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2482 2 2002-05-07 08:36:52 Crystal Space project lead <a href="mailto:Jorrit.Tyberghein@uz.kuleuven.ac.be">Jorrit Tyberghein</a> sent this in: <p> Recently Crystal Space got a grant of $1000 from <a href="http://linuxfund.org">LinuxFund.org</a>. It has now been decided what to do with the money (USD $1000). We will declare a contest. Here are the rules: <ol> <li>The deadline for the contest is August the first of 2002. Entries should be mailed to me (<a href="mailto:jorrit.tyberghein@uz.kuleuven.ac.be">jorrit.tyberghein@uz.kuleuven.ac.be</a>) BEFORE that date. <li>The contest is about writing a game, demo, or useful tool for Crystal Space using the Crystal Space framework. <li> It is recommended that the source code of this contest entry is not more than 5000 lines. Blocks is 4500 lines and csdemo is 3653 lines so this should be possible :-) li> If the contest entry needs additional data (textures, map file, sounds, ...) it is recommended that the total amount of data does not exceed 10Megs (compressed). <li>The source code of this contest entry must be released under an OSI approved Open Source license. You can find a list at: <a href="http://www.opensource.org/licenses/index.html">http://www.opensource.org/licenses/index.html</a> <li>The following CS versions are legal for creation of this contest entry: <ul> <li> 0.94r002 <li> 0.96 (if that gets released before August). <li> cvs </ul> If you use cvs the only requirement is that it works with the cvs version of CS on July 15 (two weeks before the deadline). So you have two options here: use cvs and update regularly, or download a snapshot now and then download again at July 15 to see if your code still works. <li>People that contributed to CS cannot participate in this contest! The idea is that we let new people try to make something in CS. So if your name is in docs/history.txt or docs/history.old you cannot participate. If you feel this is unfair then just mail one of the judges (me and a few others that will be announced later) and we will decide on this matter on a case by case basis then. Of course you are free to become a CS developer later :-) <li>The judges will be top CS contributors (probably me, Philip Wyett, perhaps Eric Sunshine, Wouter Wijngaards, Norman Kramer, ...). This list still has to be decided. <li>Every contest entry will be judged based on code quality and depending on the type of entry, playability, demo value, or usefulness. <li> All entries that will be sent to us will be made available on the CS website. With full source. <li>Including binaries is not required but a nice touch. <li>Making sure the contest entry is portable (at least linux and windows) is a good point in your favor. <li>And finally: the prizes are (in USD): <ul> <li> $500 for first place <li> $250 for second place <li> $200 for third place </ul> Greetings and good luck! </ol> Win USD $500 from Crystal Space default Crystal Space
2483 2 2002-05-07 11:02:36 <img src="http://happypenguin.org/images/thumbs/arianne.jpg" width="200" height="150" align="right" alt=""><em>Category:</em> Role Playing<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"> <p> <em>Description:</em> Arianne is a role playing game with online and off line game support. <p> <em>Changelog:</em> <br> Arianne ALPHA 2 Tech Preview 3 is out. This is mainly feature test and a bug fixes over previous Tech Preview 2 release. Tech Preview 3 is the final release on Tech branch of ALPHA 2. <br> This version of Arianne is released as a Tech Preview, it has a working client in development. Please download it, try to compile and run it. These are the changes from Tech Preview 2: <ul> <li> Added Python RP System <li> Added Unlimited players <li> Added Unlimited connections <li> Corrected a ton of bugs, mainly: <ul> <li> Bad Perception system <li> Some memory leaks <li> Server is even more stable <li> Better error diagnose <li> Better exception management </ul> <li>Tons of smaller updates </ul> Thank you to those of you that downloaded Tech Preview 2 and have been reporting problems widely. Please, go, download Arianne and test it. We need a zero bugs system for client release. Arianne RPG Alpha 2 tech preview 3 updated Arianne RPG
