musical experience based on the design you put together. You fight against the anti-glyphs who try and destroy your design and the Major anti-glyph who you must defeat to progress to the next level. |
action |
free |
|
 |
on |
on |
off |
on |
off |
off |
2004-09-22 |
3 |
2004-09-25 02:51:45 |
4063 |
www |
|
|
<LI>OpenGL</li>
|
2005-09-01 10:15:54 |
on |