2484 5910 2002-05-07 17:45:27 <em>Category:</em> Action<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"> <p> <em>Description:</em> A Clone of the Game Paradroid available for the Commodore C64 <p> <em>Changelog:</em> <ul> <li>The first release was quite a rush. We didn`t expect the GameTome to be so fast. The 0.6.0 archive therefore was a bit crude. <li>3 important segfault causes removed <li>cleaned out the debugmsgs to the screen <li>added more an better instructions <li>also more updates and instructions to the homepage </ul> FreeDroid 0.6.1 updated FreeDroid
2485 -1 2002-05-08 06:11:37 <img src="/images/thumbs/runescape.jpg" align="right" width="200" height="141" alt=""><em>Category:</em> Role Playing<br> <em>Description:</em> Massive Multi Player Online Game (MMORPG). <p> Written in Java, works well under Linux using the Java Plugin. <p> There is a free (beer) version and a version requiring a monthly 5.00 USD to play. Runescape new Runescape
2486 -1 2002-05-08 06:13:53 <img src="/images/thumbs/scrn0.jpg" width="200" height="150" align="right" alt=""><em>Category:</em> Action<br> <em>Description:</em> OBS2 is an overhead spaceshooter with support for online multiplayer experience. Currently you can only fly around and shoot others with different weapons, there are no items to collect and no other goals to achieve. I'd be happy to see someone opening a dedicated server, so other people get the chance to play it. Operation Blacksun 2 alpha 3 new Operation Blacksun 2
2487 -1 2002-05-08 06:47:19 <img src="/images/thumbs/scrshot9.gif" align="right" width="200" height="150" alt=""> <em>Category:</em> Role Playing<br> <em>Description:</em> Iter Vehemens ad Necem (IVAN) is a graphical roguelike (which might be mean tile based roleplaying game or something like that) game, which currently runs in Windows, DOS and Linux. Its most innovative parts at the moment are its material handling system and its lighting system. Iter Vehemens Ad Necem 0.311 new Iter Vehemens Ad Necem
2488 -1 2002-05-10 06:19:54 <img src="/images/thumbs/smallshot.jpg" align="right" width="200" height="150" alt=""> <em>Category:</em> Game-related Utility<br> <em>Description:</em> This is an opengl passthrough library to enable one X server to target its glx(and opengl) calls onto another xserver... One of the designed uses of this is to have multiple people playing quake3 (and other games) on a single pc... This is the first release of this library, and I need people to play with it to work out the kinks. gl passthru 0.0.1-alpha new gl passthru
2489 2 2002-05-10 07:37:19 <img src="http://happypenguin.org/images/thumbs/penguincommand.jpg" width="200" height="150" alt="" align="right"><em>Category:</em> Action<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"> <p> <em>Description:</em> A Missile Command clone with good gfx <p> <em>Changelog:</em> <ul> <li>using jpegs to decrease package size <li>updated automake files <li>some minor fixes and tweaks <li>a bunch of different cleanups (Thanks Thue!!!) <li> even more cleanups and bugfixes (fixes some music problems) </ul> Penguin Command 1.6.5 updated Penguin Command
2490 3 2002-05-10 10:37:04 <img src="/images/thumbs/Decopter.jpg" align="right" width="200" height="150" alt=""> <em>Category:</em> Simulation<br> <em>Description:</em> <b>Decopter</b> is a Helicopter Flight Simulation using OpenGL & SDL.<p> From the homepage:<p> <i>"In version 0.2.3 you can try ./test_physics and ./test_terrain. I included joystick support and I think it works great. I remember it was possible to play with two joysticks on Atari, maybe that's good idea?"</i> <p> The author is searching for someone who could <li>draw landscape textures <li>create free audio samples <li>create additional objects in Blender<p> You may contact Jacek directly in case you are interested in helping. Decopter 0.2.3 new Decopter
2491 5910 2002-05-10 16:41:43 <em>Category:</em> Arcade<br> <em>Avg. Rating:</em> <img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"><img src="/images/star.gif" alt="*"> <p> <em>Description:</em> A Clone of the Game Paradroid available for the Commodore C64 <p> <em>Changelog:</em> <ul> <li>As has been suggested by interested potential players we now use SDL instead of SVGALIB which means, that the game now runs under X. Its the first X release so some minor flaws may exist. We are happy if anyone finds and reports those as well as features and extensions that should/could be added to the game. Have fun, Johannes Prix. </ul> FreeDroid 0.7.0 updated FreeDroid